Competitive Information for Alomomola [Scarlet/Violet]
Water
Abilities:
30% chance this Pokemon's ally has its status cured at the end of each turn.
This Pokemon has its status cured at the end of each turn if Rain Dance is active.
This Pokemon restores 1/3 of its maximum HP, rounded down, when it switches out.
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Movesets for Singles
Looking for a competitive moveset for Alomomola? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Alomomola is here! This exceptional Pokémon is Water-typed and ready to shine! Alomomola is a common Pokémon to see in the SV metagame. Its only type-related weaknesses are Electric and Grass. Explore the movesets of Alomomola below to understand its battle capabilities.
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Tera Blast
- Play Rough
- Zen Headbutt
Taking on single battles? Alomomola is a remarkable Physical Sweeper. It is designed to crush rivals using destructive physical moves. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active.
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oaa252
Movesets for Doubles
Need a strong doubles moveset for Alomomola? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Tera Blast
- Play Rough
- Zen Headbutt
Prepare for double battles with Alomomola as popular Physical Sweeper. This setup is intended to crush rivals using destructive physical attacks. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Healer, 30% chance Alomomola's ally has its status cured at the end of each turn.
◆ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/paa252
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
The most recommended Terastral Type for Alomomola is: Ground, Grass, Dragon, Fire, Flying, Poison, Bug or Steel
Select a Tera-type:
Teratype Bug moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a spectacular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaaa252
Teratype Dark moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Alomomola is a phenomenal Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbaa252
Teratype Dragon moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is an outstanding Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcaa252
Teratype Electric moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdaa252
Teratype Fairy moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Play Rough / Tera Blast
- Body Slam / Facade
- Zen Headbutt
Alomomola is a phenomenal Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qeaa252
Teratype Fighting moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is an outstanding Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfaa252
Teratype Fire moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a sensational Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgaa252
Teratype Flying moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast / Acrobatics
- Body Slam / Facade
- Play Rough
Alomomola is pretty popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Alomomola has no held item).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhaa252
Teratype Ghost moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiaa252
Teratype Grass moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Alomomola is a sensational Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjaa252
Teratype Ground moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkaa252
Teratype Ice moveset for Alomomola
Item: Expert Belt / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Acrobatics
- Play Rough
Alomomola is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Alomomola's super effective moves by 20%. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt or Acrobatics are added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Acrobatics is a physical 55-base power Flying-type move (power doubles if your Alomomola has no held item).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlaa252
Teratype Normal moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Body Slam / Tera Blast
- Liquidation / Waterfall
- Play Rough
- Zen Headbutt
Alomomola is a fabulous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active.
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qmaa252
Teratype Poison moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnaa252
Teratype Psychic moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast / Zen Headbutt
- Body Slam / Facade
- Play Rough
Alomomola is pretty popular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoaa252
Teratype Rock moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Alomomola is a marvelous Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpaa252
Teratype Steel moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Alomomola is a fabulous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqaa252
Teratype Water moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Facade
- Play Rough
- Zen Headbutt
Alomomola is an outstanding Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical TERA-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qraa252
Movepool
Want to know what moves Alomomola can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Alomomola.
Damage Modifiers:
Combo List
These are a list of several common move combinations Alomomola can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Alomomola
- Moves: Wish + Baton pass
- Moves: Rest + Sleep talk
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Wide Guard, Aqua Jet
- Moves that inflict status: Scald
Moves that boost Alomomola's stats
- Calm Mind
- Scale Shot
Most notable and possible best moves for Alomomola
- Baton Pass
- Flip Turn
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Rest
- Scald
Common Effort Values for Alomomola in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Alomomola's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Alomomola. Top rated Alomomola Scarlet/Violet movesets. You can find Alomomola builds Scarlet/Violet. Alomomola movesets Scarlet/Violet are listed here. VGC Alomomola Competitive Movesets can be found here. Find various EV spreads, find the best nature for Alomomola in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution