Competitive Information for Numel [Scarlet/Violet]
Fire / Ground
Abilities:
This Pokemon cannot be infatuated or taunted. Immune to Intimidate.
This Pokemon cannot be confused. Immune to Intimidate.
When one of this Pokemon's stat stages is raised or lowered, the amount is doubled.
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Movesets for Singles
Looking for a competitive moveset for Numel? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Numel, a superb Pokémon boasting Fire and Ground attributes. Numel is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weaknesses are Ground and Water. Uncover the best movesets for Numel below and optimize your gameplay!
Item: Passho Berry / Shell Bell
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Temper Flare
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Iron Head
Prepare for single battles with Numel as a noteworthy Physical Sweeper. This setup is intended to overwhelm foes with potent physical power. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Numel's last move failed).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/oaa142
Item: Passho Berry / Eject Pack
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Scorching Sands
- Flash Cannon
- Tera Blast / Spit Up
Ready for single battles? Numel is popular Special Sweeper. This moveset was constructed to overwhelm foes with devastating special moves. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed. With a Eject Pack equipped to it, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Scorching Sands is a special STAB-boosted 70-base power Ground-type move (30% chance to burn the target. Thaws target).
◆ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/oba142
Item: Leftovers
Ability: Simple
Nature: Modest (+SpA, -Atk)
EVs: 26 Hp / 242 SpA / 240 Spe
IVs: 0 Atk
Moveset:
- Earth Power
- Heat Wave
- Sunny Day
- Fire Blast
Numel proves to be a notable Special Sweeper for single battles. The objective of this moveset is to crush rivals using formidable special attacks. Leftovers are always a great recovery option to ensure Numel last longer regaining it's HP every turn. With Simple, when one of Numel's stat stages is raised or lowered the amount is doubled.
◆ Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
◆ Sunny Day is a status move (for 5 turns, intense sunlight powers fire moves).
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/oca142
Movesets for Doubles
Need a strong doubles moveset for Numel? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Passho Berry / Shell Bell
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Earthquake / High Horsepower
- Flare Blitz / Temper Flare
- Rock Slide
- Double-Edge / Body Slam
For those intense double battles, Numel is a renowned Physical Sweeper. It attempts to take down the opponent's team with destructive physical power. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a nice amount of damage.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Numel).
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Numel's last move failed).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/paa142
Item: Passho Berry / Life Orb
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Heat Wave / Lava Plume
- Earth Power / Scorching Sands
- Flash Cannon
- Tera Blast / Spit Up
In double battles, Numel is known as a renowned Special Sweeper. It is primarily designed to crush rivals using potent special power. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Lava Plume is a special STAB-boosted 80-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Scorching Sands is a special STAB-boosted 70-base power Ground-type move (30% chance to burn the target. Thaws target).
◆ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Spit Up is a special 0-base power Normal-type move (more power with more uses of stockpile).
Link (click to copy):
https://hohoushome.com/b/pba142
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Water moves are bad against Water/Dragon/Grass.
Ground moves are bad against Flying.
The most recommended Terastral Type for Numel is: Water, Dragon or Grass
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Flying
Terastallizing into one of it's default typings ( Fire or Ground ) could also prove advantageous.
Select a Tera-type:
Teratype Bug movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Iron Head / Double-Edge
Numel is a notable 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a decent amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a decent amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Iron Head was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qaaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a wonderful 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a substantial amount of physical hits while dealing some decent damage. It was designed to take a substantial amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaba142
Teratype Dark movesets for Numel
Item: Shell Bell / Expert Belt
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Iron Head / Zen Headbutt
Numel is a sensational 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a hefty amount of physical hits while dealing some decent damage. It's goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Numel's super effective moves by 20%. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Iron Head or Zen Headbutt are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qbaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is an extraordinary 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a large amount of physical hits while dealing some decent damage. It is designed to take a large amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbba142
Teratype Dragon movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Rock Slide / Double-Edge
Numel is an interesting 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a mighty amount of physical hits while dealing some decent damage. This moveset attempts to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qcaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a fabulous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a considerable amount of physical hits while dealing some decent damage. This moveset is designed to take a considerable amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcba142
Teratype Electric movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Double-Edge / Body Slam
Numel is popular 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a decent amount of physical hits while dealing some decent damage. It's designed to take a decent amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qdaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is popular 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a considerable amount of physical hits while dealing some decent damage. It attempts to take a considerable amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdba142
Teratype Fairy movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Double-Edge / Body Slam
Numel is a sensational 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a large amount of physical hits while dealing some decent damage. It is designed to take a large amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qeaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a remarkable 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a substantial amount of physical hits while dealing some decent damage. This moveset attempts to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qeba142
Teratype Fighting movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Rock Slide / Double-Edge
Numel is an extraordinary 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qfaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a wonderful 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfba142
Teratype Fire movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Tera Blast
- Earthquake / Stomping Tantrum
- Double-Edge / Body Slam
- Iron Head
Numel is popular 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a good amount of physical hits while dealing some decent damage. It's designed to take a good amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qgaa142
Item: Life Orb / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Flash Cannon
- Ancient Power
Numel is an awesome 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a nice amount of physical hits while dealing some decent damage. This moveset is designed to take a nice amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flamethrower is a special TERA-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Link (click to copy):
https://hohoushome.com/b/qgba142
Teratype Flying movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Rock Slide / Double-Edge
Numel is an extraordinary 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a nice amount of physical hits while dealing some decent damage. It tries to take a nice amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qhaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a remarkable 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a hefty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhba142
Teratype Ghost movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Double-Edge / Body Slam
Numel is a marvelous 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a hefty amount of physical hits while dealing some decent damage. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qiaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a sensational 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a hefty amount of physical hits while dealing some decent damage. It's designed to take a hefty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiba142
Teratype Grass movesets for Numel
Item: Shell Bell / Expert Belt
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast / Trailblaze
- Iron Head / Zen Headbutt
Numel is an astounding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a substantial amount of physical hits while dealing some decent damage. It's purpose is to take a substantial amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Numel's super effective moves by 20%. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Iron Head or Zen Headbutt are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qjaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a notable 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a large amount of physical hits while dealing some decent damage. It is designed to take a large amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjba142
Teratype Ground movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Earthquake / Tera Blast
- Flare Blitz / Flame Charge
- Rock Slide / Double-Edge
- Iron Head
Numel is an awesome 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a mighty amount of physical hits while dealing some decent damage. It is meant to take a mighty amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Numel).
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qkaa142
Item: Life Orb / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Earth Power / Tera Blast
- Overheat / Flamethrower
- Flash Cannon
- Ancient Power
Numel is a spectacular 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a good amount of physical hits while dealing some decent damage. This moveset is designed to take a good amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Numel's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Link (click to copy):
https://hohoushome.com/b/qkba142
Teratype Ice movesets for Numel
Item: Shell Bell / Expert Belt
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Iron Head / Zen Headbutt
Numel is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a mighty amount of physical hits while dealing some decent damage. This moveset is designed to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Expert Belt boosts the damage of Numel's super effective moves by 20%. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Iron Head or Zen Headbutt are added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qlaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is pretty popular 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a mighty amount of physical hits while dealing some decent damage. It is designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlba142
Teratype Normal movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Double-Edge / Body Slam
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Iron Head
Numel is popular 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a mighty amount of physical hits while dealing some decent damage. It tries to take a mighty amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
♦ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Numel).
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qmaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast / Spit Up
- Flash Cannon
Numel is a notable 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a mighty amount of physical hits while dealing some decent damage. This moveset is designed to take a mighty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Spit Up is a special TERA-boosted 0-base power Normal-type move (more power with more uses of stockpile).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmba142
Teratype Poison movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Double-Edge / Body Slam
Numel is a wonderful 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a hefty amount of physical hits while dealing some decent damage. This moveset is designed to take a hefty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is an awesome 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a mighty amount of physical hits while dealing some decent damage. It's primary goal is to take a mighty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnba142
Teratype Psychic movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast / Zen Headbutt
- Double-Edge / Body Slam
Numel is a notable 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qoaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is an extraordinary 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a great amount of physical hits while dealing some decent damage. It tries to take a great amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoba142
Teratype Rock movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast / Rock Slide
- Zen Headbutt / Double-Edge
Numel is a sensational 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a substantial amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a substantial amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Zen Headbutt was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qpaa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast / Ancient Power
- Flash Cannon
Numel is an interesting 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a nice amount of physical hits while dealing some decent damage. It attempts to take a nice amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Ancient Power is a special TERA-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpba142
Teratype Steel movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast / Iron Head
- Rock Slide / Double-Edge
Numel is an interesting 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a hefty amount of physical hits while dealing some decent damage. It is primarily designed to take a hefty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qqaa142
Item: Life Orb / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Flash Cannon / Tera Blast
- Ancient Power
Numel is popular 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a nice amount of physical hits while dealing some decent damage. It is meant to take a nice amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Flash Cannon is a special TERA-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Link (click to copy):
https://hohoushome.com/b/qqba142
Teratype Water movesets for Numel
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Flare Blitz / Flame Charge
- Earthquake / Stomping Tantrum
- Tera Blast
- Double-Edge / Body Slam
Numel is a pretty decent 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a good amount of physical hits while dealing some decent damage. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Numel's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Numel recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate.
♦ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
♦ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
♦ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Numel's last move failed).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qraa142
Item: Eject Pack / Choice Specs
Ability: Oblivious
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud Shot
- Tera Blast
- Flash Cannon
Numel is a spectacular 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a substantial amount of physical hits while dealing some decent damage. It's goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Numel's special moves by 1.5x but will lock you into the first move you pick. With Oblivious, Numel cannot be infatuated or taunted. Immune to intimidate. With a Eject Pack equipped, if Numel's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
♦ Mud Shot is a special STAB-boosted 55-base power Ground-type move (100% chance to lower the target's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qrba142
Movepool
Want to know what moves Numel can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Numel.
Damage Modifiers:
Combo List
These are a list of several common move combinations Numel can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Numel
- Moves: Defense curl + Rollout
- Moves: Sunny day + Growth
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Yawn + Protect
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Moves: Body Press + Curse
- Moves: Body Press + Defense Curl
- Moves: Body Press + Stockpile
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Yawn, Scorching Sands, Will-O-Wisp
Moves that boost Numel's stats
- Amnesia
- Ancient Power
- Curse
- Defense Curl
- Flame Charge
- Growth
- Howl
- Stockpile
- Trailblaze
Most notable and possible best moves for Numel
- Earthquake
- Howl
- Protect
- Rest
- Stealth Rock
Common Effort Values for Numel in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Numel's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Numel. Top rated Numel Scarlet/Violet movesets. You can find Numel builds Scarlet/Violet. Numel movesets Scarlet/Violet are listed here. VGC Numel Competitive Movesets can be found here. Find various EV spreads, find the best nature for Numel in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Camerupt evolution