Competitive Information for Cloyster [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Cloyster cloyster
Base Stats for Cloyster

Water / Ice

Abilities:
Shell ArmorShell Armor: This Pokemon cannot be struck by a critical hit.
,
Skill LinkSkill Link: This Pokemon's multi-hit attacks always hit the maximum number of times.
,
OvercoatOvercoat: This Pokemon is immune to powder moves and damage from Sandstorm or Hail.


Evolutions / Family:
Shellder
Cloyster

Weakness Chart for Water/Ice-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
2x
  
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.25x
  
  
  
2x
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CloysterVisit Serebii's Pokedex for location, breeding, and other game details about CloysterVisit Bulbapedia for more information about CloysterVisit Pikalytics for competitive usage stats on Cloyster

Movesets for Singles


What is a good competitive moveset for Cloyster? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Cloyster is a wonderful Water and Ice-typed Pokemon. It's super common to see Cloyster show up as a X/Y opponent. Cloyster is weak to Electric, Fighting, Grass, and Rock-typed attacks.


Species: Cloyster
Item: King's Rock / Razor Fang
Ability: Skill Link
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Icicle Spear / Icicle Crash
- Double-Edge
- Rock Blast
- Razor Shell

Physical Sweeper Cloyster (Skill Link)

Cloyster is a marvelous Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Skill Link, Cloyster's multi-hit attacks always hit the maximum number of times.

Icicle Spear is a physical STAB-boosted 25-base power Ice-type move (hits 2-5 times in one turn).
Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).




Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Overcoat
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Bubble Beam
- Ice Beam / Aurora Beam
- Signal Beam
- Hyper Beam

Special Sweeper Cloyster (Overcoat)

Cloyster is an astounding Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Overcoat, Cloyster is immune to powder moves and damage from sandstorm or hail.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
Aurora Beam is a special STAB-boosted 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Hyper Beam is a special 150-base power Normal-type move (Cloyster cannot move next turn).




Species: Cloyster
Item: White Herb
Ability: Skill Link
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Shell / Hydro Pump
- Shell Smash
- Rock Blast
- Icicle Spear

Cloyster Physical Sweeper (Smashing Cloyster)

Cloyster is a decent Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. With Skill Link, Cloyster's multi-hit attacks always hit the maximum number of times. Cloyster's main set is one that can sweep most teams with ease; in fact, it's a liability to have a bulky Ground-type when your opponent has a Cloyster. This set is best used on an offensive team, where other sweepers can open up holes in defensive cores for Cloyster to take advantage of. Shell Smash is the crux of this set, doubling Cloyster's Attack, Special Attack, and Speed to threatening levels. Icicle Spear is the perfect move for Cloyster; because of Skill Link, it will always hit five times, effectively making it a 125 Base Power STAB move. Rock Blast offers great coverage with Icicle Spear, hitting Fire-, Water-, and Ice-types for at least neutral damage. In the last slot, either Hydro Pump or Razor Shell is acceptable. Hydro Pump is the preferred option for getting past Skarmory, Scizor, Forretress, and Metagross, since it hits their weaker Special Defense; however, Razor Shell will destroy Tyranitar and Heatran without fail, as they both commonly run specially defensive sets.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Hydro Pump is a special STAB-boosted 110-base power Water-type move that deals a high amount of damage.
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Icicle Spear is a physical STAB-boosted 25-base power Ice-type move (hits 2-5 times in one turn).




Species: Cloyster
Item: Focus Sash
Ability: Skill Link
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 232 Atk / 20 Def / 252 Spe
Moveset:
- Razor Shell
- Shell Smash
- Icicle Spear
- Rapid Spin

Cloyster Physical Sweeper (Focused Shellsmash)

Cloyster is a notable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Shell Smash to boost Cloyster for the following turns). With Skill Link, Cloyster's multi-hit attacks always hit the maximum number of times. Try to Shell Smash first then DESTROY your opponent with Ice and Rocks.

Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).
Shell Smash is a status move (lowers def, spd by 1 stage; raises atk, spa, spe by 2 stages).
Icicle Spear is a physical STAB-boosted 25-base power Ice-type move (hits 2-5 times in one turn).
Rapid Spin is a physical 20-base power Normal-type move (frees Cloyster from hazards, binding, leech seed).



Movesets for Doubles


What is a good doubles moveset for Cloyster? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Cloyster
Item: King's Rock / Razor Fang
Ability: Skill Link
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Icicle Spear / Icicle Crash
- Double-Edge
- Rock Blast
- Razor Shell

Doubles Physical Sweeper Cloyster (Skill Link)

Cloyster is a decent Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Skill Link, Cloyster's multi-hit attacks always hit the maximum number of times.

Icicle Spear is a physical STAB-boosted 25-base power Ice-type move (hits 2-5 times in one turn).
Icicle Crash is a physical STAB-boosted 85-base power Ice-type move (30% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Rock Blast is a physical 25-base power Rock-type move (hits 2-5 times in one turn).
Razor Shell is a physical STAB-boosted 75-base power Water-type move (50% chance to lower the target's defense by 1 stage).




Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Overcoat
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Bubble Beam
- Icy Wind / Ice Beam
- Signal Beam
- Hyper Beam

Doubles Special Sweeper Cloyster (Overcoat)

Cloyster is a decent Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Overcoat, Cloyster is immune to powder moves and damage from sandstorm or hail.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special STAB-boosted 90-base power Ice-type move (10% chance to freeze the target).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Hyper Beam is a special 150-base power Normal-type move (Cloyster cannot move next turn).



Movepool


Wondering what moves can Cloyster learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Frost Breath
60
90%
10
Always results in a critical hit.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Clamp
35
85%
15
Traps and damages the target for 4-5 turns.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Explosion
250
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Ice Shard
40
100%
30
Usually goes first.
Icicle Crash
85
90%
10
30% chance to flinch the target.
Icicle Spear
25
100%
30
Hits 2-5 times in one turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Razor Shell
75
95%
10
50% chance to lower the target's Defense by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Blast
25
90%
10
Hits 2-5 times in one turn.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Spike Cannon
20
100%
15
Hits 2-5 times in one turn.
Tackle
50
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Twineedle
25
100%
20
Hits 2 times. Each hit has 20% chance to poison.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Barrier
--
--
20
Raises the user's Defense by 2.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Shell Smash
--
--
15
Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Withdraw
--
--
40
Raises the user's Defense by 1.

Combo List


These are a list of several common move combinations Cloyster can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Cloyster

Create a build


Have an idea in mind for Cloyster that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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