Competitive Information for Rillaboom [Scarlet/Violet]
Grass
Abilities:
Movesets for Singles
What is a good competitive moveset for Rillaboom? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Rillaboom is an awesome Grass-typed Pokemon. It's a pretty common sight to see Rillaboom out in the 9th generation battlefield. Rillaboom can usually be found in the OU tier (Overused). Rillaboom is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Seed Bomb
- Superpower / Drain Punch
- Double-Edge / Body Slam
- Earthquake / High Horsepower
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a decent Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a large amount of damage.
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Rillaboom's attack and defense by 1 stage).
◆ Drain Punch is a physical 75-base power Fighting-type move (Rillaboom recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a great amount of damage.
Link (click to copy):
https://hohoushome.com/b/js1032c
Movesets for Doubles
What is a good doubles moveset for Rillaboom? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Razor Leaf / Wood Hammer
- Earthquake / High Horsepower
- Superpower / Brick Break
- Double-Edge / Body Slam
Doubles Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a remarkable Physical Sweeper for double battles. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Wood Hammer is a physical STAB-boosted 120-base power Grass-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a substantial amount of damage.
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Rillaboom's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jd1032c
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Ice moves are bad against Water/Steel/Fire/Ice.
Poison moves are bad against Steel.
The most recommended Terastral Type for Rillaboom is: Steel
Select a Tera-type:
Teratype Bug moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an extraordinary Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jta1032c
Teratype Dark moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Knock Off / Thief
- Earthquake
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a notable Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Knock Off is a physical TERA-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical TERA-boosted 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtb1032c
Teratype Dragon moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a pretty decent Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtc1032c
Teratype Electric moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a spectacular Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtd1032c
Teratype Fairy moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an interesting Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jte1032c
Teratype Fighting moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Brick Break / Low Kick
- Earthquake
- Knock Off / Thief
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a fabulous Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Low Kick is a physical TERA-boosted 0-base power Fighting-type move (more power the heavier the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/jtf1032c
Teratype Fire moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a fabulous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtg1032c
Teratype Flying moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a decent Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jth1032c
Teratype Ghost moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a marvelous Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jti1032c
Teratype Grass moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a sensational Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical TERA-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtj1032c
Teratype Ground moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a stupendous Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical TERA-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtk1032c
Teratype Ice moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a wonderful Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtl1032c
Teratype Normal moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Body Slam / Facade
- Earthquake
- Knock Off / Thief
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an outstanding Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/jtm1032c
Teratype Poison moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an outstanding Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtn1032c
Teratype Psychic moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an interesting Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jto1032c
Teratype Rock moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Brick Break / Body Slam
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a pretty decent Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Brick Break was added to provide additional threat coverage. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/jtp1032c
Teratype Steel moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is popular Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtq1032c
Teratype Water moveset for Rillaboom
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Earthquake
- Knock Off / Thief
- Body Slam / Facade
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an astounding Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. Facade's damage doubles when the user has a status affliction. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Thief is a physical 60-base power Dark-type move (if your Rillaboom has no item, it steals the target's).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Rillaboom is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/jtr1032c
Movepool
Wondering what moves can Rillaboom learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Rillaboom can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Rillaboom
- Moves: Sunny day + Solar beam
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Body Press + Bulk Up
- Ability: Grassy surge + Move: Grassy glide
- Ability: Overgrow + Item: Focus sash
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Double Hit + Item: King's Rock
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
Moves that boost Rillaboom's stats
- Bulk Up
- Swords Dance
- Trailblaze
- Work Up
Most notable and possible best moves for Rillaboom
- Boomburst
- Earthquake
- Frenzy Plant
- Knock Off
- Protect
- Rest
- Snarl
- Taunt
- U-turn
Common Effort Values for Rillaboom in Scarlet and Violet
Related Videos
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Here are the best movesets for Rillaboom. Top rated Rillaboom Scarlet/Violet movesets. You can find Rillaboom builds Scarlet/Violet. Rillaboom movesets Scarlet/Violet are listed here. VGC Rillaboom Competitive Movesets can be found here. Find various EV spreads, find the best nature for Rillaboom in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution