Competitive Information for Hoppip [Black/White]
![Competitive Pokemon Black/White Movesets and Strategies for Hoppip Competitive Pokemon Black/White Movesets and Strategies for Hoppip](https://hohoushome.com/images/png/poke_pedestal.png)
![hoppip](images/dl/sprites/hoppip.png)
Grass / Flying
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
This Pokemon's moves ignore the foe's Reflect, Light Screen, Safeguard, and Mist.
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
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Movesets for Singles
Looking for a competitive moveset for Hoppip? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Hoppip, a prestigious Pokémon known for its Grass and Flying typing! Hoppip is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. It is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks. Delve into Hoppip's movesets below and strategize for victory!
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Seed Bomb / Bullet Seed
- Double-Edge / Frustration
- Acrobatics
- U-turn
Hoppip is a fabulous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/gaabb
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Energy Ball / Giga Drain
- Silver Wind
- Round / Snore
- Confusion
Hoppip is a spectacular Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 40-base power Normal-type move (Hoppip must be asleep. 30% chance to flinch target).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/gbabb
Movesets for Doubles
Need a strong doubles moveset for Hoppip? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Seed Bomb / Bullet Seed
- Double-Edge / Frustration
- Acrobatics
- U-turn
Hoppip is a wonderful Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until equipping Eviolite became the goto option. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Bullet Seed is a physical STAB-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Hoppip has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Hoppip switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/haabb
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Energy Ball / Giga Drain
- Silver Wind
- Round / Snore
- Confusion
Hoppip is a remarkable Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Hoppip is not a Pokemon anyone usually expects sees on the battlefield until Eviolte was added to the mix. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Hoppip from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Hoppip's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 75-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Silver Wind is a special 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
♦ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
♦ Snore is a special 40-base power Normal-type move (Hoppip must be asleep. 30% chance to flinch target).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
Link (click to copy):
https://hohoushome.com/b/hbabb
Movepool
Want to know what moves Hoppip can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Hoppip.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hoppip can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Hoppip
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Sleep Powder, Stun Spore, Toxic
Moves that boost Hoppip's stats
- Amnesia
- Cotton Guard
- Defense Curl
- Silver Wind
- Swords Dance
Most notable and possible best moves for Hoppip
- Protect
- Reflect
- Rest
- Toxic
- U-turn
Common Effort Values for Hoppip in Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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