Competitive Information for Hoppip [Ruby/Sapphire]
Grass / Flying
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
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Movesets for Singles
Looking for a competitive moveset for Hoppip? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Hoppip, the superior Pokémon of Grass and Flying types! Hoppip is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. It is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks. Ready to elevate your game with Hoppip's movesets? They're right below!
Item: Silk Scarf
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Double-Edge / Frustration
- Synthesis
- Defense Curl
- Stun Spore
Hoppip is a stupendous Physical Sweeper. It is meant to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Synthesis is a status move (heals your Hoppip by a weather-dependent amount).
♦ Defense Curl is a status move (raises your Hoppip's defense by 1 stage).
♦ Stun Spore is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/caabb
Item: Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Solar Beam / Giga Drain
- Confusion
- Synthesis
- Defense Curl
Hoppip is a remarkable Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Before Generation IV, a move's damage category was determined by its type. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 60-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
♦ Synthesis is a status move (heals your Hoppip by a weather-dependent amount).
♦ Defense Curl is a status move (raises your Hoppip's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/cbabb
Movesets for Doubles
Need a strong doubles moveset for Hoppip? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Silk Scarf
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 156 Hp / 252 Atk / 56 Def / 44 Spe
Moveset:
- Double-Edge / Frustration
- Synthesis
- Defense Curl
- Stun Spore
Hoppip is a sensational Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Previously before Generation IV, a move's damage category was determined by its type. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Frustration is a physical 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Synthesis is a status move (heals your Hoppip by a weather-dependent amount).
♦ Defense Curl is a status move (raises your Hoppip's defense by 1 stage).
♦ Stun Spore is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/daabb
Item: Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 156 Hp / 56 Def / 252 SpA / 44 Spe
Moveset:
- Solar Beam / Giga Drain
- Confusion
- Synthesis
- Defense Curl
Hoppip is an awesome Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Remember before Generation IV, a move's damage category was determined by its type. With Chlorophyll, if sunny day is active Hoppip's speed is doubled.
♦ Giga Drain is a special STAB-boosted 60-base power Grass-type move (Hoppip recovers 50% of the damage dealt).
♦ Confusion is a special 50-base power Psychic-type move (10% chance to confuse the target).
♦ Synthesis is a status move (heals your Hoppip by a weather-dependent amount).
♦ Defense Curl is a status move (raises your Hoppip's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/dbabb
Movepool
Want to know what moves Hoppip can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Hoppip.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hoppip can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Hoppip
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Sleep Powder, Stun Spore, Toxic
Moves that boost Hoppip's stats
- Amnesia
- Defense Curl
- Swords Dance
Most notable and possible best moves for Hoppip
- Protect
- Reflect
- Rest
- Toxic
Common Effort Values for Hoppip in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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