What is a good competitive moveset for Stoutland? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.
Stoutland is pretty popular Normal-typed Pokemon. Stoutland is a normal Pokemon to see in Generation 6. Stoutland's only type-related weakness is Fighting.
Species: Stoutland Item: Shell Bell / Life Orb Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Superpower - Wild Charge / Crunch - Play Rough
Physical Sweeper Stoutland (Sand Rush)
Stoutland is an outstanding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Stoutland's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a great amount of damage. ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Stoutland is a decent Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Stoutland can hit ghost types with normal- and fighting-type moves.
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Fire Fang is a physical 65-base power Fire-type move (10% chance to burn. 10% chance to flinch). ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gs11a1fc
Movesets for Doubles
What is a good doubles moveset for Stoutland? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.
Species: Stoutland Item: Shell Bell / Life Orb Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Superpower - Wild Charge / Crunch - Play Rough
Doubles Physical Sweeper Stoutland (Sand Rush)
Stoutland is pretty popular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Stoutland's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a mighty amount of damage. ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/gd10a1fc
Movepool
Wondering what moves can Stoutland learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Stoutland can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Stoutland
Moves: Rain dance + Thunder
Moves: Endure + Reversal
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Substitute + Reversal
Moves: Yawn + Protect
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Stoutland's stats
Howl
Work Up
Most notable and possible best moves for Stoutland
Here are various how-to-use and competitive moveset analysis video guides for Stoutland in X/Y. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Stoutland. Top rated Stoutland X/Y movesets. You can find Stoutland builds X/Y. Stoutland movesets X/Y are listed here. VGC Stoutland Competitive Movesets can be found here. Find various EV spreads, find the best nature for Stoutland in X/Y along with competitive movesets. Basic info and Movesets for evolution