Competitive Information for Alolan Golem [Scarlet/Violet]


Rock / Electric
Abilities:
Movesets for Singles
What is a good competitive moveset for Golem-alola? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Golem is a stupendous Rock and Electric-typed Pokemon. It's pretty standard to find yourself dealing with Golem when battling in the 9th generation meta. This Pokemon deserves to see more play in the meta. Golem is weak to Fighting, Grass, Ground, and Water-typed attacks.
Item:
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Fire Punch / Double-Edge
- Superpower / Body Press
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an extraordinary Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Fire Punch was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Golem's attack and defense by 1 stage).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/js104c
Movesets for Doubles
What is a good doubles moveset for Golem-alola? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item:
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Rock Slide / Rock Tomb
- Earthquake / Bulldoze
- Wild Charge / Thunder Punch
- Superpower / Body Press
Doubles Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a wonderful Physical Sweeper for double battles. This moveset is designed to take down the opponent's team with brute physical power. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Golem's attack and defense by 1 stage).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
Link (click to copy):
https://hohoushome.com/b/jd104c
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
Fighting moves are bad against Ghost.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Golem-alola is: Flying
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Grass or Dragon
Terastallizing into one of it's default typings ( Rock or Electric ) could also prove beneficial.
Select a Tera-type:
Teratype Bug moveset for Golem-alola
Item: Shell Bell / Expert Belt
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Body Press / Iron Head
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an outstanding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Golem's super effective moves by 20%. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press or Iron Head are added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jta104c
Teratype Dark moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Iron Head / Double-Edge
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a wonderful Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Iron Head was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtb104c
Teratype Dragon moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Body Press / Double-Edge
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a wonderful Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtc104c
Teratype Electric moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Tera Blast
- Double-Edge / Body Slam
- Rock Slide / Rock Tomb
- Earthquake / High Horsepower
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a remarkable Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtd104c
Teratype Fairy moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Body Slam
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a notable Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jte104c
Teratype Fighting moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Body Press / Tera Blast
- Double-Edge / Body Slam
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an astounding Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical TERA-boosted 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtf104c
Teratype Fire moveset for Golem-alola
Item: Shell Bell / Expert Belt
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Earthquake / Iron Head
- Tera Blast / Fire Punch
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an outstanding Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Golem's super effective moves by 20%. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Earthquake or Iron Head are added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtg104c
Teratype Flying moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Body Slam
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an interesting Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jth104c
Teratype Ghost moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Body Slam
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an outstanding Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jti104c
Teratype Grass moveset for Golem-alola
Item: Shell Bell / Expert Belt
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Body Press / Iron Head
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an awesome Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Golem's super effective moves by 20%. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press or Iron Head are added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtj104c
Teratype Ground moveset for Golem-alola
Item: Shell Bell / Expert Belt
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Earthquake / High Horsepower
- Wild Charge / Thunder Punch
- Body Press / Iron Head
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a fabulous Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Golem's super effective moves by 20%. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press or Iron Head are added to provide additional threat coverage.
◆ High Horsepower is a physical TERA-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk104c
Teratype Ice moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Iron Head / Double-Edge
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a fabulous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Iron Head was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl104c
Teratype Normal moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Double-Edge / Body Slam
- Wild Charge / Thunder Punch
- Rock Slide / Rock Tomb
- Earthquake / High Horsepower
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a phenomenal Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a considerable amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtm104c
Teratype Poison moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Body Slam
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an outstanding Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtn104c
Teratype Psychic moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Body Press / Double-Edge
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a stupendous Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jto104c
Teratype Rock moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Tera Blast / Rock Slide
- Wild Charge / Thunder Punch
- Body Press / Double-Edge
- Earthquake / High Horsepower
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a marvelous Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Body Press was added to provide additional threat coverage.
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Body Press is a physical 80-base power Fighting-type move (uses Golem's defense stat as attack in damage calculation).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a considerable amount of damage.
Link (click to copy):
https://hohoushome.com/b/jtp104c
Teratype Steel moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Iron Head / Tera Blast
- Earthquake / Double-Edge
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is a notable Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out. Earthquake was added to provide additional threat coverage.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtq104c
Teratype Water moveset for Golem-alola
Item: Shell Bell / Life Orb
Ability: Magnet Pull
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 136 Hp / 252 Atk / 120 SpD
Moveset:
- Wild Charge / Thunder Punch
- Double-Edge / Body Slam
- Tera Blast
- Rock Slide / Rock Tomb
Physical Sweeper Golem-Alola (Magnet Pull)
Golem is an extraordinary Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Golem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Golem recover from the recoil damage it may take from Double-Edge and Wild Charge. With Magnet Pull, prevents opposing steel-type pokemon from choosing to switch out.
◆ Thunder Punch is a physical STAB-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtr104c
Movepool
Wondering what moves can Golem-alola learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Golem-alola can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Golem-alola
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Body Press + Defense Curl
- Moves: Body Press + Iron Defense
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Golem-alola's stats
- Charge
- Charge Beam
- Defense Curl
- Iron Defense
- Rock Polish
Most notable and possible best moves for Golem-alola
- Earthquake
- Protect
- Rest
- Stealth Rock
- Toxic
- Volt Switch
Common Effort Values for Golem-alola in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Golem-alola's EV spread for Pokemon Scarlet and Violet
Related Videos
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Here are the best movesets for Golem-alola. Top rated Golem-alola Scarlet/Violet movesets. You can find Golem-alola builds Scarlet/Violet. Golem-alola movesets Scarlet/Violet are listed here. VGC Golem-alola Competitive Movesets can be found here. Find various EV spreads, find the best nature for Golem-alola in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution