What is a good competitive moveset for Skuntank? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Skuntank is an astounding Poison and Dark-typed Pokemon. It's normal to find yourself dealing with Skuntank when battling in the 6th generation meta. This Pokemon deserves to see more play in the meta. Skuntank's only type-related weakness is Ground.
Species: Skuntank Item: Shell Bell / Life Orb Ability: Aftermath Nature: Adamant (+Atk, -SpA) EVs: 252 Atk / 4 SpD / 252 Spe Moveset: - Night Slash / Sucker Punch - Double-Edge / Return - Poison Jab - Shadow Claw
Physical Sweeper Skuntank (Aftermath)
Skuntank is a fabulous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio). ♦ Sucker Punch is a physical STAB-boosted priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking). ♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil). ♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target). ♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gs10a1b3
Species: Skuntank Item: Black Sludge Ability: Aftermath Nature: Adamant (+Atk, -SpA) EVs: 213 Hp / 200 Def / 97 SpD Moveset: - Hone Claws - Night Slash - Poison Jab - Iron Tail
Skuntank Double Wall (Physical Smell)
Skuntank is a phenomenal Double Wall. It's goal is to have enough defenses and bulk to take both physical and special hits. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Hone Claws is a status move (raises your Skuntank's attack and accuracy by 1 stage). ♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio). ♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target). ♦ Iron Tail is a physical 100-base power Steel-type move (30% chance to lower the target's defense by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gs11a1b3
Movesets for Doubles
What is a good doubles moveset for Skuntank? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Species: Skuntank Item: Shell Bell / Life Orb Ability: Aftermath Nature: Adamant (+Atk, -SpA) EVs: 252 Atk / 4 SpD / 252 Spe Moveset: - Night Slash / Sucker Punch - Double-Edge / Return - Poison Jab - Shadow Claw
Doubles Physical Sweeper Skuntank (Aftermath)
Skuntank is a marvelous Physical Sweeper. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Skuntank's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Aftermath, if Skuntank is koed with a contact move that move's user loses 1/4 its max hp.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio). ♦ Sucker Punch is a physical STAB-boosted priority-increased 80-base power Dark-type move (usually goes first. fails if target is not attacking). ♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil). ♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Poison Jab is a physical STAB-boosted 80-base power Poison-type move (30% chance to poison the target). ♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gd10a1b3
Movepool
Wondering what moves can Skuntank learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Skuntank can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Skuntank
Moves: Swagger + Foul play
Moves: Swagger + Screech
Moves: Swagger + Punishment
Moves: Rest + Sleep talk
Moves: Rest + Snore
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Protect, Snatch, Feint, Sucker Punch
Here are various how-to-use and competitive moveset analysis video guides for Skuntank in X/Y. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Skuntank. Top rated Skuntank X/Y movesets. You can find Skuntank builds X/Y. Skuntank movesets X/Y are listed here. VGC Skuntank Competitive Movesets can be found here. Find various EV spreads, find the best nature for Skuntank in X/Y along with competitive movesets. Basic info and Movesets for evolution