Note on TTV (True Total Value): TTV is a total sum of all stats except the unused attack stat. It includes either Attack or Special Attack, depending on which is more likely to be used in battles.
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Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
¼x
½x
2x
4x
Movesets for Singles
Looking for a competitive moveset for Stoutland? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Stoutland, an awesome Pokémon with Normal typing. Stoutland is a common Pokémon to see in the XY metagame. Its only type-related weakness is Fighting. Discover Stoutland's movesets below and unleash its potential in battles!
Species: Stoutland Item: Shell Bell / Life Orb Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Superpower - Wild Charge / Crunch - Play Rough
Physical Sweeper Stoutland (Sand Rush)
Stoutland is an outstanding Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Stoutland's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a great amount of damage. ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Stoutland is a decent Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Scrappy, Stoutland can hit ghost types with normal- and fighting-type moves.
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Fire Fang is a physical 65-base power Fire-type move (10% chance to burn. 10% chance to flinch). ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Retaliate is a physical STAB-boosted 70-base power Normal-type move (power doubles if an ally fainted last turn).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/iba1fc
Movesets for Doubles
Need a strong doubles moveset for Stoutland? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Species: Stoutland Item: Shell Bell / Life Orb Ability: Sand Rush Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Return / Strength - Superpower - Wild Charge / Crunch - Play Rough
Doubles Physical Sweeper Stoutland (Sand Rush)
Stoutland is pretty popular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Stoutland's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Rush, if sandstorm is active Stoutland's speed is doubled; immunity to sandstorm.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness). ♦ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a mighty amount of damage. ♦ Superpower is a physical 120-base power Fighting-type move (lowers your Stoutland's attack and defense by 1 stage). ♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil). ♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage). ♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
No additional EV spread were found for this set at this time.Array
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Link (click to copy):
https://hohoushome.com/b/jaa1fc
Movepool
Want to know what moves Stoutland can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Stoutland.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Stoutland can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Stoutland
Moves: Rain dance + Thunder
Moves: Endure + Reversal
Moves: Rest + Sleep talk
Moves: Rest + Snore
Moves: Substitute + Reversal
Moves: Yawn + Protect
Move: Swagger + Item: Mirror Herb
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Endure, Helping Hand, Protect, Baby-Doll Eyes
Moves that inflict status: Yawn, Thunder Wave, Toxic
Moves that boost Stoutland's stats
Howl
Work Up
Most notable and possible best moves for Stoutland
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Stoutland. Top rated Stoutland X/Y movesets. You can find Stoutland builds X/Y. Stoutland movesets X/Y are listed here. VGC Stoutland Competitive Movesets can be found here. Find various EV spreads, find the best nature for Stoutland in X/Y along with competitive movesets. Basic info and Movesets for evolution