Competitive Information for Yanma [Ruby/Sapphire]
Bug / Flying
Abilities:
This Pokemon's moves have their accuracy multiplied by 1.3.
This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
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Movesets for Singles
Looking for a competitive moveset for Yanma? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unveil the power of Yanma, an extraordinary Pokémon known for its Bug and Flying typing! It's a sight to see Yanma out in the 3rd generation battlefield. It is weak to Electric, Fire, Flying, Ice, and Rock-typed attacks. Explore the movesets below to see how Yanma performs in battles.
Item: Shell Bell / Choice Band
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Signal Beam / Silver Wind
- Wing Attack
- Shadow Ball
Yanma excels as a notable Physical Sweeper during single battles. The main aim of this moveset is to overwhelm foes with powerful physical power. Previously before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Yanma's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Yanma recover from the recoil damage it may take from Double-Edge. With Speed Boost, Yanma's speed is raised 1 stage at the end of each full turn on the field.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Signal Beam is a physical STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
◆ Silver Wind is a physical STAB-boosted 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/caac1
Item: Twisted Spoon
Ability: Speed Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic
- Giga Drain / Solar Beam
- Thief
- Hypnosis
Yanma shows an impressive Special Sweeper prowess in single battles. It tries to overwhelm foes with destructive special moves. Remember before Generation IV, a move's damage category was determined by its type. With Speed Boost, Yanma's speed is raised 1 stage at the end of each full turn on the field. With a Twisted Spoon equipped to it, Yanma's psychic-type attacks have 1.1x power.
◆ Giga Drain is a special 60-base power Grass-type move (Yanma recovers 50% of the damage dealt).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Thief is a special 40-base power Dark-type move (if your Yanma has no item, it steals the target's).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/cbac1
Movesets for Doubles
Need a strong doubles moveset for Yanma? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Shell Bell / Choice Band
Ability: Speed Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Signal Beam / Silver Wind
- Wing Attack
- Shadow Ball
In double battles, Yanma is known as an incredible Physical Sweeper. It tries to overwhelm foes with destructive physical power. Don't forget back before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Yanma's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Yanma recover from the recoil damage it may take from Double-Edge. With Speed Boost, Yanma's speed is raised 1 stage at the end of each full turn on the field.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Signal Beam is a physical STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
◆ Silver Wind is a physical STAB-boosted 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Wing Attack is a physical STAB-boosted 60-base power Flying-type move that deals damage.
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/daac1
Item: Twisted Spoon
Ability: Speed Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Psychic
- Giga Drain / Solar Beam
- Thief
- Hypnosis
For double battles, Yanma is a spectacular Special Sweeper. This build is crafted to take down the opponent's team with intense special moves. Don't forget back before Generation IV, a move's damage category was determined by its type. With Speed Boost, Yanma's speed is raised 1 stage at the end of each full turn on the field. With a Twisted Spoon equipped to it, Yanma's psychic-type attacks have 1.1x power.
◆ Giga Drain is a special 60-base power Grass-type move (Yanma recovers 50% of the damage dealt).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Thief is a special 40-base power Dark-type move (if your Yanma has no item, it steals the target's).
◆ Hypnosis is a status move (causes the target to fall asleep).
Link (click to copy):
https://hohoushome.com/b/dbac1
Movepool
Want to know what moves Yanma can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Yanma.
Damage Modifiers:
Combo List
These are a list of several common move combinations Yanma can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Yanma
- Moves: Sunny day + Solar beam
- Moves: Swagger + Screech
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Ability: Speed boost + Move: Protect
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Detect, Endure, Protect, Quick Attack
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Yanma's stats
- Silver Wind
- Steel Wing
Most notable and possible best moves for Yanma
- Protect
- Rest
- Toxic
Common Effort Values for Yanma in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Yanma. Top rated Yanma Ruby/Sapphire movesets. You can find Yanma builds Ruby/Sapphire. Yanma movesets Ruby/Sapphire are listed here. VGC Yanma Competitive Movesets can be found here. Find various EV spreads, find the best nature for Yanma in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution