Competitive Information for Hypno [Sun/Moon]
Psychic
Abilities:
On switch-in, this Pokemon is alerted to the foes' move with the highest power.
This Pokemon cannot be made to flinch.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
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Movesets for Singles
Looking for a competitive moveset for Hypno? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Hypno, a dazzling Pokémon that excels with Psychic typing! It's to see Hypno show up as a Sun/Moon opponent. It is weak to Bug, Dark, and Ghost-typed attacks. Ready to elevate your game with Hypno's movesets? They're right below!
Item: Psychium Z / Fightinium Z
Ability: Insomnia
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Focus Punch
- Drain Punch
- Belly Drum
- Hypnosis / Zen Headbutt
Hypno is an interesting Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Belly Drum is a status move (Hypno loses 50% max hp; This also maximizes Hypno's attack stat).
♦ Hypnosis is a status move (causes the target to fall asleep).
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/kaa61
Item: Psychium Z / Shell Bell
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Foul Play
- Drain Punch / Brick Break
Hypno is a remarkable Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/kba61
Item: Psychium Z / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Tri Attack / Hyper Beam
- Shadow Ball
- Dazzling Gleam
Hypno is a stupendous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
♦ Hyper Beam is a special 150-base power Normal-type move (Hypno cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/kca61
Movesets for Doubles
Need a strong doubles moveset for Hypno? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Psychium Z / Shell Bell
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Foul Play
- Drain Punch / Brick Break
Hypno is a sensational Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/laa61
Item: Psychium Z / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Dazzling Gleam
- Tri Attack / Hyper Beam
- Shadow Ball
Hypno is a sensational Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
♦ Hyper Beam is a special 150-base power Normal-type move (Hypno cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lba61
Item: Darkinium Z
Ability: Insomnia
Nature: Docile
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Foul Play
- Barrier
- Substitute
- Wish
Hypno is an outstanding Defensive Trick Room. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Barrier is a status move (raises your Hypno's defense by 2 stages).
♦ Substitute is a status move (Hypno takes 1/4 its max hp to put in a substitute).
♦ Wish is a status move (next turn, 50% of your Hypno's max hp is restored).
Link (click to copy):
https://hohoushome.com/b/lca61
Movepool
Want to know what moves Hypno can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Hypno.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hypno can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Hypno
- Moves: Wish + Baton pass
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Flatter + Psych up
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Ally Switch, Bide, Endure, Magic Coat, Protect, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Thunder Wave, Toxic
Moves that boost Hypno's stats
- Barrier
- Belly Drum
- Calm Mind
- Curse
- Meditate
- Nasty Plot
- Power-Up Punch
- Rage
- Skull Bash
Most notable and possible best moves for Hypno
- Baton Pass
- Belly Drum
- Counter
- Drain Punch
- Focus Punch
- Hidden Power
- Hypnosis
- Light Screen
- Metronome
- Protect
- Reflect
- Rest
- Taunt
- Teleport
- Thief
- Toxic
- Zen Headbutt
Common Effort Values for Hypno in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Adamant Nature ( 252/252/0/0/4/0/ )
- Optimize Hypno's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Hypno. Top rated Hypno Sun/Moon movesets. You can find Hypno builds Sun/Moon. Hypno movesets Sun/Moon are listed here. VGC Hypno Competitive Movesets can be found here. Find various EV spreads, find the best nature for Hypno in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution