Competitive Information for Fletchling [Scarlet/Violet]
Normal / Flying
Abilities:
Prevents other Pokemon from lowering this Pokemon's Defense stat stage.
If this Pokemon is at full HP, its Flying-type moves have their priority increased by 1.
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Movesets for Singles
Looking for a competitive moveset for Fletchling? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Fletchling, the awesome Normal and Flying-typed Pokémon! Fletchling is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). It is weak to Electric, Ice, and Rock-typed attacks. Discover how Fletchling excels in battles with the movesets provided below.
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Dual Wingbeat
- Double-Edge / Tera Blast
- Flare Blitz / Flame Charge
- U-turn
Fletchling proves to be a spectacular Physical Sweeper for single battles. It's purpose is to crush rivals using formidable physical attacks. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchling for the following turns). Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1.
◆ Dual Wingbeat is a physical STAB-boosted 40-base power Flying-type move (hits 2 times in one turn).
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
◆ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/oaa295
Item: Eject Pack / Silk Scarf
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a fabulous Special Sweeper to use for single battles. The intention of this moveset is to crush rivals using forceful special power. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped to it, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Silk Scarf equipped to it, Fletchling's normal-type attacks have 1.2x power.
◆ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/oba295
Movesets for Doubles
Need a strong doubles moveset for Fletchling? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Dual Wingbeat
- Double-Edge / Tera Blast
- Flare Blitz / Flame Charge
- U-turn
For double battles, Fletchling is a prestigious Physical Sweeper. It's meant to crush rivals using powerful physical moves. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchling for the following turns). Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1.
◆ Dual Wingbeat is a physical STAB-boosted 40-base power Flying-type move (hits 2 times in one turn).
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
◆ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/paa295
Item: Life Orb / Sharp Beak
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Air Cutter / Air Slash
- Heat Wave / Overheat
- Tera Blast
- Roost
When it comes to double battles, Fletchling shines as a brilliant Special Sweeper. This moveset is tailored to crush rivals using forceful special power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Sharp Beak equipped to it, Fletchling's flying-type attacks have 1.2x power.
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
◆ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/pba295
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Ice moves are bad against Water/Steel/Fire/Ice.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Fletchling is: Ground or Steel
Terastallizing into one of it's default typings ( Normal or Flying ) could also prove favorable.
Select a Tera-type:
Teratype Bug movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / Flame Charge
- Tera Blast / U-turn
- Facade / Quick Attack
Fletchling is a sensational Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qaaa295
Item: Eject Pack / Silver Powder
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a fabulous Special Sweeper in single battles. It's goal is to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Silver Powder equipped, Fletchling's bug-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qaba295
Teratype Dark movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / Flame Charge
- Tera Blast / Thief
- Facade / Quick Attack
Fletchling is a wonderful Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Thief is a physical TERA-boosted 60-base power Dark-type move (if your Fletchling has no item, it steals the target's).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qbaa295
Item: Eject Pack / Black Glasses
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a wonderful Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Black Glasses equipped, Fletchling's dark-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qbba295
Teratype Dragon movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a wonderful Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qcaa295
Item: Eject Pack / Dragon Fang
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Dragon Fang equipped, Fletchling's dragon-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qcba295
Teratype Electric movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a decent Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qdaa295
Item: Eject Pack / Magnet
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a sensational Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Magnet equipped, Fletchling's electric-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qdba295
Teratype Fairy movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qeaa295
Item: Eject Pack / Pixie Plate
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a notable Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Pixie Plate equipped, Fletchling's fairy-type attacks have 1.2x power. Judgment is fairy type.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qeba295
Teratype Fighting movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a pretty decent Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qfaa295
Item: Eject Pack / Black Belt
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is pretty popular Special Sweeper in single battles. It attempts to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Black Belt equipped, Fletchling's fighting-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qfba295
Teratype Fire movesets for Fletchling
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Flare Blitz / Tera Blast
- Brave Bird / Acrobatics
- Facade / Quick Attack
- U-turn
Fletchling is an interesting Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qgaa295
Item: Focus Sash / Charcoal
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
- Protect
Fletchling is an astounding Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Charcoal equipped, Fletchling's fire-type attacks have 1.2x power.
♦ Heat Wave is a special TERA-boosted 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
♦ Protect is a status move (prevents moves from affecting your Fletchling this turn).
Link (click to copy):
https://hohoushome.com/b/qgba295
Teratype Flying movesets for Fletchling
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Tera Blast
- Flare Blitz / Flame Charge
- Facade / Quick Attack
- U-turn
Fletchling is popular Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchling for the following turns). Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qhaa295
Item: Focus Sash / Sharp Beak
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast / Air Cutter
- Overheat / Heat Wave
- Roost
- Protect
Fletchling is an extraordinary Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Sharp Beak equipped, Fletchling's flying-type attacks have 1.2x power.
♦ Air Cutter is a special TERA-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
♦ Protect is a status move (prevents moves from affecting your Fletchling this turn).
Link (click to copy):
https://hohoushome.com/b/qhba295
Teratype Ghost movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qiaa295
Item: Eject Pack / Spell Tag
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a fabulous Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Spell Tag equipped, Fletchling's ghost-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qiba295
Teratype Grass movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a sensational Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qjaa295
Item: Eject Pack / Miracle Seed
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is an awesome Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Fletchling's grass-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qjba295
Teratype Ground movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a decent Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qkaa295
Item: Eject Pack / Soft Sand
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is an interesting Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Soft Sand equipped, Fletchling's ground-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qkba295
Teratype Ice movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is an awesome Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qlaa295
Item: Eject Pack / Never-Melt Ice
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a sensational Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Never-Melt Ice equipped, Fletchling's ice-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qlba295
Teratype Normal movesets for Fletchling
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Tera Blast / Facade
- Flare Blitz / Flame Charge
- U-turn
Fletchling is a marvelous Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Flame Charge to boost Fletchling for the following turns). Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qmaa295
Item: Eject Pack / Silk Scarf
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a wonderful Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Silk Scarf equipped, Fletchling's normal-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qmba295
Teratype Poison movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is an extraordinary Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qnaa295
Item: Eject Pack / Poison Barb
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is popular Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Poison Barb equipped, Fletchling's poison-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qnba295
Teratype Psychic movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a spectacular Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qoaa295
Item: Eject Pack / Twisted Spoon
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a decent Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Twisted Spoon equipped, Fletchling's psychic-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qoba295
Teratype Rock movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a sensational Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qpaa295
Item: Eject Pack / Hard Stone
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is an awesome Special Sweeper in single battles. It was designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Hard Stone equipped, Fletchling's rock-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qpba295
Teratype Steel movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / Flame Charge
- Tera Blast / Steel Wing
- Facade / Quick Attack
Fletchling is a marvelous Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Fletchling's speed by 1 stage).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Steel Wing is a physical TERA-boosted 70-base power Steel-type move (10% chance to raise your Fletchling's defense by 1 stage).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qqaa295
Item: Eject Pack / Metal Coat
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a spectacular Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Metal Coat equipped, Fletchling's steel-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qqba295
Teratype Water movesets for Fletchling
Item: Shell Bell / Life Orb
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Brave Bird / Acrobatics
- Flare Blitz / U-turn
- Tera Blast
- Facade / Quick Attack
Fletchling is a notable Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Fletchling's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Fletchling recover from the recoil damage it may take from Flare Blitz and Brave Bird. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
♦ Flare Blitz is a physical 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Fletchling).
♦ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
♦ Tera Blast is a special STAB-boosted 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
♦ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qraa295
Item: Eject Pack / Mystic Water
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Tera Blast
- Overheat / Heat Wave
- Air Cutter / Air Slash
- Roost
Fletchling is a fabulous Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Eject Pack equipped, if Fletchling's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Mystic Water equipped, Fletchling's water-type attacks have 1.2x power.
♦ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
♦ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
♦ Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. Hits adjacent foes).
♦ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
♦ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
Link (click to copy):
https://hohoushome.com/b/qrba295
Movepool
Want to know what moves Fletchling can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Fletchling.
Damage Modifiers:
Combo List
These are a list of several common move combinations Fletchling can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Fletchling
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Ability: Gale wings + Move: Roost
- Ability: Gale wings + Move: Brave bird
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Protect, Quick Guard, Quick Attack
- Moves that Break Screens: Defog
Moves that boost Fletchling's stats
- Agility
- Flame Charge
- Steel Wing
- Swords Dance
Most notable and possible best moves for Fletchling
- Protect
- Rest
- Roost
- Taunt
- U-turn
Common Effort Values for Fletchling in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Fletchling's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Fletchling. Top rated Fletchling Scarlet/Violet movesets. You can find Fletchling builds Scarlet/Violet. Fletchling movesets Scarlet/Violet are listed here. VGC Fletchling Competitive Movesets can be found here. Find various EV spreads, find the best nature for Fletchling in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Fletchinder evolution