Competitive Information for Alomomola [Scarlet/Violet]


Water
Abilities:
Movesets for Singles
What is a good competitive moveset for Alomomola? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Alomomola is a phenomenal Water-typed Pokemon. It's pretty common to find yourself dealing with Alomomola when battling in the 9th generation meta. Alomomola is typically seen in the UU tier (Underused). Alomomola's only type-related weaknesses are Electric and Grass.
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Tera Blast
- Play Rough
- Zen Headbutt
Physical Sweeper Alomomola (Hydration)
Alomomola is an awesome Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/js10252
Movesets for Doubles
What is a good doubles moveset for Alomomola? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Life Orb / Choice Band
Ability: Healer
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Tera Blast
- Play Rough
- Zen Headbutt
Doubles Physical Sweeper Alomomola (Healer)
Alomomola is an extraordinary Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Healer, 30% chance Alomomola's ally has its status cured at the end of each turn.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jd10252
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
The most recommended Terastral Type for Alomomola is: Ground, Grass, Dragon, Fire, Flying, Poison, Bug or Steel
Select a Tera-type:
Teratype Bug moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a spectacular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jta10252
Teratype Dark moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a phenomenal Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb10252
Teratype Dragon moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is an outstanding Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc10252
Teratype Electric moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd10252
Teratype Fairy moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Play Rough / Tera Blast
- Body Slam / Facade
- Zen Headbutt
Physical Sweeper Alomomola (Hydration)
Alomomola is a phenomenal Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jte10252
Teratype Fighting moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is an outstanding Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtf10252
Teratype Fire moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a sensational Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg10252
Teratype Flying moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast / Acrobatics
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is pretty popular Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Alomomola has no held item).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jth10252
Teratype Ghost moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti10252
Teratype Grass moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a sensational Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtj10252
Teratype Ground moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10252
Teratype Ice moveset for Alomomola
Item: Expert Belt / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Acrobatics
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Alomomola's super effective moves by 20%. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt or Acrobatics are added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Acrobatics is a physical 55-base power Flying-type move (power doubles if your Alomomola has no held item).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl10252
Teratype Normal moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Body Slam / Tera Blast
- Liquidation / Waterfall
- Play Rough
- Zen Headbutt
Physical Sweeper Alomomola (Hydration)
Alomomola is a fabulous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active.
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtm10252
Teratype Poison moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn10252
Teratype Psychic moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast / Zen Headbutt
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is pretty popular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jto10252
Teratype Rock moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Zen Headbutt / Body Slam
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a marvelous Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Zen Headbutt was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtp10252
Teratype Steel moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Tera Blast
- Body Slam / Facade
- Play Rough
Physical Sweeper Alomomola (Hydration)
Alomomola is a fabulous Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtq10252
Teratype Water moveset for Alomomola
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Liquidation / Waterfall
- Body Slam / Facade
- Play Rough
- Zen Headbutt
Physical Sweeper Alomomola (Hydration)
Alomomola is an outstanding Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Alomomola's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Alomomola's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Alomomola has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
♦ Waterfall is a physical TERA-boosted 80-base power Water-type move (20% chance to make the target flinch).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Alomomola is burn/poison/paralyzed).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jtr10252
Movepool
Wondering what moves can Alomomola learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Alomomola can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Alomomola
- Moves: Wish + Baton pass
- Moves: Rest + Sleep talk
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Wide Guard, Aqua Jet
Moves that boost Alomomola's stats
- Calm Mind
Most notable and possible best moves for Alomomola
- Baton Pass
- Hydro Pump
- Ice Beam
- Light Screen
- Protect
- Rest
Common Effort Values for Alomomola in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Alomomola's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Alomomola. Top rated Alomomola Scarlet/Violet movesets. You can find Alomomola builds Scarlet/Violet. Alomomola movesets Scarlet/Violet are listed here. VGC Alomomola Competitive Movesets can be found here. Find various EV spreads, find the best nature for Alomomola in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution