Competitive Information for Claydol [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Claydol claydol
Base Stats for Claydol

Ground / Psychic

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Baltoy
Claydol

Weakness Chart for Ground/Psychic-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
2x
  
0x
0.5x
  
  
2x
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
0.5x
0.5x
0.5x
  
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for ClaydolVisit Serebii's Pokedex for location, breeding, and other game details about ClaydolVisit Bulbapedia for more information about ClaydolVisit Pikalytics for competitive usage stats on Claydol

Movesets for Singles


What is a good competitive moveset for Claydol? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Claydol in Pokemon Ruby/Sapphire:

SkarmoryBlisseySuicuneMagnetonSalamenceJirachiMiloticDugtrioHariyamaVaporeonRegiceBlaziken


Claydol is a pretty decent Ground and Psychic-typed Pokemon. It's pretty common to see Claydol show up as a Ruby/Sapphire opponent. Claydol is weak to Bug, Dark, Ghost, Grass, Ice, and Water-typed attacks.


Species: Claydol
Item: Leftovers
Ability: Levitate
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 176 Def / 40 SpA / 40 SpD
Moveset:
- Explosion
- Earthquake
- Psychic
- Refresh

Physical Wall Claydol (Analytic)

Claydol is a spectacular Physical Wall. It attempts to take a mighty amount of physical hits while dealing some decent damage. Remember prior to Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Claydol last longer regaining it's health points every turn. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Explosion is a physical 500-base power Normal-type move (hits adjacent pokemon. your Claydol faints).
Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Refresh is a status move (Claydol cures its burn, poison, or paralysis).




Species: Claydol
Item: Leftovers
Ability: Levitate
Nature: Brave (+Atk, -Spe)
EVs: 248 Hp / 228 Atk / 32 Spe
Moveset:
- Earthquake
- Psychic
- Rapid Spin / Explosion
- Refresh

Physical Tank Claydol (Analytic)

Claydol is a marvelous Physical Tank. It's goal is to take a mighty amount of physical hits while dealing some decent damage. Don't forget back before Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Claydol last longer regaining it's life every turn. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Rapid Spin is a physical 20-base power Normal-type move (frees Claydol from hazards, binding, leech seed).
Explosion is a physical 500-base power Normal-type move (hits adjacent pokemon. your Claydol faints).
Refresh is a status move (Claydol cures its burn, poison, or paralysis).




Species: Claydol
Item: Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Double-Edge / Return
- Shadow Ball
- Rock Slide

Physical Sweeper Claydol (Levitate)

Claydol is an interesting Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Keep in mind back before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).




Species: Claydol
Item: Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psybeam
- Ice Beam
- Solar Beam
- Harden

Special Sweeper Claydol (Levitate)

Claydol is a phenomenal Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Harden is a status move (raises your Claydol's defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Claydol? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Claydol in Pokemon Ruby/Sapphire:

SkarmoryBlisseySuicuneMagnetonSalamenceJirachiMiloticDugtrioHariyamaVaporeonRegiceBlaziken


Species: Claydol
Item: Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Rock Slide
- Double-Edge / Return
- Shadow Ball

Doubles Physical Sweeper Claydol (Levitate)

Claydol is an extraordinary Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. In the dark days before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).




Species: Claydol
Item: Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psybeam
- Ice Beam
- Solar Beam
- Harden

Doubles Special Sweeper Claydol (Levitate)

Claydol is a marvelous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Claydol's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Claydol is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Harden is a status move (raises your Claydol's defense by 1 stage).



Movepool


Wondering what moves can Claydol learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Confusion
50
100%
25
10% chance to confuse the target.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Ice Beam
95
100%
10
10% chance to freeze the target.
Psybeam
65
100%
20
10% chance to confuse the target.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Explosion
500
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Self-Destruct
400
100%
5
Hits adjacent Pokemon. The user faints.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Cosmic Power
--
--
20
Raises the user's Defense and Sp. Def by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Harden
--
--
30
Raises the user's Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Skill Swap
--
--
10
The user and the target trade Abilities.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Teleport
--
--
20
Fails when used.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Claydol can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Claydol

Create a build


Have an idea in mind for Claydol that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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