Competitive Information for Herdier [X/Y]
Normal
Abilities:
On switch-in, this Pokemon lowers the Attack of adjacent opponents by 1 stage.
If Sandstorm is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
This Pokemon can hit Ghost types with Normal- and Fighting-type moves.
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Movesets for Singles
Looking for a competitive moveset for Herdier? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Herdier, a wonderful Pokémon ready to dominate with its Normal typing! Herdier is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weakness is Fighting. Discover Herdier's movesets below and unleash its potential in battles!
Item: Shell Bell / Life Orb
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Return / Strength
- Wild Charge / Thunder Fang
- Play Rough
- Crunch / Bite
Herdier proves to be a renowned Physical Sweeper for single battles. This moveset design focuses to overwhelm foes with devastating physical moves. Life Orb boosts the power of Herdier's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Herdier recover from the recoil damage it may take from Wild Charge. With Sand Rush, if sandstorm is active Herdier's speed is doubled; immunity to sandstorm.
◆ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a large amount of damage.
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/iaa1fb
Item: Mental Herb
Ability: Scrappy
Nature: Brave (+Atk, -Spe)
EVs: 168 Hp / 168 Def / 86 SpD / 86 Spe
Moveset:
- Last Resort
- Howl
- Aerial Ace
- Pursuit
Dominating single battles, Herdier is a marvelous Double Wall. This build is crafted to balance defenses for both physical and special attacks. With Scrappy, Herdier can hit ghost types with normal- and fighting-type moves. With a Mental Herb equipped to it, cures Herdier of attract, disable, encore, heal block, taunt, torment then the Mental Herb gets consumed.
◆ Howl is a status move (raises your Herdier's attack by 1 stage).
◆ Aerial Ace is a physical 60-base power Flying-type move (this move does not check accuracy).
◆ Pursuit is a physical 40-base power Dark-type move (if a foe is switching out, hits it at 2x power).
Link (click to copy):
https://hohoushome.com/b/iba1fb
Movesets for Doubles
Need a strong doubles moveset for Herdier? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Sand Rush
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Return / Strength
- Wild Charge / Thunder Fang
- Play Rough
- Crunch / Bite
Prepare for double battles with Herdier as an incredible Physical Sweeper. This moveset is designed to take down the opponent's team with intense physical moves. Life Orb boosts the power of Herdier's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Herdier recover from the recoil damage it may take from Wild Charge. With Sand Rush, if sandstorm is active Herdier's speed is doubled; immunity to sandstorm.
◆ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a decent amount of damage.
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Fang is a physical 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/jaa1fb
Movepool
Want to know what moves Herdier can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Herdier.
Damage Modifiers:
Combo List
These are a list of several common move combinations Herdier can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Herdier
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Moves: Yawn + Protect
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
- Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Herdier's stats
- Howl
- Work Up
Most notable and possible best moves for Herdier
- Howl
- Protect
- Rest
- Snarl
- Toxic
Common Effort Values for Herdier in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Herdier's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Herdier. Top rated Herdier X/Y movesets. You can find Herdier builds X/Y. Herdier movesets X/Y are listed here. VGC Herdier Competitive Movesets can be found here. Find various EV spreads, find the best nature for Herdier in X/Y along with competitive movesets. Basic info and Movesets for Stoutland evolution