Competitive Information for Skiddo [Sun/Moon]
Grass
Abilities:
This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.

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Note: Pokemon with the Sap Sipper ability are immune to Grass attacks.
Movesets for Singles
Looking for a competitive moveset for Skiddo? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Skiddo, a magnificent Pokémon known for its Grass typing! Skiddo is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. It is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks. Curious about Skiddo's movesets? Check our suggestions listed below!
Item: Grassium Z / Shell Bell
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Leaf Blade / Seed Bomb
- Zen Headbutt / Double-Edge
- Wild Charge / Zen Headbutt
- Brick Break
Prepare for single battles with Skiddo as a spectacular Physical Sweeper. This moveset focuses to overwhelm foes with forceful physical attacks. The Shell Bell item option is to help Skiddo recover from the recoil damage it may take from Double-Edge and Wild Charge. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. Zen Headbutt was added to provide additional threat coverage. With a Grassium Z equipped to it, if Skiddo has a grass move, this item allows it to use a grass z-move.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/kaa2a0
Item: Grassium Z / Life Orb
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Energy Ball / Giga Drain
- Surf
- Round / Snore
- Milk Drink
Skiddo shows a remarkable Special Sweeper prowess in single battles. This moveset focuses to overwhelm foes with heavy-hitting special moves. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. With a Grassium Z equipped to it, if Skiddo has a grass move, this item allows it to use a grass z-move.
◆ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
◆ Milk Drink is a status move (heals your Skiddo by 50% of its max hp).
Link (click to copy):
https://hohoushome.com/b/kba2a0
Movesets for Doubles
Need a strong doubles moveset for Skiddo? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Grassium Z / Shell Bell
Ability: Sap Sipper
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Razor Leaf / Leaf Blade
- Rock Slide
- Brick Break / Zen Headbutt
- Wild Charge / Bulldoze
Skiddo makes an a fabulous Physical Sweeper in double battles. It's designed to overwhelm foes with potent physical moves. The Shell Bell item option is to help Skiddo recover from the recoil damage it may take from Wild Charge. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. Brick Break or Zen Headbutt are added to provide additional threat coverage. With a Grassium Z equipped to it, if Skiddo has a grass move, this item allows it to use a grass z-move.
◆ Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/laa2a0
Item: Waterium Z / Life Orb
Ability: Sap Sipper
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Surf
- Energy Ball / Giga Drain
- Round / Snore
- Milk Drink
Skiddo proves to be popular Special Sweeper for double battles. This configuration strives to take down the opponent's team with powerful special moves. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sap Sipper, Skiddo's attack is raised 1 stage if hit by a grass move; grass immunity. With a Waterium Z equipped to it, if Skiddo has a water move, this item allows it to use a water z-move.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
◆ Milk Drink is a status move (heals your Skiddo by 50% of its max hp).
Link (click to copy):
https://hohoushome.com/b/lba2a0
Movepool
Want to know what moves Skiddo can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Skiddo.
Damage Modifiers:
Combo List
These are a list of several common move combinations Skiddo can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Skiddo
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Grassy terrain + Secret power
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Skiddo's stats
- Bulk Up
- Defense Curl
- Growth
- Work Up
Most notable and possible best moves for Skiddo
- Protect
- Rest
- Toxic
Common Effort Values for Skiddo in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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