Competitive Information for Nosepass [Black/White]
Rock
Abilities:
Prevents adjacent opposing Steel-type Pokemon from choosing to switch out.
This Pokemon's Ground/Rock/Steel attacks do 1.3x in Sandstorm; immunity to it.
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.

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Movesets for Singles
Looking for a competitive moveset for Nosepass? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Nosepass, a fabulous Pokémon known for its Rock typing! Nosepass is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Fighting, Grass, Ground, Steel, and Water-typed attacks. Ready to elevate your game with Nosepass's movesets? They're right below!
Item: Eviolite / Life Orb
Ability: Sand Force
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Rock Slide / Smack Down
- Earthquake / Bulldoze
- Thunder Punch / Double-Edge
- Ice Punch
In single battles, Nosepass is known as a distinguished Physical Sweeper. The purpose of this moveset is to take down the opponent's team with destructive physical power. Nosepass is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Nosepass's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Force, Nosepass's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Thunder Punch was added to provide additional threat coverage.
◆ Smack Down is a physical STAB-boosted 50-base power Rock-type move (removes the target's ground immunity).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/gaa12b
Item: Eviolite / Life Orb
Ability: Sand Force
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Power Gem / Ancient Power
- Earth Power / Mud-Slap
- Thunderbolt / Discharge
- Round / Snore
Nosepass excels as a terrific Special Sweeper during single battles. This setup is intended to take down the opponent's team with intense special attacks. Nosepass is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Nosepass's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Force, Nosepass's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Discharge is a special 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 40-base power Normal-type move (Nosepass must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/gba12b
Item: Eviolite
Ability: Magnet Pull
Nature: Impish (+Def, -SpA)
EVs: 225 Hp / 55 Atk / 45 Def / 90 SpD / 95 Spe
Moveset:
- Block / Toxic
- Earthquake
- Thunder Wave / Taunt
- Thunder Punch / Rock Blast
Nosepass shows a phenomenal Special Wall prowess in single battles. It's meant to absorb special attacks and counter with decent force. Nosepass is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Magnet Pull, prevents adjacent opposing steel-type pokemon from choosing to switch out.
◆ Toxic is a status move (badly poisons the target).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Thunder Wave is a status move (paralyzes the target).
◆ Taunt is a status move (target can't use status moves its next 3 turns).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Rock Blast is a physical STAB-boosted 25-base power Rock-type move (hits 2-5 times in one turn).
Link (click to copy):
https://hohoushome.com/b/gca12b
Movesets for Doubles
Need a strong doubles moveset for Nosepass? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Eviolite / Life Orb
Ability: Sand Force
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Rock Slide / Smack Down
- Earthquake / Bulldoze
- Thunder Punch / Double-Edge
- Ice Punch
When it comes to double battles, Nosepass shines as a wonderful Physical Sweeper. It's purpose is to overwhelm foes with powerful physical power. Nosepass is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Nosepass's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Force, Nosepass's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it. Thunder Punch was added to provide additional threat coverage.
◆ Smack Down is a physical STAB-boosted 50-base power Rock-type move (removes the target's ground immunity).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/haa12b
Item: Eviolite / Life Orb
Ability: Sand Force
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Power Gem / Ancient Power
- Discharge / Thunderbolt
- Earth Power / Mud-Slap
- Round / Snore
For those intense double battles, Nosepass is a first-rate Special Sweeper. This moveset is designed to take down the opponent's team with brute special moves. Nosepass is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Life Orb boosts the power of Nosepass's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Force, Nosepass's ground/rock/steel attacks do 1.3x in sandstorm; immunity to it.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Discharge is a special 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
◆ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
◆ Earth Power is a special 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special 40-base power Normal-type move (Nosepass must be asleep. 30% chance to flinch target).
Link (click to copy):
https://hohoushome.com/b/hba12b
Movepool
Want to know what moves Nosepass can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Nosepass.
Damage Modifiers:
Combo List
These are a list of several common move combinations Nosepass can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Nosepass
- Moves: Defense curl + Rollout
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Nosepass's stats
- Ancient Power
- Defense Curl
- Harden
- Iron Defense
- Rock Polish
Most notable and possible best moves for Nosepass
- Earthquake
- Protect
- Rest
- Stealth Rock
- Taunt
- Toxic
- Volt Switch
Common Effort Values for Nosepass in Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Nosepass. Top rated Nosepass Black/White movesets. You can find Nosepass builds Black/White. Nosepass movesets Black/White are listed here. VGC Nosepass Competitive Movesets can be found here. Find various EV spreads, find the best nature for Nosepass in Black/White along with competitive movesets. Basic info and Movesets for Probopass evolution