Competitive Information for Hypno [Sun/Moon]


Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Hypno? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Hypno is a remarkable Psychic-typed Pokemon. Hypno is a pretty standard Pokemon to see in Generation 7. Hypno is weak to Bug, Dark, and Ghost-typed attacks.
Item: Psychium Z / Fightinium Z
Ability: Insomnia
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Focus Punch
- Drain Punch
- Belly Drum
- Hypnosis / Zen Headbutt
Physical Sweeper Hypno (Popular/Trending)
Hypno is an interesting Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Belly Drum is a status move (Hypno loses 50% max hp; This also maximizes Hypno's attack stat).
♦ Hypnosis is a status move (causes the target to fall asleep).
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/hs10a61
Item: Psychium Z / Shell Bell
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Foul Play
- Drain Punch / Brick Break
Physical Sweeper Hypno (Insomnia)
Hypno is a remarkable Physical Sweeper. It is designed to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/hs11a61
Item: Psychium Z / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Tri Attack / Hyper Beam
- Shadow Ball
- Dazzling Gleam
Special Sweeper Hypno (Insomnia)
Hypno is a stupendous Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
♦ Hyper Beam is a special 150-base power Normal-type move (Hypno cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/hs12a61
Movesets for Doubles
What is a good doubles moveset for Hypno? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Item: Psychium Z / Shell Bell
Ability: Insomnia
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Psycho Cut / Zen Headbutt
- Double-Edge / Return
- Foul Play
- Drain Punch / Brick Break
Doubles Physical Sweeper Hypno (Insomnia)
Hypno is a sensational Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to flinch the target).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
♦ Drain Punch is a physical 75-base power Fighting-type move (Hypno recovers 50% of the damage dealt).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/hd10a61
Item: Psychium Z / Life Orb
Ability: Insomnia
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Synchronoise / Psychic
- Dazzling Gleam
- Tri Attack / Hyper Beam
- Shadow Ball
Doubles Special Sweeper Hypno (Insomnia)
Hypno is a sensational Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Hypno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
♦ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
♦ Hyper Beam is a special 150-base power Normal-type move (Hypno cannot move next turn).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/hd11a61
Item: Darkinium Z
Ability: Insomnia
Nature: Docile
EVs: 252 Hp / 252 Def / 4 SpD
Moveset:
- Foul Play
- Barrier
- Substitute
- Wish
Defensive Trick Room Hypno (Insomnia)
Hypno is an outstanding Defensive Trick Room. With Insomnia, Hypno cannot fall asleep. gaining this ability while asleep cures it.
♦ Barrier is a status move (raises your Hypno's defense by 2 stages).
♦ Substitute is a status move (Hypno takes 1/4 its max hp to put in a substitute).
♦ Wish is a status move (next turn, 50% of your Hypno's max hp is restored).
Link (click to copy):
https://hohoushome.com/b/hd12a61
Movepool
Wondering what moves can Hypno learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Hypno can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Hypno
- Moves: Wish + Baton pass
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Flatter + Psych up
- Moves: Belly drum + Rest
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Bide, Endure, Protect, Magic Coat, Snatch, Ally Switch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic, Hypnosis
Moves that boost Hypno's stats
- Barrier
- Belly Drum
- Calm Mind
- Curse
- Meditate
- Nasty Plot
- Power-Up Punch
- Rage
- Skull Bash
Most notable and possible best moves for Hypno
- Baton Pass
- Belly Drum
- Counter
- Drain Punch
- Focus Punch
- Hypnosis
- Light Screen
- Metronome
- Protect
- Reflect
- Rest
- Taunt
- Teleport
- Thief
- Toxic
- Zen Headbutt
Common Effort Values for Hypno in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Adamant Nature ( 252/252/0/0/4/0/ )
- Optimize Hypno's EV spread for Pokemon Sun and Moon
Related Videos
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Here are the best movesets for Hypno. Top rated Hypno Sun/Moon movesets. You can find Hypno builds Sun/Moon. Hypno movesets Sun/Moon are listed here. VGC Hypno Competitive Movesets can be found here. Find various EV spreads, find the best nature for Hypno in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution