Competitive Information for Totodile [X/Y]
![Competitive Pokemon X/Y Movesets and Strategies for Totodile Competitive Pokemon X/Y Movesets and Strategies for Totodile](https://hohoushome.com/images/png/poke_pedestal.png)
![totodile](images/dl/sprites/totodile.png)
Water
Abilities:
This Pokemon's attacks with secondary effects have 1.3x power; nullifies the effects.
At 1/3 or less of its max HP, this Pokemon's offensive stat is 1.5x with Water attacks.
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Movesets for Singles
Looking for a competitive moveset for Totodile? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Totodile, a distinguished Pokémon boasting Water attributes. Totodile is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weaknesses are Electric and Grass. Explore the movesets of Totodile below to understand its battle capabilities.
Item: Life Orb / Choice Band
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Aqua Tail / Waterfall
- Superpower / Brick Break
- Ice Punch / Double-Edge
- Shadow Claw
Totodile is a stupendous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Totodile's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects. Ice Punch was added to provide additional threat coverage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
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Movesets for Doubles
Need a strong doubles moveset for Totodile? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Life Orb / Shell Bell
Ability: Sheer Force
Nature: Adamant (+Atk, -SpA)
EVs: 188 Hp / 252 Atk / 68 SpD
Moveset:
- Rock Slide
- Aqua Tail / Waterfall
- Superpower
- Double-Edge / Return
Totodile is popular Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Totodile's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. However, Sheer Force negates the recoil damage from Life Orb while still increasing the damage from both it's ability and the orb making it an amazing item for Totodile. With Sheer Force, Totodile's attacks with secondary effects have 1.3x power; nullifies the effects.
♦ Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a decent amount of damage.
♦ Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
♦ Superpower is a physical 120-base power Fighting-type move (lowers your Totodile's attack and defense by 1 stage).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
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Movepool
Want to know what moves Totodile can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Totodile.
Damage Modifiers:
Combo List
These are a list of several common move combinations Totodile can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Totodile
- Moves: Swagger + Flatter
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Torrent + Item: Focus sash
- Ability: Sheer force + Item: Life orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Ability: Sheer Force + Additional Effect Move: Ice Fang
- Ability: Sheer Force + Additional Effect Move: Icy Wind
- Ability: Sheer Force + Additional Effect Move: Metal Claw
- Ability: Sheer Force + Additional Effect Move: Ancient Power
- Ability: Sheer Force + Additional Effect Move: Bite
- Ability: Sheer Force + Additional Effect Move: Body Slam
- Ability: Sheer Force + Additional Effect Move: Crunch
- Ability: Sheer Force + Additional Effect Move: Fling
- Ability: Sheer Force + Additional Effect Move: Headbutt
- Ability: Sheer Force + Additional Effect Move: Ice Beam
- Ability: Sheer Force + Additional Effect Move: Ice Punch
- Ability: Sheer Force + Additional Effect Move: Mud-Slap
- Ability: Sheer Force + Additional Effect Move: Power-Up Punch
- Ability: Sheer Force + Additional Effect Move: Scald
- Ability: Sheer Force + Additional Effect Move: Secret Power
- Ability: Sheer Force + Additional Effect Move: Snore
- Ability: Sheer Force + Additional Effect Move: Rock Tomb
- Ability: Sheer Force + Additional Effect Move: Water Pulse
- Ability: Sheer Force + Additional Effect Move: Waterfall
- Ability: Sheer Force + Additional Effect Move: Dynamic Punch
- Item: Blunder Policy + Move: Dynamic Punch
- Ability: Sheer Force + Additional Effect Move: Blizzard
- Ability: Sheer Force + Additional Effect Move: Iron Tail
- Ability: Sheer Force + Additional Effect Move: Rock Slide
- Moves with Priority: Endure, Protect, Aqua Jet
- Moves that Break Screens: Brick Break
- Moves that inflict status: Scald, Toxic
Moves that boost Totodile's stats
- Ancient Power
- Dragon Dance
- Hone Claws
- Metal Claw
- Power-Up Punch
- Rage
- Swords Dance
Most notable and possible best moves for Totodile
- Hydro Cannon
- Hydro Pump
- Ice Beam
- Protect
- Rest
- Scald
- Toxic
Common Effort Values for Totodile in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Totodile's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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