Competitive Information for Serperior [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Serperior serperior
Base Stats for Serperior

Grass

Abilities:
OvergrowOvergrow: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Grass attacks.


Evolutions / Family:
Snivy
Servine
Serperior

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SerperiorVisit Serebii's Pokedex for location, breeding, and other game details about SerperiorVisit Bulbapedia for more information about Serperior

Movesets for Singles


What is a good competitive moveset for Serperior? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Serperior is a marvelous Grass-typed Pokemon. Serperior are common Pokemon to see in the BW metagame. Serperior is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Serperior
Item: Life Orb
Ability: Overgrow
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Leaf Blade / Seed Bomb
- Outrage
- Return
- Aqua Tail

Physical Sweeper Serperior (Overgrow)

Serperior is an astounding Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks.

Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Serperior afterwards).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Aqua Tail is a physical 90-base power Water-type move that deals a decent amount of damage.




Species: Serperior
Item: Life Orb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Dragon Pulse / Twister
- Hyper Beam / Round
- Mirror Coat

Special Sweeper Serperior (Overgrow)

Serperior is pretty popular Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Serperior's special attack by 2 stages).
Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dragon Pulse is a special 90-base power Dragon-type move that deals a mighty amount of damage.
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Hyper Beam is a special 150-base power Normal-type move (Serperior cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).




Species: Serperior
Item: Chesto Berry
Ability: Overgrow
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 Def / 252 Spe
Moveset:
- Calm Mind
- Taunt
- Giga Drain
- Rest / Protect

Serperior Support (Solid Snake)

Serperior is an outstanding Support. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks. With good defenses and speed, Serperior is a great candidate for Calm Mind, needing very little help to set up. After one or two Calm Minds, Serperior's offensive abilities improve significantly, and enable it to bring down most Pokemon with a Giga Drain or Hidden Power. After a Calm Mind, Serperior's Special Attack will only be as high as a neutral natured Jellicent's, so getting off more than one Calm Mind should be your goal, and is safer when Serperior has Rest and Chesto Berry.

Calm Mind is a status move (raises your Serperior's special attack and special defense by 1 stage).
Taunt is a status move (target can't use status moves its next 3 turns).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Serperior recovers 50% of the damage dealt).
Rest is a status move (Serperior sleeps 2 turns and restores hp and status).
Protect is a status move (prevents moves from affecting your Serperior this turn).




Species: Serperior
Item: Zoom Lens
Ability: Contrary
Nature: Adamant (+Atk, -SpA)
EVs: 233 Hp / 233 Atk / 44 Spe
Moveset:
- Dragon Tail
- Safeguard
- Return
- Outrage

Serperior Physical Tank ( U Mad Bro?)

Serperior is an interesting Physical Tank. It is primarily designed to take a considerable amount of physical hits while dealing some decent damage.

Dragon Tail is a physical 60-base power Dragon-type move (forces the target to switch to a random ally).
Safeguard is a status move (for 5 turns, protects Serperior's party from status).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Serperior afterwards).




Species: Serperior
Item: Big Root
Ability: Overgrow
Nature: Hardy
EVs: 72 Hp / 72 Atk / 84 Def / 76 SpA / 84 SpD / 112 Spe
Moveset:
- Wring Out
- Giga Drain
- Growth
- Leech Seed

Serperior Double Wall (Hp Serpent)

Serperior is a remarkable Double Wall. It's primary goal is to have enough defenses and bulk to take both physical and special hits. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks. This Moveset is a tricky one. I can't decide for its Nature though. First is to set Leech seed + Growth combo. Once Special attack increased, use Giga Drain and your HP will be boosted to Full then use Wring Out another Special Attack to achieve its maximum damage dealt which is 120. This is a no TM and no Breeding moveset so any can replace Growth with Calm Mind though.

Wring Out is a special 0-base power Normal-type move (more power the more hp the target has left).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Serperior recovers 50% of the damage dealt).
Growth is a status move (raises Serperior's attack and special attack by 1 stage; 2 in sun).
Leech Seed is a status move (1/8 of target's hp is restored to Serperior every turn).



Movesets for Doubles


What is a good doubles moveset for Serperior? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Serperior
Item: Life Orb
Ability: Overgrow
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Leaf Blade / Seed Bomb
- Outrage
- Return
- Aqua Tail

Doubles Physical Sweeper Serperior (Overgrow)

Serperior is a sensational Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks.

Leaf Blade is a physical STAB-boosted 90-base power Grass-type move (high critical hit ratio).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Serperior afterwards).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Aqua Tail is a physical 90-base power Water-type move that deals a decent amount of damage.




Species: Serperior
Item: Life Orb
Ability: Overgrow
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Leaf Storm / Energy Ball
- Dragon Pulse / Twister
- Hyper Beam / Round
- Mirror Coat

Doubles Special Sweeper Serperior (Overgrow)

Serperior is a pretty decent Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. With Overgrow, at 1/3 or less of its max hp Serperior's attacking stat is 1.5x with grass attacks.

Leaf Storm is a special STAB-boosted 140-base power Grass-type move (lowers your Serperior's special attack by 2 stages).
Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Dragon Pulse is a special 90-base power Dragon-type move that deals a nice amount of damage.
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Hyper Beam is a special 150-base power Normal-type move (Serperior cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Mirror Coat is a special 0-base power Psychic-type move (if hit by special attack, returns double damage).



Movepool


Wondering what moves can Serperior learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Dragon Pulse
90
100%
10
No additional effect.
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Frenzy Plant
150
90%
5
User cannot move next turn.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Grass Pledge
50
100%
10
Use with Fire or Water Pledge for added effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Leaf Storm
140
90%
5
Lowers the user's Sp. Atk by 2.
Leaf Tornado
65
90%
10
50% chance to lower the target's accuracy by 1.
Magical Leaf
60
--
20
This move does not check accuracy.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Twister
40
100%
20
20% chance to flinch the foe(s).
Wring Out
--
100%
5
More power the more HP the target has left.
Aerial Ace
60
--
20
This move does not check accuracy.
Aqua Tail
90
90%
10
No additional effect.
Bind
15
85%
20
Traps and damages the target for 4-5 turns.
Cut
50
95%
30
No additional effect.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
20
100%
20
Removes the target's held item.
Leaf Blade
90
100%
15
High critical hit ratio.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Seed Bomb
80
100%
15
No additional effect.
Slam
80
75%
20
No additional effect.
Strength
80
100%
15
No additional effect.
Tackle
50
100%
35
No additional effect.
Vine Whip
35
100%
15
No additional effect.
Wrap
15
90%
20
Traps and damages the target for 4-5 turns.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Coil
--
--
20
Raises user's Attack, Defense, accuracy by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Glare
--
90%
30
Paralyzes the target.
Growth
--
--
40
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Mean Look
--
--
5
Prevents the target from switching out.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Serperior can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Serperior

Create a build


Have an idea in mind for Serperior that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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