Competitive Information for Hoppip [Black/White]
Grass / Flying
Abilities:
Movesets for Singles
What is a good competitive moveset for Hoppip? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.
Hoppip is a fabulous Grass and Flying-typed Pokemon. Hoppip is not a Pokemon anyone usually expects sees on the battlefield. Hoppip can be quite a contender in the LC tier (Little Cup). Hoppip is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks.
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Seed Bomb / Bullet Seed
- Double-Edge / Frustration
- Acrobatics
- U-turn
Physical Sweeper Hoppip (Chlorophyll)
Hoppip is a fabulous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/fs10abb
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Energy Ball / Giga Drain
- Silver Wind
- Round / Snore
- Confusion
Special Sweeper Hoppip (Chlorophyll)
Hoppip is a spectacular Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 40-base power Normal-type move (Hoppip must be asleep. 30% chance to flinch target).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/fs11abb
Movesets for Doubles
What is a good doubles moveset for Hoppip? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Seed Bomb / Bullet Seed
- Double-Edge / Frustration
- Acrobatics
- U-turn
Doubles Physical Sweeper Hoppip (Chlorophyll)
Hoppip is a wonderful Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/fd10abb
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Energy Ball / Giga Drain
- Silver Wind
- Round / Snore
- Confusion
Doubles Special Sweeper Hoppip (Chlorophyll)
Hoppip is a remarkable Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 40-base power Normal-type move (Hoppip must be asleep. 30% chance to flinch target).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/fd11abb
Movepool
Wondering what moves can Hoppip learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hoppip can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Hoppip
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Sleep Powder, Stun Spore, Toxic
Moves that boost Hoppip's stats
- Amnesia
- Cotton Guard
- Defense Curl
- Silver Wind
- Swords Dance
Most notable and possible best moves for Hoppip
- Protect
- Reflect
- Rest
- Toxic
- U-turn
Common Effort Values for Hoppip in Black and White
- Nature ( )
- Nature ( )
- Optimize Hoppip's EV spread for Pokemon Black and White
Related Videos
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