Competitive Information for Oddish [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Oddish oddish
Base Stats for Oddish

Grass / Poison

Abilities:
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.
,
Run AwayRun Away: No competitive use.


Evolutions / Family:
Oddish
Gloom
Bellossom
Vileplume

Weakness Chart for Grass/Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
0.5x
0.5x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
  
2x
  
  
2x
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for OddishVisit Serebii's Pokedex for location, breeding, and other game details about OddishVisit Bulbapedia for more information about Oddish

Movesets for Singles


What is a good competitive moveset for Oddish? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Oddish is a fabulous Grass and Poison-typed Pokemon. Oddish is not a Pokemon anyone usually expects sees on the battlefield. Oddish is weak to Fire, Flying, Ice, and Psychic-typed attacks.


Species: Oddish
Item: Life Orb / Focus Sash
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Petal Dance / Energy Ball
- Sludge Bomb / Venoshock
- Moonblast / Dazzling Gleam
- Round

Special Sweeper Oddish (Chlorophyll)

Oddish is an interesting Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Oddish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Oddish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Oddish's speed is doubled.

Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Oddish afterwards).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Moonblast is a special 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movesets for Doubles


What is a good doubles moveset for Oddish? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Oddish
Item: Life Orb / Focus Sash
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Petal Dance / Energy Ball
- Dazzling Gleam / Moonblast
- Sludge Bomb / Acid
- Round

Doubles Special Sweeper Oddish (Chlorophyll)

Oddish is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Oddish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Oddish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Oddish's speed is doubled.

Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Oddish afterwards).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Moonblast is a special 95-base power Fairy-type move (30% chance to lower the target's special attack by 1 stage).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Acid is a special STAB-boosted 40-base power Poison-type move (10% chance to lower the foes special defense by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).



Movepool


Wondering what moves can Oddish learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Acid
40
100%
30
10% chance to lower the foe(s) Sp. Def by 1.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Infestation
20
100%
20
Traps and damages the target for 4-5 turns.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Moonblast
95
100%
15
30% chance to lower the target's Sp. Atk by 1.
Petal Dance
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Round
60
100%
15
Power doubles if others used Round this turn.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
After You
--
--
15
The target makes its move right after the user.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Grassy Terrain
--
--
10
5 turns. Grounded: +Grass power, +1/16 max HP.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Lucky Chant
--
--
30
For 5 turns, shields user's party from critical hits.
Mimic
--
--
10
The last move the target used replaces this one.
Moonlight
--
--
5
Heals the user by a weather-dependent amount.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Poison Powder
--
75%
35
Poisons the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Teeter Dance
--
100%
20
Confuses adjacent Pokemon.
Tickle
--
100%
20
Lowers the target's Attack and Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Oddish can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Oddish

Create a build


Have an idea in mind for Oddish that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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