Competitive Information for Claydol [X/Y]
Ground / Psychic
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Claydol? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Claydol, a renowned Pokémon ready to dominate with its Ground and Psychic typing! It's to see Claydol show up as a X/Y opponent. It deserves to see more play in the meta. It is weak to Bug, Dark, Ghost, Grass, Ice, and Water-typed attacks. Discover how Claydol excels in battles with the movesets provided below.
Item: Shell Bell / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Drill Run
- Double-Edge / Return
- Zen Headbutt
- Rock Slide / Rock Tomb
Claydol excels as a pretty decent Physical Sweeper during single battles. It was designed to overwhelm foes with formidable physical moves. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Claydol recover from the recoil damage it may take from Double-Edge. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/iaa158
Item: Life Orb / Choice Specs
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic / Extrasensory
- Earth Power
- Ice Beam
- Dazzling Gleam
Claydol stands out as a distinguished Special Sweeper in single battles. This moveset design focuses to take down the opponent's team with lethal special attacks. Choice Specs will increase the damage of Claydol's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Extrasensory is a special STAB-boosted 80-base power Psychic-type move (10% chance to make the target flinch).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/iba158
Item: Leftovers
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
EVs: 210 Hp / 56 Def / 244 SpA
Moveset:
- Earth Power
- Power Trick
- Psychic
- Ice Beam
Ready for single battles? Claydol is an exceptional Special Tank. This moveset design focuses to take a nice amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Claydol last longer regaining it's HP every turn. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Power Trick is a status move (switches Claydol's attack and defense stats).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/ica158
Item: Leftovers
Ability: Levitate
Nature: Bold (+Def, -Atk)
EVs: 252 Hp / 52 Def / 176 SpA / 28 SpD
Moveset:
- Earth Power
- Cosmic Power
- Psychic
- Toxic
Ready for single battles? Claydol is a notable Special Tank. This moveset is tailored to absorb special attacks and counter with decent force. Leftovers are always a great recovery option to ensure Claydol last longer regaining it's healthiness every turn. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Cosmic Power is a status move (raises your Claydol's defense and special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
Link (click to copy):
https://hohoushome.com/b/ida158
Movesets for Doubles
Need a strong doubles moveset for Claydol? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Drill Run
- Rock Slide / Rock Tomb
- Double-Edge / Return
- Zen Headbutt
Prepare for double battles with Claydol as a prestigious Physical Sweeper. This moveset is tailored to overwhelm foes with potent physical power. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Claydol recover from the recoil damage it may take from Double-Edge. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jaa158
Item: Life Orb / Choice Specs
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Psychic / Extrasensory
- Earth Power
- Ice Beam
Ready for double battles? Claydol is a phenomenal Special Sweeper. This technique aims to crush rivals using lethal special power. Choice Specs will increase the damage of Claydol's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Extrasensory is a special STAB-boosted 80-base power Psychic-type move (10% chance to make the target flinch).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/jba158
Item: Shell Bell
Ability: Levitate
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 188 Def / 68 SpD
Moveset:
- Earthquake / Drill Run
- Double-Edge / Return
- Zen Headbutt
- Trick Room
Claydol excels as a stupendous Defensive Trick Roomer during single battles. The Shell Bell item is to help Claydol recover from the recoil damage it may take from Double-Edge. With Levitate, Claydol is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Claydol unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect.
◆ Drill Run is a physical STAB-boosted 80-base power Ground-type move (high critical hit ratio).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/jca158
Movepool
Want to know what moves Claydol can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Claydol.
Damage Modifiers:
Combo List
These are a list of several common move combinations Claydol can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Claydol
- Moves: Sunny day + Solar beam
- Moves: Mimic + Imprison
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Magic Coat, Protect
- Moves that inflict status: Toxic
Moves that boost Claydol's stats
- Ancient Power
- Calm Mind
- Charge Beam
- Cosmic Power
- Harden
- Rapid Spin
- Rock Polish
Most notable and possible best moves for Claydol
- Earthquake
- Ice Beam
- Light Screen
- Protect
- Rapid Spin
- Reflect
- Rest
- Stealth Rock
- Teleport
- Toxic
Common Effort Values for Claydol in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Claydol's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Claydol. Top rated Claydol X/Y movesets. You can find Claydol builds X/Y. Claydol movesets X/Y are listed here. VGC Claydol Competitive Movesets can be found here. Find various EV spreads, find the best nature for Claydol in X/Y along with competitive movesets. Basic info and Movesets for evolution