Competitive Information for Rillaboom [Sword/Shield]


Grass
Abilities:
Movesets for Singles
What is a good competitive moveset for Rillaboom? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
UrshifuDragapultPorygon2Urshifu-Rapid-StrikeHeatranCoalossalTapu FiniIncineroarRotom-HeatZapdos
Rillaboom is a wonderful Grass-typed Pokemon. Rillaboom are common Pokemon to see in the SS metagame. Rillaboom can usually be found in the OU tier (Overused). Rillaboom is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.
Item: Choice Band / Assault Vest
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- High Horsepower
- Grassy Glide / Wood Hammer
- Knock Off
- Fake Out
Physical Tank Rillaboom (Popular/Trending)
Rillaboom is popular Physical Tank for single battles. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. Choice Band will increase the damage of Rillaboom's physical moves by 1.5x at the cost of locking you into the first move you pick. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Assault Vest equipped to it, Rillaboom's sp. Def is 1.5x, but it can only select damaging moves.
◆ Grassy Glide is a physical STAB-boosted 70-base power Grass-type move (Rillaboom on grassy terrain: +1 priority).
◆ Wood Hammer is a physical STAB-boosted 120-base power Grass-type move (has 33% recoil).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. First turn out only. 100% flinch chance).
Link (click to copy):
https://hohoushome.com/b/is10a32c
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Wood Hammer / Drum Beating
- Superpower / Hammer Arm
- Earthquake / High Horsepower
- Knock Off / Darkest Lariat
Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is a pretty decent Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Rillaboom's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Rillaboom's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a considerable amount of damage.
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Darkest Lariat is a physical 85-base power Dark-type move (ignores the target's stat stage changes).
Link (click to copy):
https://hohoushome.com/b/is11a32c
Movesets for Doubles
What is a good doubles moveset for Rillaboom? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
UrshifuDragapultPorygon2Urshifu-Rapid-StrikeHeatranCoalossalTapu FiniIncineroarRotom-HeatZapdos
Item: Miracle Seed
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 116 Atk / 12 Def / 140 SpD / 52 Spe
Moveset:
- Grassy Glide
- Drum Beating
- Protect
- Fake Out
Doubles Special Wall Rillaboom (Popular VGC)
Rillaboom is a pretty decent Special Wall for double battles. This particular build was popular during past competitions. It is primarily designed to take a considerable amount of hits from special attacks while dealing some decent damage. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Miracle Seed equipped to it, Rillaboom's grass-type attacks have 1.2x power.
◆ Drum Beating is a physical STAB-boosted 80-base power Grass-type move (100% chance to lower the target's speed by 1 stage).
◆ Protect is a status move (prevents moves from affecting your Rillaboom this turn).
◆ Fake Out is a physical priority-increased 40-base power Normal-type move (hits first. First turn out only. 100% flinch chance).
Link (click to copy):
https://hohoushome.com/b/id10a32c
Item: Terrain Extender / Focus Sash
Ability: Grassy Surge
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Razor Leaf / Wood Hammer
- Earthquake / High Horsepower
- Superpower / Hammer Arm
- Knock Off / Brutal Swing
Doubles Physical Sweeper Rillaboom (Grassy Surge)
Rillaboom is an interesting Physical Sweeper for double battles. It's goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Rillaboom from being one-shotted and allowing it to atleast use a crucial move when brought out. With Grassy Surge, on switch-in Rillaboom summons grassy terrain. With a Terrain Extender equipped to it, Rillaboom's use of electric/grassy/misty/psychic terrain lasts 8 turns instead of 5.
◆ Wood Hammer is a physical STAB-boosted 120-base power Grass-type move (has 33% recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical 95-base power Ground-type move that deals a hefty amount of damage.
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Rillaboom's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Rillaboom's speed by 1 stage).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Brutal Swing is a physical 60-base power Dark-type move (no additional effect. Hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/id11a32c
Movepool
Wondering what moves can Rillaboom learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Rillaboom can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Rillaboom
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Leech seed
- Moves: Body Press + Bulk Up
- Ability: Grassy surge + Move: Grassy glide
- Ability: Overgrow + Item: Focus sash
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Double Hit + Item: King's Rock
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Protect, Fake Out
- Moves that Break Screens: Brick Break
Moves that boost Rillaboom's stats
- Bulk Up
- Growth
- Swords Dance
- Work Up
Most notable and possible best moves for Rillaboom
- Boomburst
- Earthquake
- Fake Out
- Frenzy Plant
- Grassy Glide
- High Horsepower
- Knock Off
- Protect
- Rest
- Snarl
- Superpower
- Taunt
- U-turn
- Wood Hammer
Common Effort Values for Rillaboom in Sword and Shield
- Adamant Nature ( 252/252/0/0/4/0 )
- Adamant Nature ( 92/252/0/0/164/0 )
- Optimize Rillaboom's EV spread for Pokemon Sword and Shield
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Rillaboom in Sword/Shield. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.




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Here are the best movesets for Rillaboom. Top rated Rillaboom Sword/Shield movesets. You can find Rillaboom builds Sword/Shield. Rillaboom movesets Sword/Shield are listed here. VGC Rillaboom Competitive Movesets can be found here. Find various EV spreads, find the best nature for Rillaboom in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution