Competitive Information for Heatmor [X/Y]


Fire
Abilities:
Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
What is a good competitive moveset for Heatmor? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Heatmor is a spectacular Fire-typed Pokemon. Heatmor is a common Pokemon to see in Generation 6. Heatmor is weak to Ground, Rock, and Water-typed attacks.
Item: Life Orb / Choice Band
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower
- Fire Punch
- Thunder Punch / Return
- Knock Off / Night Slash
Physical Sweeper Heatmor (Flash Fire)
Heatmor is a remarkable Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Heatmor's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Heatmor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatmor's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Thunder Punch was added to provide additional threat coverage.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/gs10a277
Item: Life Orb / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Flamethrower / Heat Wave
- Giga Drain / Solar Beam
- Round / Snore
- Belch
Special Sweeper Heatmor (Flash Fire)
Heatmor is pretty popular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Heatmor's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Heatmor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatmor's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
♦ Giga Drain is a special 75-base power Grass-type move (Heatmor recovers 50% of the damage dealt).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Heatmor must be asleep. 30% chance to flinch target).
♦ Belch is a special 120-base power Poison-type move (cannot be selected until your Heatmor eats a berry).
Link (click to copy):
https://hohoushome.com/b/gs11a277
Movesets for Doubles
What is a good doubles moveset for Heatmor? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Item: Life Orb / Choice Band
Ability: Flash Fire
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Superpower
- Fire Punch
- Thunder Punch / Return
- Knock Off / Night Slash
Doubles Physical Sweeper Heatmor (Flash Fire)
Heatmor is a pretty decent Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Heatmor's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Heatmor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatmor's fire attacks do 1.5x damage if hit by one fire move; fire immunity. Thunder Punch was added to provide additional threat coverage.
♦ Fire Punch is a physical STAB-boosted 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/gd10a277
Item: Life Orb / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave / Incinerate
- Giga Drain / Solar Beam
- Round / Snore
- Belch
Doubles Special Sweeper Heatmor (Flash Fire)
Heatmor is a phenomenal Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Heatmor's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Heatmor's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Heatmor's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
♦ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
♦ Giga Drain is a special 75-base power Grass-type move (Heatmor recovers 50% of the damage dealt).
♦ Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 50-base power Normal-type move (Heatmor must be asleep. 30% chance to flinch target).
♦ Belch is a special 120-base power Poison-type move (cannot be selected until your Heatmor eats a berry).
Link (click to copy):
https://hohoushome.com/b/gd11a277
Movepool
Wondering what moves can Heatmor learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Heatmor can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Heatmor
- Moves: Sunny day + Solar beam
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Bug bite + Belch
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Protect, Snatch, Sucker Punch
- Moves that inflict status: Toxic, Will-O-Wisp
Moves that boost Heatmor's stats
- Amnesia
- Curse
- Hone Claws
- Power-Up Punch
- Stockpile
Most notable and possible best moves for Heatmor
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Heatmor in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Heatmor's EV spread for Pokemon X and Y
Related Videos
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Here are the best movesets for Heatmor. Top rated Heatmor X/Y movesets. You can find Heatmor builds X/Y. Heatmor movesets X/Y are listed here. VGC Heatmor Competitive Movesets can be found here. Find various EV spreads, find the best nature for Heatmor in X/Y along with competitive movesets. Basic info and Movesets for evolution