Competitive Information for Swinub [Scarlet/Violet]


Ice / Ground
Abilities:
Movesets for Singles
What is a good competitive moveset for Swinub? These builds have been optimized for Pokemon competing in Scarlet/Violet Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Scarlet/Violet generation metagame.
Swinub is an interesting Ice and Ground-typed Pokemon. Swinub is not a Pokemon anyone usually expects sees on the battlefield. Swinub can be quite a contender in the LC tier (Little Cup). Swinub is weak to Fighting, Fire, Grass, Steel, and Water-typed attacks.
Item:
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Double-Edge
- Superpower
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is a fabulous Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Swinub's attack and defense by 1 stage).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/js10dc
Movesets for Doubles
What is a good doubles moveset for Swinub? These builds have been optimized for Scarlet/Violet Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Scarlet/Violet generation metagame.
Item:
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Rock Tomb
- Superpower
- Icicle Crash / Double-Edge
Doubles Physical Sweeper Swinub (Oblivious)
Swinub is a stupendous Physical Sweeper for double battles. It tries to take down the opponent's team with brute physical power. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Icicle Crash was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Swinub's attack and defense by 1 stage).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/jd10dc
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fighting moves are bad against Ghost.
Fire moves are bad against Water/Dragon/Rock/Fire.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
Steel moves are bad against Water/Steel/Electric/Fire.
Water moves are bad against Water/Dragon/Grass.
The most recommended Terastral Type for Swinub is: Water, Dragon or Fire
Terastallizing into one of it's default typings ( Ice or Ground ) could also prove beneficial.
Select a Tera-type:
Teratype Bug moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is pretty popular Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a considerable amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jta10dc
Teratype Dark moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast / Bite
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an astounding Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a mighty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtb10dc
Teratype Dragon moveset for Swinub
Item: Life Orb / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Double-Edge
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is a pretty decent Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtc10dc
Teratype Electric moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an outstanding Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtd10dc
Teratype Fairy moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an awesome Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a decent amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jte10dc
Teratype Fighting moveset for Swinub
Item: Expert Belt / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Bite
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an interesting Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Swinub's super effective moves by 20%. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Rock Slide or Bite are added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtf10dc
Teratype Fire moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an interesting Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtg10dc
Teratype Flying moveset for Swinub
Item: Life Orb / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Double-Edge
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is pretty popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a decent amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jth10dc
Teratype Ghost moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is a marvelous Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jti10dc
Teratype Grass moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast / Trailblaze
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is pretty popular Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a considerable amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Swinub's speed by 1 stage).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtj10dc
Teratype Ground moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Icicle Crash / Ice Fang
- Rock Slide / Rock Tomb
Physical Sweeper Swinub (Oblivious)
Swinub is a pretty decent Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical TERA-boosted 95-base power Ground-type move that deals a considerable amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtk10dc
Teratype Ice moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Tera Blast / Icicle Crash
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Rock Slide / Rock Tomb
Physical Sweeper Swinub (Oblivious)
Swinub is a notable Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ Icicle Crash is a physical TERA-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a nice amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtl10dc
Teratype Normal moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Double-Edge / Body Slam
- Earthquake / High Horsepower
- Icicle Crash / Ice Fang
- Rock Slide / Rock Tomb
Physical Sweeper Swinub (Oblivious)
Swinub is an astounding Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a substantial amount of damage.
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jtm10dc
Teratype Poison moveset for Swinub
Item: Life Orb / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Bite / Double-Edge
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is an outstanding Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Bite was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a decent amount of damage.
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtn10dc
Teratype Psychic moveset for Swinub
Item: Life Orb / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Bite / Double-Edge
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is pretty popular Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Bite was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a considerable amount of damage.
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jto10dc
Teratype Rock moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Tera Blast / Rock Slide
- Double-Edge / Body Slam
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is a remarkable Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a large amount of damage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtp10dc
Teratype Steel moveset for Swinub
Item: Life Orb / Choice Band
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Rock Slide / Double-Edge
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is a sensational Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Swinub's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate. Rock Slide was added to provide additional threat coverage.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a great amount of damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtq10dc
Teratype Water moveset for Swinub
Item: Shell Bell / Life Orb
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 80 Hp / 252 Atk / 48 Def / 128 SpD
Moveset:
- Earthquake / High Horsepower
- Double-Edge / Body Slam
- Tera Blast
- Icicle Crash / Ice Fang
Physical Sweeper Swinub (Oblivious)
Swinub is pretty popular Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Swinub's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Swinub recover from the recoil damage it may take from Double-Edge. With Oblivious, Swinub cannot be infatuated or taunted. Immune to intimidate.
◆ High Horsepower is a physical STAB-boosted 95-base power Ground-type move that deals a nice amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to make the target flinch).
◆ Ice Fang is a physical STAB-boosted 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/jtr10dc
Movepool
Wondering what moves can Swinub learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Swinub can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Swinub
- Moves: Endure + Flail
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Detect, Endure, Protect, Ice Shard
- Moves that inflict status: Toxic
Moves that boost Swinub's stats
- Amnesia
- Ancient Power
- Curse
- Defense Curl
- Trailblaze
Most notable and possible best moves for Swinub
- Earthquake
- Ice Beam
- Light Screen
- Protect
- Reflect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Swinub in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Swinub's EV spread for Pokemon Scarlet and Violet
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Swinub in Scarlet/Violet. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Swinub. Top rated Swinub Scarlet/Violet movesets. You can find Swinub builds Scarlet/Violet. Swinub movesets Scarlet/Violet are listed here. VGC Swinub Competitive Movesets can be found here. Find various EV spreads, find the best nature for Swinub in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Piloswine evolution