Competitive Information for Poliwrath [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Poliwrath poliwrath
Base Stats for Poliwrath

Water / Fighting

Abilities:
DampDamp: Prevents Explosion/Mind Blown/Self-Destruct/Aftermath while this Pokemon is active.
,
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
Water AbsorbWater Absorb: This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

Weakness Chart for Water/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
  
2x
2x
  
0.5x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
2x
0.5x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PoliwrathVisit Serebii's Pokedex for location, breeding, and other game details about PoliwrathVisit Bulbapedia for more information about PoliwrathVisit Pikalytics for competitive usage stats on Poliwrath

Movesets for Singles


What is a good competitive moveset for Poliwrath? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Poliwrath in Pokemon Sun/Moon:

Garchomp-MegaMuk-AlolaSwellowSwampertMagnezonePolitoedPelipperVenusaur-MegaKingdraHypnoMeowsticArbok


Poliwrath is an astounding Water and Fighting-typed Pokemon. Poliwrath are common Pokemon to see in the SM metagame. Poliwrath is weak to Electric, Fairy, Flying, Grass, and Psychic-typed attacks.


Species: Poliwrath
Item: Leftovers / Assault Vest
Ability: Water Absorb
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 Def
Moveset:
- Earthquake
- Waterfall / Dive
- Bulk Up / Brick Break
- Rest

Physical Tank Poliwrath (Analytic)

Poliwrath is a fabulous Physical Tank. It's primary goal is to take a considerable amount of physical hits while dealing some decent damage. Leftovers are always a great recovery option to ensure Poliwrath last longer regaining it's it's health points every turn. With Water Absorb, Poliwrath heals 1/4 of its max hp when hit by water moves; water immunity.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Bulk Up is a status move (raises your Poliwrath's attack and defense by 1 stage).
Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
Rest is a status move (Poliwrath sleeps 2 turns and restores hp and status).




Species: Poliwrath
Item: Leftovers / Assault Vest
Ability: Water Absorb
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 160 SpA / 96 Spe
Moveset:
- Belly Drum
- Bulk Up
- Counter
- Rest

Physical Sweeper Poliwrath (Analytic)

Poliwrath is an awesome Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Leftovers are always a great recovery option to ensure Poliwrath last longer regaining it's stamina every turn. With Water Absorb, Poliwrath heals 1/4 of its max hp when hit by water moves; water immunity.

Belly Drum is a status move (Poliwrath loses 50% max hp; This also maximizes Poliwrath's attack stat).
Bulk Up is a status move (raises your Poliwrath's attack and defense by 1 stage).
Counter is a physical STAB-boosted 0-base power Fighting-type move (if hit by physical attack, returns double damage).
Rest is a status move (Poliwrath sleeps 2 turns and restores hp and status).




Species: Poliwrath
Item: Waterium Z / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Waterfall
- Double-Edge / Return
- Brick Break / Wake-Up Slap
- Earthquake

Physical Sweeper Poliwrath (Swift Swim)

Poliwrath is a marvelous Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Life Orb boosts the power of Poliwrath's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Poliwrath's speed is doubled.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
Wake-Up Slap is a physical STAB-boosted 70-base power Fighting-type move (power doubles if target is asleep, and wakes it).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).




Species: Poliwrath
Item: Leftovers
Ability: Water Absorb
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 4 Atk / 252 SpD
Moveset:
- Bulk Up
- Sleep Talk
- Rest
- Waterfall

Poliwrath Special Wall (This Is A Brain On Drugs)

Poliwrath is an interesting Special Wall. This moveset is designed to take a great amount of hits from special attacks while dealing some decent damage. Leftovers are always a great recovery option to ensure Poliwrath last longer regaining it's life every turn. With Water Absorb, Poliwrath heals 1/4 of its max hp when hit by water moves; water immunity.

Bulk Up is a status move (raises your Poliwrath's attack and defense by 1 stage).
Sleep Talk is a status move (Poliwrath must be asleep. uses another known move).
Rest is a status move (Poliwrath sleeps 2 turns and restores hp and status).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).



Movesets for Doubles


What is a good doubles moveset for Poliwrath? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Poliwrath in Pokemon Sun/Moon:

Garchomp-MegaMuk-AlolaSwellowSwampertMagnezonePolitoedPelipperVenusaur-MegaKingdraHypnoMeowsticArbok


Species: Poliwrath
Item: Groundium Z / Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Rock Slide
- Waterfall
- Double-Edge

Doubles Physical Sweeper Poliwrath (Swift Swim)

Poliwrath is a pretty decent Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Poliwrath's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Poliwrath's speed is doubled.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon; Note: Earthquake does double damage on Pokemon using dig).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).



Movepool


Wondering what moves can Poliwrath learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud Bomb
65
85%
10
30% chance to lower the target's accuracy by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psywave
--
100%
15
Random damage equal to 0.5x-1.5x user's level.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Vacuum Wave
40
100%
30
Usually goes first.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Circle Throw
60
90%
10
Forces the target to switch to a random ally.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Dual Chop
40
90%
15
Hits 2 times in one turn.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Ball
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Ice Punch
75
100%
15
10% chance to freeze the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Poison Jab
80
100%
20
30% chance to poison the target.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Climb
90
85%
20
20% chance to confuse the target.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Submission
80
80%
20
Has 1/4 recoil.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
60
100%
25
If the user has no item, it steals the target's.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Wake-Up Slap
70
100%
10
Power doubles if target is asleep, and wakes it.
Waterfall
80
100%
15
20% chance to flinch the target.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Belly Drum
--
--
10
User loses 50% max HP. Maximizes Attack.
Bulk Up
--
--
20
Raises the user's Attack and Defense by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Metronome
--
--
10
Picks a random move.
Mimic
--
--
10
The last move the target used replaces this one.
Mind Reader
--
--
5
User's next move will not miss the target.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Kiss
--
75%
10
Causes the target to become confused.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Poliwrath can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Poliwrath

Create a build


Have an idea in mind for Poliwrath that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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