Competitive Information for Patrat [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Patrat patrat
Base Stats for Patrat

Normal

Abilities:
Keen EyeKeen Eye: This Pokemon's accuracy can't be lowered by others; ignores their evasiveness stat.
,
Run AwayRun Away: No competitive use.
,
AnalyticAnalytic: This Pokemon's attacks have 1.3x power if it is the last to move in a turn.


Evolutions / Family:
Patrat
Watchog

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PatratVisit Serebii's Pokedex for location, breeding, and other game details about PatratVisit Bulbapedia for more information about Patrat

Movesets for Singles


What is a good competitive moveset for Patrat? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Patrat is a stupendous Normal-typed Pokemon. Patrat is not a Pokemon anyone usually expects sees on the battlefield. Patrat's only type-related weakness is Fighting.


Species: Patrat
Item: Life Orb / Focus Sash
Ability: Analytic
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Hyper Fang
- Aqua Tail
- Seed Bomb
- Crunch

Physical Sweeper Patrat (Analytic)

Patrat is a fabulous Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Patrat from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Patrat's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Patrat's attacks have 1.3x power if it is the last to move in a turn.

Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Hyper Fang is a physical STAB-boosted 80-base power Normal-type move (10% chance to flinch the target).
Aqua Tail is a physical 90-base power Water-type move that deals a decent amount of damage.
Seed Bomb is a physical 80-base power Grass-type move that deals a great amount of damage.
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Patrat? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Patrat
Item: Life Orb / Focus Sash
Ability: Analytic
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Hyper Fang
- Aqua Tail
- Seed Bomb
- Crunch

Doubles Physical Sweeper Patrat (Analytic)

Patrat is a marvelous Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Patrat from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Patrat's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Patrat's attacks have 1.3x power if it is the last to move in a turn.

Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Hyper Fang is a physical STAB-boosted 80-base power Normal-type move (10% chance to flinch the target).
Aqua Tail is a physical 90-base power Water-type move that deals a decent amount of damage.
Seed Bomb is a physical 80-base power Grass-type move that deals a great amount of damage.
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).



Movepool


Wondering what moves can Patrat learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Grass Knot
--
100%
20
More power the heavier the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Aqua Tail
90
90%
10
No additional effect.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Bite
60
100%
25
30% chance to flinch the target.
Covet
60
100%
25
If the user has no item, it steals the target's.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Gunk Shot
120
80%
5
30% chance to poison the target.
Hyper Fang
80
90%
15
10% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Last Resort
140
100%
5
Fails unless each known move has been used.
Low Kick
--
100%
20
More power the heavier the target.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Revenge
60
100%
10
Power doubles if user is damaged by the target.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Slam
80
75%
20
No additional effect.
Super Fang
--
90%
10
Does damage equal to 1/2 target's current HP.
Tackle
50
100%
35
No additional effect.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
After You
--
--
15
The target makes its move right after the user.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mean Look
--
--
5
Prevents the target from switching out.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Patrat can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Patrat

Create a build


Have an idea in mind for Patrat that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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