Competitive Information for Numel [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Numel numel
Base Stats for Numel

Fire / Ground

Abilities:
ObliviousOblivious: This Pokemon cannot be infatuated. Gaining this Ability while infatuated cures it.


Evolutions / Family:
Numel
Camerupt

Weakness Chart for Fire/Ground-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
0x
  
0.5x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
  
0.5x
  
  
0.5x
4x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NumelVisit Serebii's Pokedex for location, breeding, and other game details about NumelVisit Bulbapedia for more information about Numel

Movesets for Singles


What is a good competitive moveset for Numel? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Numel is an awesome Fire and Ground-typed Pokemon. Numel is not a Pokemon anyone usually expects sees on the battlefield. Numel's only type-related weaknesses are Ground and Water.


Species: Numel
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / Dig
- Double-Edge / Return
- Rock Slide / Rollout
- Rock Smash

Physical Sweeper Numel (Oblivious)

Numel is an extraordinary Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Numel from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Numel cannot be infatuated. gaining this ability while infatuated cures it.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Dig is a physical STAB-boosted 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).




Species: Numel
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Defense Curl
- Toxic
- Protect

Special Sweeper Numel (Oblivious)

Numel is a notable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Years before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Numel from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Numel cannot be infatuated. gaining this ability while infatuated cures it.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Numel's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Defense Curl is a status move (raises your Numel's defense by 1 stage).
Toxic is a status move (badly poisons the target).
Protect is a status move (prevents moves from affecting your Numel this turn).



Movesets for Doubles


What is a good doubles moveset for Numel? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Numel
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Earthquake / Dig
- Rock Slide / Rollout
- Double-Edge / Return
- Rock Smash

Doubles Physical Sweeper Numel (Oblivious)

Numel is a remarkable Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Don't forget before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Numel from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Numel cannot be infatuated. gaining this ability while infatuated cures it.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Dig is a physical STAB-boosted 60-base power Ground-type move (digs underground turn 1, strikes turn 2).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Smash is a physical 20-base power Fighting-type move (50% chance to lower the target's defense by 1 stage).




Species: Numel
Item: Life Orb / Focus Sash
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Overheat / Flamethrower
- Defense Curl
- Toxic
- Protect

Doubles Special Sweeper Numel (Oblivious)

Numel is a decent Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Numel from being one-shotted and allowing it to atleast use a crucial move when brought out. With Oblivious, Numel cannot be infatuated. gaining this ability while infatuated cures it.

Overheat is a special STAB-boosted 140-base power Fire-type move (lowers your Numel's special attack by 2 stages).
Flamethrower is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the target).
Defense Curl is a status move (raises your Numel's defense by 1 stage).
Toxic is a status move (badly poisons the target).
Protect is a status move (prevents moves from affecting your Numel this turn).



Movepool


Wondering what moves can Numel learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Ember
40
100%
25
10% chance to burn the target.
Fire Blast
120
85%
5
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Overheat
140
90%
5
Lowers the user's Sp. Atk by 2.
Body Slam
85
100%
15
30% chance to paralyze the target.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Magnitude
--
100%
30
Hits adjacent Pokemon. Power varies; 2x on Dig.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Stomp
65
100%
20
30% chance to flinch the target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charm
--
100%
20
Lowers the target's Attack by 2.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Howl
--
--
40
Raises the user's Attack by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Numel can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Numel

Create a build


Have an idea in mind for Numel that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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