Competitive Information for Skuntank [Scarlet/Violet]
Poison / Dark
Abilities:
If this Pokemon is KOed with a contact move, that move's user loses 1/4 its max HP.
This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
This Pokemon's attacks without a chance to flinch gain a 10% chance to flinch.
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Movesets for Singles
Looking for a competitive moveset for Skuntank? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Skuntank, an impressive Pokémon ready to dominate with its Poison and Dark typing! Skuntank is a common Pokémon to see in the SV metagame. Its only type-related weakness is Ground. Ready to elevate your game with Skuntank's movesets? They're right below!
Item: Shell Bell / Life Orb
Ability: Stench
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Knock Off
- Poison Jab / Poison Tail
- Double-Edge / Slash
- Shadow Claw
Taking on single battles? Skuntank is a decent Physical Sweeper. It's primary goal is to overwhelm foes with lethal physical attacks. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Stench, Skuntank's attacks without a chance to flinch gain a 10% chance to flinch.
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
◆ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/oaa1b3
Movesets for Doubles
Need a strong doubles moveset for Skuntank? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Stench
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Knock Off
- Poison Jab / Poison Tail
- Double-Edge / Slash
- Shadow Claw
Taking on double battles? Skuntank is an impressive Physical Sweeper. This moveset is designed to take down the opponent's team with potent physical attacks. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Stench, Skuntank's attacks without a chance to flinch gain a 10% chance to flinch.
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
◆ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/paa1b3
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ground moves are bad against Flying.
The most recommended Terastral Type for Skuntank is: Flying
Terastallizing into one of it's default typings ( Poison or Dark ) could also prove useful.
Select a Tera-type:
Teratype Bug moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a spectacular Physical Sweeper in single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qaaa1b3
Teratype Dark moveset for Skuntank
Item: Life Orb / Choice Band
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Play Rough / Double-Edge
- Poison Jab / Poison Tail
- Shadow Claw
Skuntank is an astounding Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Skuntank's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp. Play Rough was added to provide additional threat coverage.
♦ Night Slash is a physical TERA-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qbaa1b3
Teratype Dragon moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a stupendous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qcaa1b3
Teratype Electric moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a pretty decent Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qdaa1b3
Teratype Fairy moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Play Rough / Tera Blast
- Double-Edge / Slash
- Poison Jab / Poison Tail
Skuntank is a stupendous Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qeaa1b3
Teratype Fighting moveset for Skuntank
Item: Life Orb / Choice Band
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Shadow Claw / Double-Edge
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is an extraordinary Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Skuntank's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp. Shadow Claw was added to provide additional threat coverage.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qfaa1b3
Teratype Fire moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a sensational Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qgaa1b3
Teratype Flying moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is an astounding Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qhaa1b3
Teratype Ghost moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Shadow Claw / Tera Blast
- Double-Edge / Slash
- Poison Jab / Poison Tail
Skuntank is a pretty decent Physical Sweeper in single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qiaa1b3
Teratype Grass moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast / Trailblaze
- Poison Jab / Poison Tail
Skuntank is an extraordinary Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Skuntank's speed by 1 stage).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qjaa1b3
Teratype Ground moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast / Dig
- Poison Jab / Poison Tail
Skuntank is a decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Dig is a physical TERA-boosted 80-base power Ground-type move (digs underground turn 1, strikes turn 2).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qkaa1b3
Teratype Ice moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a pretty decent Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qlaa1b3
Teratype Normal moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Slash
- Foul Play / Night Slash
- Poison Jab / Poison Tail
- Shadow Claw
Skuntank is an awesome Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Slash is a physical TERA-boosted 70-base power Normal-type move (high critical hit ratio).
♦ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qmaa1b3
Teratype Poison moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Tera Blast / Poison Jab
- Double-Edge / Slash
- Shadow Claw
Skuntank is a notable Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qnaa1b3
Teratype Psychic moveset for Skuntank
Item: Expert Belt / Choice Band
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Shadow Claw / Play Rough
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a stupendous Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Skuntank's super effective moves by 20%. Choice Band will increase the damage of Skuntank's physical moves by 1.5x at the cost of locking you into the first move you pick. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp. Shadow Claw or Play Rough are added to provide additional threat coverage.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qoaa1b3
Teratype Rock moveset for Skuntank
Item: Life Orb / Choice Band
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Play Rough / Double-Edge
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a fabulous Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Skuntank's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp. Play Rough was added to provide additional threat coverage.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qpaa1b3
Teratype Steel moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a notable Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qqaa1b3
Teratype Water moveset for Skuntank
Item: Shell Bell / Life Orb
Ability: Aftermath
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Foul Play / Night Slash
- Double-Edge / Slash
- Tera Blast
- Poison Jab / Poison Tail
Skuntank is a phenomenal Physical Sweeper in single battles. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skuntank recover from the recoil damage it may take from Double-Edge. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target).
♦ Poison Tail is a physical STAB-boosted 50-base power Poison-type move (high critical hit ratio. 10% chance to poison).
Link (click to copy):
https://hohoushome.com/b/qraa1b3
Movepool
Want to know what moves Skuntank can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Skuntank.
Damage Modifiers:
Combo List
These are a list of several common move combinations Skuntank can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Skuntank
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect, Feint, Sucker Punch
- Moves that inflict status (and combo with the move Hex): Burning Jealousy, Toxic
Moves that boost Skuntank's stats
- Nasty Plot
- Trailblaze
Most notable and possible best moves for Skuntank
- Knock Off
- Protect
- Rest
- Snarl
- Taunt
- Toxic
Common Effort Values for Skuntank in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Skuntank's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Skuntank. Top rated Skuntank Scarlet/Violet movesets. You can find Skuntank builds Scarlet/Violet. Skuntank movesets Scarlet/Violet are listed here. VGC Skuntank Competitive Movesets can be found here. Find various EV spreads, find the best nature for Skuntank in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution