Competitive Information for Cryogonal [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Cryogonal cryogonal
Base Stats for Cryogonal

Ice

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Cryogonal

Weakness Chart for Ice-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
  
2x
2x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0.5x
  
  
  
2x
2x
  
  
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Cryogonal? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Cryogonal is an awesome Ice-typed Pokemon. It's normal to find yourself dealing with Cryogonal when battling in the 5th generation meta. Cryogonal is weak to Fighting, Fire, Rock, and Steel-typed attacks.


Species: Cryogonal
Item: Life Orb / Never-Melt Ice
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 52 Def / 252 SpA / 204 Spe
Moveset:
- Ice Beam / Aurora Beam
- Flash Cannon
- Signal Beam
- Solar Beam / Hyper Beam

Special Sweeper Cryogonal (Levitate)

Cryogonal is a phenomenal Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cryogonal from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cryogonal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cryogonal is immune to ground; gravity/ingrain/smack down/iron ball nullify it. Solar Beam was added to provide additional threat coverage.

Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
Aurora Beam is a special STAB-boosted 65-base power Ice-type move (10% chance to lower the target's attack by 1 stage).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Hyper Beam is a special 150-base power Normal-type move (Cryogonal cannot move next turn).



Species: Cryogonal
Item: Leftovers
Ability: Levitate
Nature: Quiet (+SpA, -Spe)
EVs: 180 Hp / 200 SpA / 128 SpD
Moveset:
- Frost Breath
- Flash Cannon
- Acid Armor
- Ice Beam

Cryogonal Special Tank (Levitating Ice Being)

Cryogonal is a phenomenal Special Tank. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Cryogonal last longer regaining it's HP every turn. With Levitate, Cryogonal is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Frost Breath is a special STAB-boosted 40-base power Ice-type move (always results in a critical hit).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Acid Armor is a status move (raises your Cryogonal's defense by 2 stages).
Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).


Movesets for Doubles


What is a good doubles moveset for Cryogonal? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Cryogonal
Item: Life Orb / Never-Melt Ice
Ability: Levitate
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 52 Def / 252 SpA / 204 Spe
Moveset:
- Icy Wind / Ice Beam
- Flash Cannon
- Signal Beam
- Solar Beam / Hyper Beam

Doubles Special Sweeper Cryogonal (Levitate)

Cryogonal is a pretty decent Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cryogonal from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cryogonal's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Levitate, Cryogonal is immune to ground; gravity/ingrain/smack down/iron ball nullify it. Solar Beam was added to provide additional threat coverage.

Icy Wind is a special STAB-boosted 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special STAB-boosted 95-base power Ice-type move (10% chance to freeze the target).
Flash Cannon is a special 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Solar Beam is a special 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Hyper Beam is a special 150-base power Normal-type move (Cryogonal cannot move next turn).


Movepool


Wondering what moves can Cryogonal learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aurora Beam
65
100%
20
10% chance to lower the target's Attack by 1.
Blizzard
120
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Frost Breath
40
90%
10
Always results in a critical hit.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Sheer Cold
--
30%
5
OHKOs the target. Fails if user is a lower level.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Bind
15
85%
20
Traps and damages the target for 4-5 turns.
Explosion
250
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Ice Shard
40
100%
30
Usually goes first.
Knock Off
20
100%
20
Removes the target's held item.
Night Slash
70
100%
15
High critical hit ratio.
Poison Jab
80
100%
20
30% chance to poison the target.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Slash
70
100%
20
High critical hit ratio.
Acid Armor
--
--
40
Raises the user's Defense by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confuse Ray
--
100%
10
Confuses the target.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Recover
--
--
10
Heals the user by 50% of its max HP.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sharpen
--
--
30
Raises the user's Attack by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
90%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Cryogonal can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Cryogonal

Create a build


Have an idea in mind for Cryogonal that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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Optimize Cryogonal's EVs for Black/White




Visit Smogon's Pokedex for more competitive movesets for CryogonalVisit Serebii's Pokedex for location, breeding, and other game details about CryogonalVisit Bulbapedia for more information about Cryogonal