Competitive Information for Aegislash [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Aegislash aegislash
Base Stats for Aegislash

Steel / Ghost

Abilities:
Stance ChangeStance Change: If Aegislash, changes Forme to Blade before attacks and Shield before King's Shield.

Weakness Chart for Steel/Ghost-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
2x
0.5x
  
0.5x
0x
2x
0.5x
2x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
0.5x
0x
0x
0.5x
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for AegislashVisit Serebii's Pokedex for location, breeding, and other game details about AegislashVisit Bulbapedia for more information about Aegislash

Movesets for Singles


What is a good competitive moveset for Aegislash? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Aegislash is a decent Steel and Ghost-typed Pokemon. It's common to see Aegislash show up as a X/Y opponent. Aegislash is weak to Dark, Fire, Ghost, and Ground-typed attacks.


Species: Aegislash
Item: Life Orb
Ability: Stance Change
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- Shadow Claw
- Return
- Sacred Sword

Physical Sweeper Aegislash (Stance Change)

Aegislash is a decent Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. With Stance Change, if aegislash changes forme to blade before attacks and shield before king's shield.

Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Sacred Sword is a physical 90-base power Fighting-type move (ignores the target's stat stage changes).




Species: Aegislash
Item: Life Orb
Ability: Stance Change
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Shadow Ball
- Flash Cannon
- Hyper Beam / Round
- Protect

Special Sweeper Aegislash (Stance Change)

Aegislash is a phenomenal Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. With Stance Change, if aegislash changes forme to blade before attacks and shield before king's shield.

Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Aegislash cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Protect is a status move (prevents moves from affecting your Aegislash this turn).



Movesets for Doubles


What is a good doubles moveset for Aegislash? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Aegislash
Item: Life Orb
Ability: Stance Change
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Iron Head
- Shadow Claw
- Return

Doubles Physical Sweeper Aegislash (Stance Change)

Aegislash is an astounding Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Stance Change, if aegislash changes forme to blade before attacks and shield before king's shield.

Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
Shadow Claw is a physical STAB-boosted 70-base power Ghost-type move (high critical hit ratio).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).




Species: Aegislash
Item: Life Orb
Ability: Stance Change
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Shadow Ball
- Flash Cannon
- Hyper Beam / Round
- Protect

Doubles Special Sweeper Aegislash (Stance Change)

Aegislash is an awesome Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. With Stance Change, if aegislash changes forme to blade before attacks and shield before king's shield.

Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Aegislash cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Protect is a status move (prevents moves from affecting your Aegislash this turn).



Movepool


Wondering what moves can Aegislash learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Aerial Ace
60
--
20
This move does not check accuracy.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Cut
50
95%
30
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Head Smash
150
80%
5
Has 1/2 recoil.
Iron Head
80
100%
15
30% chance to flinch the target.
Night Slash
70
100%
15
High critical hit ratio.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Sacred Sword
90
100%
15
Ignores the target's stat stage changes.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Claw
70
100%
15
High critical hit ratio.
Shadow Sneak
40
100%
30
Usually goes first.
Slash
70
100%
20
High critical hit ratio.
Tackle
50
100%
35
No additional effect.
After You
--
--
15
The target makes its move right after the user.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Autotomize
--
--
15
Raises the user's Speed by 2; user loses 100 kg.
Block
--
--
5
Prevents the target from switching out.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Iron Defense
--
--
15
Raises the user's Defense by 2.
King's Shield
--
--
10
Protects from damaging attacks. Contact: -2 Atk.
Magnet Rise
--
--
10
For 5 turns, the user has immunity to Ground.
Metal Sound
--
85%
40
Lowers the target's Sp. Def by 2.
Power Trick
--
--
10
Switches user's Attack and Defense stats.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Wide Guard
--
--
10
Protects allies from multi-target hits this turn.

Combo List


These are a list of several common move combinations Aegislash can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Aegislash

Create a build


Have an idea in mind for Aegislash that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.