Competitive Information for Cacturne [Scarlet/Violet]
Grass / Dark
Abilities:
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
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Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
Looking for a competitive moveset for Cacturne? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Cacturne, the astounding Pokémon of Grass and Dark types! It's a sight to see Cacturne out in the 9th generation battlefield. It is weak to Bug, Fairy, Fighting, Fire, Flying, Ice, and Poison-typed attacks. Discover how Cacturne excels in battles with the movesets provided below.
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Knock Off
- Seed Bomb / Grassy Glide
- Poison Jab / Thunder Punch
- Lunge
Cacturne makes an a decent Physical Sweeper in single battles. This technique aims to take down the opponent's team with forceful physical power. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
◆ Grassy Glide is a physical STAB-boosted 55-base power Grass-type move (Cacturne on grassy terrain: +1 priority).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/oaa14c
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Shadow Ball
- Venoshock / Tera Blast
Cacturne makes an a decent Special Sweeper in single battles. The objective of this moveset is to crush rivals using devastating special power. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Venoshock was added to provide additional threat coverage. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Venoshock is a special 65-base power Poison-type move (power doubles if the target is poisoned).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/oba14c
Item: Red Card
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 231 Hp / 231 SpA / 48 Spe
Moveset:
- Nasty Plot
- Energy Ball
- Focus Blast
- Dark Pulse
Cacturne stands out as a notable Special Tank in single battles. It is meant to handle special hits and respond with decent damage. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. With a Red Card equipped to it, if Cacturne survives a hit, attacker is forced to switch to a random ally then the Red Card gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oca14c
Movesets for Doubles
Need a strong doubles moveset for Cacturne? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Knock Off
- Seed Bomb / Grassy Glide
- Bulldoze
- Poison Jab / Thunder Punch
Ready for double battles? Cacturne is an outstanding Physical Sweeper. The objective of this moveset is to overwhelm foes with brute physical attacks. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
◆ Grassy Glide is a physical STAB-boosted 55-base power Grass-type move (Cacturne on grassy terrain: +1 priority).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/paa14c
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Acid / Venoshock
- Shadow Ball
For double battles, Cacturne is an impressive Special Sweeper. This build is crafted to take down the opponent's team with formidable special power. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Acid is a special 40-base power Poison-type move (10% chance to lower the foes special defense by 1 stage).
◆ Venoshock is a special 65-base power Poison-type move (power doubles if the target is poisoned).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/pba14c
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Fairy moves are bad against Steel/Poison/Fire.
Fighting moves are bad against Ghost.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Ice moves are bad against Water/Steel/Fire/Ice.
Poison moves are bad against Steel.
The most recommended Terastral Type for Cacturne is: Steel, Poison, Fairy, Fighting, Fire, Flying or Ghost
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Steel
We strongly suggest: Steel
Terastallizing into one of it's default typings ( Grass or Dark ) could also prove beneficial.
Select a Tera-type:
Teratype Bug movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Brick Break / Body Slam
Cacturne is a decent Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Brick Break was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is an astounding Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaba14c
Teratype Dark movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Tera Blast
- Seed Bomb / Trailblaze
- Body Slam
- Poison Jab
Cacturne is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/qbaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Leaf Storm / Energy Ball
- Shadow Ball
- Hyper Beam
Cacturne is a stupendous Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Cacturne's special attack by 2 stages).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qbba14c
Teratype Dragon movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Brick Break
Cacturne is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Brick Break are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qcaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a phenomenal Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcba14c
Teratype Electric movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Tera Blast / Thunder Punch
- Body Slam
Cacturne is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a remarkable Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdba14c
Teratype Fairy movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Cacturne is an interesting Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qeaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is an interesting Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qeba14c
Teratype Fighting movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Tera Blast / Brick Break
- Body Slam
Cacturne is a phenomenal Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qfaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a remarkable Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfba14c
Teratype Fire movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Thunder Punch / Body Slam
Cacturne is a phenomenal Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Thunder Punch was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a fabulous Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgba14c
Teratype Flying movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Cacturne is popular Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qhaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a decent Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhba14c
Teratype Ghost movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Cacturne is an interesting Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qiaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Shadow Ball / Tera Blast
- Hyper Beam
Cacturne is a sensational Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qiba14c
Teratype Grass movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Tera Blast / Seed Bomb
- Thunder Punch / Brick Break
- Poison Jab
Cacturne is a phenomenal Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Thunder Punch or Brick Break are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Seed Bomb is a physical TERA-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/qjaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Shadow Ball
- Hyper Beam
Cacturne is popular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qjba14c
Teratype Ground movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast / Stomping Tantrum
- Poison Jab / Thunder Punch
Cacturne is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Stomping Tantrum is a physical TERA-boosted 75-base power Ground-type move (power doubles if your Cacturne's last move failed).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qkaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a fabulous Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkba14c
Teratype Ice movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Cacturne is a fabulous Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qlaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a spectacular Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlba14c
Teratype Normal movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Body Slam / Tera Blast
- Seed Bomb / Trailblaze
- Poison Jab
Cacturne is a phenomenal Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/qmaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast / Hyper Beam
- Shadow Ball
Cacturne is an outstanding Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Cacturne cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmba14c
Teratype Poison movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Poison Jab / Tera Blast
- Body Slam
Cacturne is an awesome Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast / Venoshock
- Shadow Ball
Cacturne is a stupendous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Venoshock is a special TERA-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnba14c
Teratype Psychic movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast / Zen Headbutt
- Brick Break / Body Slam
Cacturne is an extraordinary Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Brick Break was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qoaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a wonderful Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoba14c
Teratype Rock movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Thunder Punch
Cacturne is a notable Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a remarkable Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpba14c
Teratype Steel movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Cacturne is an interesting Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qqaa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a sensational Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqba14c
Teratype Water movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Body Slam
Cacturne is a fabulous Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qraa14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Cacturne is a stupendous Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qrba14c
Movepool
Want to know what moves Cacturne can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Cacturne.
Damage Modifiers:
Combo List
These are a list of several common move combinations Cacturne can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Cacturne
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Substitute + Leech seed
- Moves: Ingrain + Leech seed
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect, Spiky Shield, Sucker Punch
- Moves that Break Screens: Brick Break
Moves that boost Cacturne's stats
- Curse
- Fell Stinger
- Growth
- Nasty Plot
- Swords Dance
- Trailblaze
Most notable and possible best moves for Cacturne
- Destiny Bond
- Knock Off
- Protect
- Rest
- Taunt
Common Effort Values for Cacturne in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Cacturne's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Cacturne. Top rated Cacturne Scarlet/Violet movesets. You can find Cacturne builds Scarlet/Violet. Cacturne movesets Scarlet/Violet are listed here. VGC Cacturne Competitive Movesets can be found here. Find various EV spreads, find the best nature for Cacturne in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution