Competitive Information for Terrakion [X/Y]

Competitive Pokemon X/Y Movesets and Strategies for Terrakion terrakion
Base Stats for Terrakion

Rock / Fighting

Abilities:
JustifiedJustified: This Pokemon's Attack is raised by 1 stage after it is damaged by a Dark-type move.


Evolutions / Family:
Terrakion

Weakness Chart for Rock/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
  
  
2x
2x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
2x
  
0.5x
0.5x
2x
0.5x
2x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for TerrakionVisit Serebii's Pokedex for location, breeding, and other game details about TerrakionVisit Bulbapedia for more information about TerrakionVisit Pikalytics for competitive usage stats on Terrakion

Movesets for Singles


What is a good competitive moveset for Terrakion? These builds have been optimized for Pokemon competing in X/Y Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the X/Y generation metagame.


Terrakion is a notable Rock and Fighting-typed Pokemon. Terrakion is a common Pokemon to see in Generation 6. Terrakion is weak to Fairy, Fighting, Grass, Ground, Psychic, Steel, and Water-typed attacks.


Species: Terrakion
Item: Life Orb / White Herb
Ability: Justified
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Close Combat / Superpower
- Return
- Rock Slide
- Earthquake

Physical Sweeper Terrakion (Justified)

Terrakion is a legendary Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Life Orb boosts the power of Terrakion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Justified, Terrakion's attack is raised by 1 stage after it is damaged by a dark-type move.

Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's defense and special defense by 1 stage).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's attack and defense by 1 stage).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Terrakion
Item: White Herb
Ability: Justified
Nature: Adamant (+Atk, -SpA)
EVs: 198 Hp / 209 Atk / 103 Spe
Moveset:
- Sacred Sword
- Stone Edge
- Superpower
- Reflect

Terrakion Physical Tank (Wrath Of Terra)

Terrakion is a legendary Physical Tank. It was designed to take a considerable amount of physical hits while dealing some decent damage. With Justified, Terrakion's attack is raised by 1 stage after it is damaged by a dark-type move.

Sacred Sword is a physical STAB-boosted 90-base power Fighting-type move (ignores the target's stat stage changes).
Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's attack and defense by 1 stage).
Reflect is a status move (for 5 turns, physical damage to allies is halved).




Species: Terrakion
Item: Life Orb
Ability: Justified
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Stone Edge
- Rock Polish
- Close Combat
- Swords Dance

Terrakion Physical Sweeper (Dbd Terrakion)

Terrakion is a legendary Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Terrakion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Justified, Terrakion's attack is raised by 1 stage after it is damaged by a dark-type move. With Rock Polish and Swords Dance boosting Terrakion's already impressive Speed and Attack, Terrakion can be a huge force to be reckoned with. Add Terrakion's great offensive coverage due to its STAB moves, and you have the makings of an extremely potent sweeper.

Stone Edge is a physical STAB-boosted 100-base power Rock-type move (high critical hit ratio).
Rock Polish is a status move (raises your Terrakion's speed by 2 stages).
Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's defense and special defense by 1 stage).
Swords Dance is a status move (raises your Terrakion's attack by 2 stages).



Movesets for Doubles


What is a good doubles moveset for Terrakion? These builds have been optimized for X/Y Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the X/Y generation metagame.


Species: Terrakion
Item: Life Orb / White Herb
Ability: Justified
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide
- Superpower / Close Combat
- Earthquake
- Return

Doubles Physical Sweeper Terrakion (Justified)

Terrakion is a legendary Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Terrakion's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Justified, Terrakion's attack is raised by 1 stage after it is damaged by a dark-type move.

Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to flinch the foes).
Superpower is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's attack and defense by 1 stage).
Close Combat is a physical STAB-boosted 120-base power Fighting-type move (lowers your Terrakion's defense and special defense by 1 stage).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).



Movepool


Wondering what moves can Terrakion learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Earth Power
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Aerial Ace
60
--
20
This move does not check accuracy.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Close Combat
120
100%
5
Lowers the user's Defense and Sp. Def by 1.
Cut
50
95%
30
No additional effect.
Double Kick
30
100%
30
Hits 2 times in one turn.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Iron Head
80
100%
15
30% chance to flinch the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Quick Attack
40
100%
30
Usually goes first.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Sacred Sword
90
100%
15
Ignores the target's stat stage changes.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Smack Down
50
100%
15
Removes the target's Ground immunity.
Stone Edge
100
80%
5
High critical hit ratio.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Take Down
90
85%
20
Has 1/4 recoil.
X-Scissor
80
100%
15
No additional effect.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Block
--
--
5
Prevents the target from switching out.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Rock Polish
--
--
20
Raises the user's Speed by 2.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stealth Rock
--
--
20
Hurts foes on switch-in. Factors Rock weakness.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Terrakion can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive XY Move and Ability Combos for Terrakion

Create a build


Have an idea in mind for Terrakion that you'd like to test? Customize the IVs, EVs and their X/Y moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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