Competitive Information for Cacturne [Scarlet/Violet]


Grass / Dark
Abilities:
Note: Pokemon with the Water Absorb ability are immune to Water attacks.
Movesets for Singles
What is a good competitive moveset for Cacturne? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Cacturne is an awesome Grass and Dark-typed Pokemon. Cacturne is a common Pokemon to see in Generation 9. Cacturne is weak to Bug, Fairy, Fighting, Fire, Flying, Ice, and Poison-typed attacks.
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Trailblaze
- Sucker Punch / Thief
- Thunder Punch / Brick Break
- Poison Jab
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a remarkable Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Cacturne for the following turns). With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Thunder Punch or Brick Break are added to provide additional threat coverage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Thief is a physical STAB-boosted 60-base power Dark-type move (if your Cacturne has no item, it steals the target's).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/js10a14c
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dark Pulse
- Shadow Ball
- Venoshock / Tera Blast
Special Sweeper Cacturne (Water Absorb)
Cacturne is a wonderful Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Venoshock was added to provide additional threat coverage.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Venoshock is a special 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
Link (click to copy):
https://hohoushome.com/b/js11a14c
Item: Red Card
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 231 Hp / 231 SpA / 48 Spe
Moveset:
- Nasty Plot
- Energy Ball
- Focus Blast
- Dark Pulse
Cacturne Special Tank (Nasty Plot Cacturne)
Cacturne is a notable Special Tank. It's goal is to take a mighty amount of hits from special attacks while dealing some decent damage. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/js12a14c
Movesets for Doubles
What is a good doubles moveset for Cacturne? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Trailblaze
- Sucker Punch / Thief
- Bulldoze
- Poison Jab / Thunder Punch
Doubles Physical Sweeper Cacturne (Water Absorb)
Cacturne is an interesting Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Cacturne for the following turns). With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Thief is a physical STAB-boosted 60-base power Dark-type move (if your Cacturne has no item, it steals the target's).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jd10a14c
Item: Focus Sash / Tanga Berry
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dark Pulse
- Shadow Ball
- Venoshock / Tera Blast
Doubles Special Sweeper Cacturne (Water Absorb)
Cacturne is an extraordinary Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cacturne from being one-shotted and allowing it to atleast use a crucial move when brought out. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Venoshock was added to provide additional threat coverage.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Venoshock is a special 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa & type = tera type).
Link (click to copy):
https://hohoushome.com/b/jd11a14c
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Fairy moves are bad against Steel/Poison/Fire.
Fighting moves are bad against Ghost.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Ice moves are bad against Water/Steel/Fire/Ice.
Poison moves are bad against Steel.
The most recommended Terastral Type for Cacturne is: Steel, Poison, Fairy, Fighting, Fire, Flying or Ghost
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Steel
We strongly suggest: Steel
Terastallizing into one of it's default typings ( Grass or Dark ) could also prove helpful.
Select a Tera-type:
Teratype Bug movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Brick Break / Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a decent Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Brick Break was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jta10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is an astounding Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jta11a14c
Teratype Dark movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Tera Blast
- Seed Bomb / Trailblaze
- Body Slam
- Poison Jab
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/jtb10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Leaf Storm / Energy Ball
- Shadow Ball
- Hyper Beam
Special Sweeper Cacturne (Water Absorb)
Cacturne is a stupendous Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Cacturne's special attack by 2 stages).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtb11a14c
Teratype Dragon movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Brick Break
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Brick Break are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/jtc10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a phenomenal Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc11a14c
Teratype Electric movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Tera Blast / Thunder Punch
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a stupendous Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtd10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a remarkable Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtd11a14c
Teratype Fairy movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is an interesting Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jte10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is an interesting Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jte11a14c
Teratype Fighting movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Tera Blast / Brick Break
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a phenomenal Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtf10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a remarkable Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtf11a14c
Teratype Fire movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Thunder Punch / Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a phenomenal Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Thunder Punch was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtg10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a fabulous Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg11a14c
Teratype Flying movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is popular Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jth10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a decent Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jth11a14c
Teratype Ghost movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is an interesting Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jti10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Shadow Ball / Tera Blast
- Hyper Beam
Special Sweeper Cacturne (Water Absorb)
Cacturne is a sensational Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jti11a14c
Teratype Grass movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Tera Blast / Seed Bomb
- Thunder Punch / Brick Break
- Poison Jab
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a phenomenal Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Thunder Punch or Brick Break are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Seed Bomb is a physical TERA-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/jtj10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Shadow Ball
- Hyper Beam
Special Sweeper Cacturne (Water Absorb)
Cacturne is popular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Cacturne cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/jtj11a14c
Teratype Ground movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast / Stomping Tantrum
- Poison Jab / Thunder Punch
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a wonderful Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Stomping Tantrum is a physical TERA-boosted 75-base power Ground-type move (power doubles if your Cacturne's last move failed).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtk10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a fabulous Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk11a14c
Teratype Ice movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a fabulous Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtl10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a spectacular Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl11a14c
Teratype Normal movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Body Slam / Tera Blast
- Seed Bomb / Trailblaze
- Poison Jab
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a phenomenal Physical Sweeper in single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/jtm10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast / Hyper Beam
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is an outstanding Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Cacturne cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm11a14c
Teratype Poison movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb / Trailblaze
- Poison Jab / Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is an awesome Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Cacturne's speed by 1 stage).
♦ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtn10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast / Venoshock
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a stupendous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Venoshock is a special TERA-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn11a14c
Teratype Psychic movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast / Zen Headbutt
- Brick Break / Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is an extraordinary Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Brick Break was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jto10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a wonderful Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jto11a14c
Teratype Rock movesets for Cacturne
Item: Expert Belt / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Thunder Punch
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a notable Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Cacturne's super effective moves by 20%. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab or Thunder Punch are added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtp10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a remarkable Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtp11a14c
Teratype Steel movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is an interesting Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtq10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a sensational Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtq11a14c
Teratype Water movesets for Cacturne
Item: Life Orb / Choice Band
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Seed Bomb
- Tera Blast
- Poison Jab / Body Slam
Physical Sweeper Cacturne (Water Absorb)
Cacturne is a fabulous Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Cacturne's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Cacturne's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Poison Jab was added to provide additional threat coverage.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtr10a14c
Item: Eject Pack / Choice Specs
Ability: Water Absorb
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Foul Play / Dark Pulse
- Tera Blast
- Shadow Ball
Special Sweeper Cacturne (Water Absorb)
Cacturne is a stupendous Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Cacturne's special moves by 1.5x but will lock you into the first move you pick. With Water Absorb, Cacturne heals 1/4 of its max hp when hit by water moves; water immunity. Eject Pack is also a great item choice for this set.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtr11a14c
Movepool
Wondering what moves can Cacturne learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Cacturne can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Cacturne
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Substitute + Leech seed
- Moves: Ingrain + Leech seed
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Helping Hand, Sucker Punch, Spiky Shield
- Moves that Break Screens: Brick Break
Moves that boost Cacturne's stats
- Growth
- Nasty Plot
- Swords Dance
- Trailblaze
Most notable and possible best moves for Cacturne
- Destiny Bond
- Protect
- Rest
- Taunt
Common Effort Values for Cacturne in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Cacturne's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Cacturne. Top rated Cacturne Scarlet/Violet movesets. You can find Cacturne builds Scarlet/Violet. Cacturne movesets Scarlet/Violet are listed here. VGC Cacturne Competitive Movesets can be found here. Find various EV spreads, find the best nature for Cacturne in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution