Competitive Information for Shuppet [Scarlet/Violet]
Ghost
Abilities:
If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled.
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
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Movesets for Singles
Looking for a competitive moveset for Shuppet? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Shuppet, a brilliant Pokémon known for its Ghost typing! Shuppet is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weaknesses are Dark and Ghost. Discover Shuppet's movesets below and unleash its potential in battles!
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Poltergeist / Phantom Force
- Tera Blast / Facade
- Foul Play / Lash Out
- Skitter Smack / Pounce
When it comes to single battles, Shuppet shines as a remarkable Physical Sweeper. The main aim of this moveset is to take down the opponent's team with powerful physical moves. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. Gaining this ability while asleep cures it. Facade's damage doubles when the user has a status affliction.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Shuppet had a stat lowered this turn).
◆ Skitter Smack is a physical 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
◆ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/oaa161
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Psychic / Psybeam
- Thunderbolt
- Dark Pulse / Foul Play
Shuppet thrives as an extraordinary Special Sweeper perfect for single battles. This moveset attempts to crush rivals using brute special power. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. Gaining this ability while asleep cures it.
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/oba161
Movesets for Doubles
Need a strong doubles moveset for Shuppet? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Poltergeist / Phantom Force
- Tera Blast / Facade
- Foul Play / Lash Out
- Skitter Smack / Pounce
Ready for double battles? Shuppet is pretty popular Physical Sweeper. This moveset was created to take down the opponent's team with formidable physical power. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. Gaining this ability while asleep cures it. Facade's damage doubles when the user has a status affliction.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Shuppet had a stat lowered this turn).
◆ Skitter Smack is a physical 70-base power Bug-type move (100% chance to lower target's special attack by 1 stage).
◆ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/paa161
Item: Life Orb / Choice Specs
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Shadow Ball / Hex
- Icy Wind
- Psychic
Prepare for double battles with Shuppet as a pretty decent Special Sweeper. This moveset focuses to take down the opponent's team with formidable special moves. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Shuppet cannot fall asleep. Gaining this ability while asleep cures it.
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/pba161
Item: Focus Sash
Ability: Insomnia
Nature: Relaxed (+Def, -Spe)
EVs: 220 Hp / 136 Def / 152 SpD
Moveset:
- Poltergeist / Phantom Force
- Tera Blast / Facade
- Foul Play / Lash Out
- Trick Room
In single battles, Shuppet is known as a renowned Defensive Trick Roomer. Focus Sash helps protect Shuppet from being one-shotted and allowing it to atleast use a crucial move when brought out. With Insomnia, Shuppet cannot fall asleep. Gaining this ability while asleep cures it. Facade's damage doubles when the user has a status affliction.
◆ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Shuppet had a stat lowered this turn).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/pca161
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dark moves are bad against Fairy/Fighting/Dark.
Ghost moves are bad against Normal.
The most recommended Terastral Type for Shuppet is: Fairy, Fighting, Dark or Normal
Select a Tera-type:
Teratype Bug movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast / Pounce
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a phenomenal 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a mighty amount of physical hits while dealing some decent damage. It's designed to take a mighty amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Pounce is a physical TERA-boosted 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qaaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a marvelous 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a decent amount of physical hits while dealing some decent damage. It was designed to take a decent amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaba161
Teratype Dark movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast / Foul Play
- Facade
- Phantom Force / Shadow Sneak
- Pounce
Shuppet is a remarkable 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a hefty amount of physical hits while dealing some decent damage. It is primarily designed to take a hefty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical TERA-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
♦ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Dark Pulse / Tera Blast
- Psychic / Psybeam
- Thunderbolt / Charge Beam
Shuppet is a decent 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a good amount of physical hits while dealing some decent damage. It's designed to take a good amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qbba161
Teratype Dragon movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a spectacular 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a decent amount of physical hits while dealing some decent damage. It tries to take a decent amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qcaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a remarkable 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a nice amount of physical hits while dealing some decent damage. It is primarily designed to take a nice amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcba161
Teratype Electric movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is an extraordinary 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a nice amount of physical hits while dealing some decent damage. It's meant to take a nice amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qdaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Thunderbolt / Tera Blast
- Shadow Ball / Hex
- Psychic / Psybeam
- Dark Pulse / Foul Play
Shuppet is a fabulous 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a substantial amount of physical hits while dealing some decent damage. It is primarily designed to take a substantial amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qdba161
Teratype Fairy movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a notable 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a nice amount of physical hits while dealing some decent damage. This moveset attempts to take a nice amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qeaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Dazzling Gleam / Tera Blast
- Shadow Ball / Hex
- Psychic / Psybeam
- Thunderbolt / Charge Beam
Shuppet is pretty popular 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a decent amount of physical hits while dealing some decent damage. It is designed to take a decent amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qeba161
Teratype Fighting movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Pounce / Facade
- Phantom Force / Shadow Sneak
Shuppet is pretty popular 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a mighty amount of physical hits while dealing some decent damage. It is designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Pounce was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qfaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a phenomenal 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a nice amount of physical hits while dealing some decent damage. It's designed to take a nice amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qfba161
Teratype Fire movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a stupendous 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a decent amount of physical hits while dealing some decent damage. It's purpose is to take a decent amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qgaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a decent 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a hefty amount of physical hits while dealing some decent damage. It is meant to take a hefty amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgba161
Teratype Flying movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a decent 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a nice amount of physical hits while dealing some decent damage. It's meant to take a nice amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qhaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a phenomenal 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a substantial amount of physical hits while dealing some decent damage. It was designed to take a substantial amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qhba161
Teratype Ghost movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast / Phantom Force
- Foul Play / Sucker Punch
- Facade
- Pounce
Shuppet is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a decent amount of physical hits while dealing some decent damage. This moveset is designed to take a decent amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Phantom Force is a physical TERA-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Tera Blast
- Psychic / Psybeam
- Thunderbolt / Charge Beam
- Dark Pulse / Foul Play
Shuppet is a notable 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a decent amount of physical hits while dealing some decent damage. This moveset is designed to take a decent amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qiba161
Teratype Grass movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a spectacular 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a considerable amount of physical hits while dealing some decent damage. It is primarily designed to take a considerable amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qjaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a remarkable 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a large amount of physical hits while dealing some decent damage. It tries to take a large amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qjba161
Teratype Ground movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is an extraordinary 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a great amount of physical hits while dealing some decent damage. This moveset is designed to take a great amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qkaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is an awesome 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a substantial amount of physical hits while dealing some decent damage. It's purpose is to take a substantial amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qkba161
Teratype Ice movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a pretty decent 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a nice amount of physical hits while dealing some decent damage. This moveset attempts to take a nice amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qlaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast / Icy Wind
- Psychic / Psybeam
- Thunderbolt / Charge Beam
Shuppet is pretty popular 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a good amount of physical hits while dealing some decent damage. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Icy Wind is a special TERA-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlba161
Teratype Normal movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast / Facade
- Foul Play / Sucker Punch
- Phantom Force / Shadow Sneak
- Pounce
Shuppet is pretty popular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
♦ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a marvelous 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a nice amount of physical hits while dealing some decent damage. It is primarily designed to take a nice amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qmba161
Teratype Poison movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is a wonderful 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a substantial amount of physical hits while dealing some decent damage. It's goal is to take a substantial amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qnaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is pretty popular 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a hefty amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a hefty amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnba161
Teratype Psychic movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is an awesome 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a considerable amount of physical hits while dealing some decent damage. It attempts to take a considerable amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qoaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Psychic / Tera Blast
- Shadow Ball / Hex
- Thunderbolt / Charge Beam
- Dark Pulse / Foul Play
Shuppet is an interesting 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a nice amount of physical hits while dealing some decent damage. It is meant to take a nice amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Shuppet's special attack by 1 stage).
♦ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Link (click to copy):
https://hohoushome.com/b/qoba161
Teratype Rock movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Pounce / Facade
- Phantom Force / Shadow Sneak
Shuppet is an awesome 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a good amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a good amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Pounce was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Pounce is a physical 50-base power Bug-type move (100% chance to lower the target's speed by 1 stage).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qpaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a notable 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a large amount of physical hits while dealing some decent damage. It was designed to take a large amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpba161
Teratype Steel movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is an outstanding 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qqaa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a remarkable 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qqba161
Teratype Water movesets for Shuppet
Item: Life Orb / Choice Band
Ability: Cursed Body
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 96 Hp / 252 Atk / 72 Def / 88 SpD
Moveset:
- Tera Blast
- Foul Play / Sucker Punch
- Facade
- Phantom Force / Shadow Sneak
Shuppet is an outstanding 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a large amount of physical hits while dealing some decent damage. It's purpose is to take a large amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Shuppet's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled. Facade's damage doubles when the user has a status affliction.
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Shuppet is burn/poison/paralyzed).
♦ Phantom Force is a physical STAB-boosted 90-base power Ghost-type move (disappears turn 1. Hits turn 2. Breaks protection).
♦ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
Link (click to copy):
https://hohoushome.com/b/qraa161
Item: Life Orb / Choice Specs
Ability: Cursed Body
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 96 Hp / 72 Def / 252 SpA / 88 SpD
IVs: 0 Atk
Moveset:
- Shadow Ball / Hex
- Tera Blast
- Psychic / Psybeam
- Thunderbolt
Shuppet is a stupendous 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a great amount of physical hits while dealing some decent damage. It's goal is to take a great amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Shuppet's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Shuppet's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Cursed Body, if Shuppet is hit by an attack there is a 30% chance that move gets disabled.
♦ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qrba161
Movepool
Want to know what moves Shuppet can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Shuppet.
Damage Modifiers:
Combo List
These are a list of several common move combinations Shuppet can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Shuppet
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Pain split + Will-o-wisp
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Snatch, Shadow Sneak, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Thunder Wave
Moves that boost Shuppet's stats
- Calm Mind
- Charge Beam
- Curse
- Nasty Plot
Most notable and possible best moves for Shuppet
- Destiny Bond
- Protect
- Rest
- Taunt
Common Effort Values for Shuppet in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Shuppet's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Shuppet. Top rated Shuppet Scarlet/Violet movesets. You can find Shuppet builds Scarlet/Violet. Shuppet movesets Scarlet/Violet are listed here. VGC Shuppet Competitive Movesets can be found here. Find various EV spreads, find the best nature for Shuppet in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Banette evolution