Competitive Information for Skiddo [X/Y]
Grass
Abilities:
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.
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Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
Looking for a competitive moveset for Skiddo? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Skiddo, the awesome Pokémon of Grass types! Skiddo is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). It is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks. Discover Skiddo's movesets below and unleash its potential in battles!
Item: Shell Bell / Life Orb
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Leaf Blade / Seed Bomb
- Zen Headbutt / Double-Edge
- Wild Charge / Zen Headbutt
- Brick Break
For single battles, Skiddo is an interesting Physical Sweeper. It's meant to take down the opponent's team with brute physical attacks. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Skiddo recover from the recoil damage it may take from Double-Edge and Wild Charge. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. Zen Headbutt was added to provide additional threat coverage.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/iaa2a0
Item: Life Orb / Miracle Seed
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Energy Ball / Giga Drain
- Surf
- Round / Snore
- Milk Drink
Skiddo stands out as a superb Special Sweeper in single battles. It's purpose is to take down the opponent's team with forceful special attacks. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. With a Miracle Seed equipped to it, Skiddo's grass-type attacks have 1.2x power.
◆ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
◆ Milk Drink is a status move (heals your Skiddo by 50% of its max hp).
Link (click to copy):
https://hohoushome.com/b/iba2a0
Movesets for Doubles
Need a strong doubles moveset for Skiddo? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Shell Bell / Expert Belt
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Razor Leaf / Leaf Blade
- Rock Slide
- Wild Charge / Brick Break
- Bulldoze
Dominating double battles, Skiddo is a magnificent Physical Sweeper. It was designed to overwhelm foes with overwhelming physical power. Expert Belt boosts the damage of Skiddo's super effective moves by 20%. The Shell Bell item option is to help Skiddo recover from the recoil damage it may take from Wild Charge. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. Wild Charge or Brick Break are added to provide additional threat coverage.
◆ Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jaa2a0
Item: Life Orb / Mystic Water
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf
- Energy Ball / Giga Drain
- Round / Snore
- Milk Drink
In double battles, Skiddo is known as a wonderful Special Sweeper. It's goal is to crush rivals using potent special attacks. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. With a Mystic Water equipped to it, Skiddo's water-type attacks have 1.2x power.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
◆ Milk Drink is a status move (heals your Skiddo by 50% of its max hp).
Link (click to copy):
https://hohoushome.com/b/jba2a0
Movepool
Want to know what moves Skiddo can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Skiddo.
Damage Modifiers:
Combo List
These are a list of several common move combinations Skiddo can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Skiddo
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Skiddo's stats
- Bulk Up
- Defense Curl
- Growth
Most notable and possible best moves for Skiddo
- Protect
- Rest
- Toxic
Common Effort Values for Skiddo in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Skiddo's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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