Competitive Information for Totodile [Scarlet/Violet]
Water
Abilities:
This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.
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Movesets for Singles
Looking for a competitive moveset for Totodile? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Totodile, a marvelous Pokémon known for its Water typing! Totodile is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weaknesses are Electric and Grass. Check out the movesets listed below to learn more about Totodile's strategies.
Item: Life Orb / Eject Pack
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Ice Punch / Double-Edge
- Superpower / Brick Break
- Shadow Claw
Totodile is an incredible Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with overwhelming physical attacks. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Ice Punch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Totodile's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a large amount of damage.
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/oaa9e
Movesets for Doubles
Need a strong doubles moveset for Totodile? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Rock Slide
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Breaking Swipe / Dragon Claw
Totodile is an outstanding Physical Sweeper for double battles. It's primary goal is to take down the opponent's team with overwhelming physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a nice amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Breaking Swipe is a physical 60-base power Dragon-type move (100% chance to lower the foes attack by 1 stage).
◆ Dragon Claw is a physical 80-base power Dragon-type move that deals a large amount of damage.
Link (click to copy):
https://hohoushome.com/b/paa9e
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Electric moves are bad against Ground.
Grass moves are bad against Grass/Dragon/Fire/Flying/Poison/Bug/Steel.
The most recommended Terastral Type for Totodile is: Ground, Grass, Dragon, Fire, Flying, Poison, Bug or Steel
Select a Tera-type:
Teratype Bug moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is a fabulous Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a great amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
Link (click to copy):
https://hohoushome.com/b/qaaa9e
Teratype Dark moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Crunch / Tera Blast
- Superpower / Brick Break
Totodile is a decent Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a hefty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qbaa9e
Teratype Dragon moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower / Brick Break
- Tera Blast / Dragon Claw
Totodile is an astounding Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a hefty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Dragon Claw is a physical TERA-boosted 80-base power Dragon-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/qcaa9e
Teratype Electric moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is a notable Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a decent amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
Link (click to copy):
https://hohoushome.com/b/qdaa9e
Teratype Fairy moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is popular Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a good amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
Link (click to copy):
https://hohoushome.com/b/qeaa9e
Teratype Fighting moveset for Totodile
Item: Life Orb / Eject Pack
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Superpower / Tera Blast
- Liquidation / Aqua Tail
- Crunch / Double-Edge
- Shadow Claw
Totodile is a phenomenal Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Crunch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Totodile's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a great amount of damage.
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qfaa9e
Teratype Fire moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is an outstanding Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a nice amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
Link (click to copy):
https://hohoushome.com/b/qgaa9e
Teratype Flying moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is a wonderful Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a decent amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
Link (click to copy):
https://hohoushome.com/b/qhaa9e
Teratype Ghost moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Shadow Claw / Tera Blast
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower / Brick Break
Totodile is an extraordinary Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a hefty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qiaa9e
Teratype Grass moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is an interesting Physical Sweeper for single battles. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a great amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
Link (click to copy):
https://hohoushome.com/b/qjaa9e
Teratype Ground moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is an outstanding Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a substantial amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
Link (click to copy):
https://hohoushome.com/b/qkaa9e
Teratype Ice moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast / Ice Punch
Totodile is a phenomenal Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a mighty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/qlaa9e
Teratype Normal moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Double-Edge / Slash
- Liquidation / Aqua Tail
- Superpower / Brick Break
- Shadow Claw
Totodile is a marvelous Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Slash is a physical TERA-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a considerable amount of damage.
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qmaa9e
Teratype Poison moveset for Totodile
Item: Life Orb / Eject Pack
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Shadow Claw / Crunch
- Superpower
- Tera Blast
Totodile is an awesome Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Shadow Claw or Crunch are added to provide additional threat coverage. With a Eject Pack equipped to it, if Totodile's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a great amount of damage.
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
Link (click to copy):
https://hohoushome.com/b/qnaa9e
Teratype Psychic moveset for Totodile
Item: Life Orb / Eject Pack
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Shadow Claw / Crunch
- Superpower
- Tera Blast
Totodile is a phenomenal Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Shadow Claw or Crunch are added to provide additional threat coverage. With a Eject Pack equipped to it, if Totodile's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a large amount of damage.
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
Link (click to copy):
https://hohoushome.com/b/qoaa9e
Teratype Rock moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Superpower
- Tera Blast / Rock Slide
- Double-Edge / Slash
Totodile is pretty popular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a large amount of damage.
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qpaa9e
Teratype Steel moveset for Totodile
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Double-Edge / Slash
- Superpower
- Tera Blast
Totodile is an interesting Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. The Shell Bell item option is to help Totodile recover from the recoil damage it may take from Double-Edge. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
◆ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a hefty amount of damage.
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
Link (click to copy):
https://hohoushome.com/b/qqaa9e
Teratype Water moveset for Totodile
Item: Life Orb / Eject Pack
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Liquidation / Aqua Tail
- Ice Punch / Double-Edge
- Superpower / Brick Break
- Shadow Claw
Totodile is an interesting Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Ice Punch was added to provide additional threat coverage. With a Eject Pack equipped to it, if Totodile's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Aqua Tail is a physical TERA-boosted 90-base power Water-type move that deals a mighty amount of damage.
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qraa9e
Movepool
Want to know what moves Totodile can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Totodile.
Damage Modifiers:
Combo List
These are a list of several common move combinations Totodile can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Totodile
- Moves: Endure + Flail
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Ability: Torrent + Item: Focus sash
- Ability: Sheer force + Item: Life orb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Ability: Sheer Force + Additional Effect Move: Ice Fang
- Ability: Sheer Force + Additional Effect Move: Icy Wind
- Ability: Sheer Force + Additional Effect Move: Ancient Power
- Ability: Sheer Force + Additional Effect Move: Bite
- Ability: Sheer Force + Additional Effect Move: Breaking Swipe
- Ability: Sheer Force + Additional Effect Move: Chilling Water
- Ability: Sheer Force + Additional Effect Move: Crunch
- Ability: Sheer Force + Additional Effect Move: Fling
- Ability: Sheer Force + Additional Effect Move: Metal Claw
- Ability: Sheer Force + Additional Effect Move: Ice Beam
- Ability: Sheer Force + Additional Effect Move: Ice Punch
- Ability: Sheer Force + Additional Effect Move: Liquidation
- Ability: Sheer Force + Additional Effect Move: Mud-Slap
- Ability: Sheer Force + Additional Effect Move: Water Pulse
- Ability: Sheer Force + Additional Effect Move: Waterfall
- Ability: Sheer Force + Additional Effect Move: Blizzard
- Ability: Sheer Force + Additional Effect Move: Muddy Water
- Ability: Sheer Force + Additional Effect Move: Rock Tomb
- Ability: Sheer Force + Additional Effect Move: Rock Slide
- Moves with Priority: Endure, Protect, Aqua Jet
- Moves that Break Screens: Brick Break
Moves that boost Totodile's stats
- Ancient Power
- Curse
- Dragon Dance
- Metal Claw
- Swords Dance
- Trailblaze
Most notable and possible best moves for Totodile
- Flip Turn
- Hydro Pump
- Ice Beam
- Protect
- Rest
Common Effort Values for Totodile in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Totodile's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Totodile. Top rated Totodile Scarlet/Violet movesets. You can find Totodile builds Scarlet/Violet. Totodile movesets Scarlet/Violet are listed here. VGC Totodile Competitive Movesets can be found here. Find various EV spreads, find the best nature for Totodile in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Croconaw evolution