Competitive Information for Cloyster [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Cloyster cloyster
Base Stats for Cloyster

Water / Ice

Abilities:
Shell ArmorShell Armor: This Pokemon cannot be struck by a critical hit.


Evolutions / Family:
Shellder
Cloyster

Weakness Chart for Water/Ice-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
2x
2x
  
  
  
2x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.25x
  
  
  
2x
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CloysterVisit Serebii's Pokedex for location, breeding, and other game details about CloysterVisit Bulbapedia for more information about CloysterVisit Pikalytics for competitive usage stats on Cloyster

Movesets for Singles


What is a good competitive moveset for Cloyster? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Common team mates for Cloyster in Pokemon Ruby/Sapphire:

TyranitarGengarMetagrossJolteonStarmieMoltresFlygonAerodactylPikachuCamerupt


Cloyster is a marvelous Water and Ice-typed Pokemon. It's a almost common sight to see Cloyster out in the 3rd generation battlefield. Cloyster is weak to Electric, Fighting, Grass, and Rock-typed attacks.


Species: Cloyster
Item: Leftovers / Salac Berry
Ability: Shell Armor
Nature: Timid (+Spe, -Atk)
EVs: 248 Hp / 8 SpA / 252 Spe
Moveset:
- Ice Beam
- Surf
- Spikes
- Substitute

Support Cloyster (Analytic)

Cloyster is a wonderful Support. Keep in mind back before Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Cloyster last longer regaining it's life every turn. With Shell Armor, Cloyster cannot be struck by a critical hit.

Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Spikes is a status move (hurts grounded foes on switch-in. max 3 layers).
Substitute is a status move (Cloyster takes 1/4 its max hp to put in a substitute).




Species: Cloyster
Item: Leftovers / Salac Berry
Ability: Shell Armor
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 72 SpD / 184 Spe
Moveset:
- Explosion / Rapid Spin
- Surf
- Spikes
- Substitute

Special Wall Cloyster (Analytic)

Cloyster is an interesting Special Wall. It's designed to take a great amount of hits from special attacks while dealing some decent damage. Years before Generation IV, a move's damage category was determined by its type. Leftovers are always a great recovery option to ensure Cloyster last longer regaining it's it's health every turn. With Shell Armor, Cloyster cannot be struck by a critical hit.

Explosion is a physical 500-base power Normal-type move (hits adjacent pokemon. your Cloyster faints).
Rapid Spin is a physical 20-base power Normal-type move (frees Cloyster from hazards, binding, leech seed).
Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Spikes is a status move (hurts grounded foes on switch-in. max 3 layers).
Substitute is a status move (Cloyster takes 1/4 its max hp to put in a substitute).




Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Shell Armor
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Barrier
- Toxic
- Spikes

Physical Sweeper Cloyster (Shell Armor)

Cloyster is a stupendous Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Back before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Shell Armor, Cloyster cannot be struck by a critical hit.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Barrier is a status move (raises your Cloyster's defense by 2 stages).
Toxic is a status move (badly poisons the target).
Spikes is a status move (hurts grounded foes on switch-in. max 3 layers).




Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Shell Armor
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Bubble Beam
- Ice Beam / Aurora Beam
- Barrier
- Toxic

Special Sweeper Cloyster (Shell Armor)

Cloyster is a fabulous Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Remember prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Shell Armor, Cloyster cannot be struck by a critical hit.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
Aurora Beam is a special STAB-boosted 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Barrier is a status move (raises your Cloyster's defense by 2 stages).
Toxic is a status move (badly poisons the target).



Movesets for Doubles


What is a good doubles moveset for Cloyster? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Common team mates for Cloyster in Pokemon Ruby/Sapphire:

TyranitarGengarMetagrossJolteonStarmieMoltresFlygonAerodactylPikachuCamerupt


Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Shell Armor
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Barrier
- Toxic
- Spikes

Doubles Physical Sweeper Cloyster (Shell Armor)

Cloyster is a marvelous Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Shell Armor, Cloyster cannot be struck by a critical hit.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Barrier is a status move (raises your Cloyster's defense by 2 stages).
Toxic is a status move (badly poisons the target).
Spikes is a status move (hurts grounded foes on switch-in. max 3 layers).




Species: Cloyster
Item: Life Orb / Focus Sash
Ability: Shell Armor
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Surf / Bubble Beam
- Icy Wind / Ice Beam
- Barrier
- Toxic

Doubles Special Sweeper Cloyster (Shell Armor)

Cloyster is an outstanding Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Cloyster from being one-shotted and allowing it to atleast use a crucial move when brought out. With Shell Armor, Cloyster cannot be struck by a critical hit.

Surf is a special STAB-boosted 95-base power Water-type move (hits foes. power doubles against dive).
Bubble Beam is a special STAB-boosted 65-base power Water-type move (10% chance to lower the target's speed by 1 stage).
Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
Barrier is a status move (raises your Cloyster's defense by 2 stages).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Cloyster learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Clamp
35
75%
10
Traps and damages the target for 2-5 turns.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icicle Spear
10
100%
30
Hits 2-5 times in one turn.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Water Pulse
60
100%
20
20% chance to confuse the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Explosion
500
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Hyper Beam
150
90%
5
User cannot move next turn.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Self-Destruct
400
100%
5
Hits adjacent Pokemon. The user faints.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Spike Cannon
20
100%
15
Hits 2-5 times in one turn.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Barrier
--
--
30
Raises the user's Defense by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
85%
10
Badly poisons the target.
Withdraw
--
--
40
Raises the user's Defense by 1.

Combo List


These are a list of several common move combinations Cloyster can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Cloyster

Create a build


Have an idea in mind for Cloyster that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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