Competitive Information for Skiddo [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Skiddo skiddo
Base Stats for Skiddo

Grass

Abilities:
Sap SipperSap Sipper: This Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.
,
Grass PeltGrass Pelt: If Grassy Terrain is active, this Pokemon's Defense is multiplied by 1.5.


Evolutions / Family:
Skiddo
Gogoat

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
0.5x
  
  
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
2x
  
2x
  
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SkiddoVisit Serebii's Pokedex for location, breeding, and other game details about SkiddoVisit Bulbapedia for more information about Skiddo

Movesets for Singles


What is a good competitive moveset for Skiddo? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Skiddo is an interesting Grass-typed Pokemon. Skiddo is not a Pokemon anyone usually expects sees on the battlefield. Skiddo is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Skiddo
Item: Life Orb / Focus Sash
Ability: Grass Pelt
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Leaf Blade / Seed Bomb
- Double-Edge / Return
- Wild Charge
- Brick Break

Physical Sweeper Skiddo (Grass Pelt)

Skiddo is popular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Skiddo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Grass Pelt, if grassy terrain is active Skiddo's defense is multiplied by 1.5.

Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).




Species: Skiddo
Item: Life Orb / Focus Sash
Ability: Grass Pelt
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Giga Drain
- Surf
- Round / Snore
- Synthesis

Special Sweeper Skiddo (Grass Pelt)

Skiddo is a wonderful Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Skiddo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Grass Pelt, if grassy terrain is active Skiddo's defense is multiplied by 1.5.

Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Skiddo by a weather-dependent amount).



Movesets for Doubles


What is a good doubles moveset for Skiddo? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Skiddo
Item: Life Orb / Focus Sash
Ability: Grass Pelt
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Razor Leaf / Leaf Blade
- Rock Slide
- Double-Edge / Return
- Bulldoze

Doubles Physical Sweeper Skiddo (Grass Pelt)

Skiddo is an extraordinary Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Focus Sash helps protect Skiddo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Grass Pelt, if grassy terrain is active Skiddo's defense is multiplied by 1.5.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).




Species: Skiddo
Item: Life Orb / Focus Sash
Ability: Grass Pelt
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf
- Energy Ball / Giga Drain
- Round / Snore
- Synthesis

Doubles Special Sweeper Skiddo (Grass Pelt)

Skiddo is a remarkable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Skiddo from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Skiddo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Grass Pelt, if grassy terrain is active Skiddo's defense is multiplied by 1.5.

Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Skiddo recovers 50% of the damage dealt).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Skiddo must be asleep. 30% chance to flinch target).
Synthesis is a status move (heals your Skiddo by a weather-dependent amount).



Movepool


Wondering what moves can Skiddo learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Horn Leech
75
100%
10
User recovers 50% of the damage dealt.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Leaf Blade
90
100%
15
High critical hit ratio.
Payback
50
100%
10
Power doubles if the user moves after the target.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Strength
80
100%
15
No additional effect.
Tackle
50
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Vine Whip
45
100%
25
No additional effect.
Wild Charge
90
100%
15
Has 1/4 recoil.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growth
--
--
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Milk Drink
--
--
10
Heals the user by 50% of its max HP.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Skiddo can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Skiddo

Create a build


Have an idea in mind for Skiddo that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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