Competitive Information for Poliwhirl [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Poliwhirl poliwhirl
Base Stats for Poliwhirl

Water

Abilities:
DampDamp: Prevents Explosion/Mind Blown/Self-Destruct/Aftermath while this Pokemon is active.
,
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.
,
Water AbsorbWater Absorb: This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Poliwhirl? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Poliwhirl is a phenomenal Water-typed Pokemon. Poliwhirl is not a Pokemon anyone usually expects sees on the battlefield. Poliwhirl's only type-related weaknesses are Electric and Grass.


Species: Poliwhirl
Item: Waterium Z / Eviolite
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 168 Hp / 252 Atk / 88 SpD
Moveset:
- Waterfall / Dive
- Ice Punch / Double-Edge
- Earthquake / Bulldoze
- Brick Break / Wake-Up Slap

Physical Sweeper Poliwhirl (Swift Swim)

Poliwhirl is a marvelous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Poliwhirl is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Poliwhirl's speed is doubled during rainy weather. Ice Punch was added to provide additional threat coverage.

Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Wake-Up Slap is a physical 70-base power Fighting-type move (power doubles if target is asleep, and wakes it).



Species: Poliwhirl
Item: Waterium Z / Eviolite
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 168 Hp / 252 SpA / 88 SpD
Moveset:
- Surf / Scald
- Psychic / Psywave
- Ice Beam / Icy Wind
- Round / Snore

Special Sweeper Poliwhirl (Swift Swim)

Poliwhirl is a wonderful Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Poliwhirl is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Poliwhirl's speed is doubled during rainy weather.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psywave is a special 0-base power Psychic-type move (random damage equal to 0.5x-1.5x Poliwhirl's level).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Poliwhirl must be asleep. 30% chance to flinch target).



Species: Poliwhirl
Item: Sitrus Berry
Ability: Water Absorb
Nature: Careful (+SpD, -SpA)
EVs: 252 Hp / 104 Def / 152 SpD
Moveset:
- Brick Break
- Belly Drum
- Waterfall
- Earthquake

Poliwhirl Double Wall (This Is A Brain)

Poliwhirl is a phenomenal Double Wall. It was designed to have enough defenses and bulk to take both physical and special hits. With Water Absorb, Poliwhirl heals 1/4 of its max hp when hit by water moves; water immunity.

Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Belly Drum is a status move (Poliwhirl loses 50% max hp; This also maximizes Poliwhirl's attack stat).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).


Movesets for Doubles


What is a good doubles moveset for Poliwhirl? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Poliwhirl
Item: Groundium Z / Eviolite
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
EVs: 168 Hp / 252 Atk / 88 SpD
Moveset:
- Earthquake / Bulldoze
- Ice Punch / Double-Edge
- Waterfall / Dive
- Brick Break / Wake-Up Slap

Doubles Physical Sweeper Poliwhirl (Swift Swim)

Poliwhirl is a decent Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Poliwhirl is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Poliwhirl's speed is doubled during rainy weather. Ice Punch was added to provide additional threat coverage.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Waterfall is a physical STAB-boosted 80-base power Water-type move (20% chance to flinch the target).
Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
Wake-Up Slap is a physical 70-base power Fighting-type move (power doubles if target is asleep, and wakes it).



Species: Poliwhirl
Item: Waterium Z / Eviolite
Ability: Swift Swim
Nature: Modest (+SpA, -Atk)
EVs: 168 Hp / 252 SpA / 88 SpD
Moveset:
- Surf / Bubble
- Icy Wind / Ice Beam
- Psychic / Psywave
- Round / Snore

Doubles Special Sweeper Poliwhirl (Swift Swim)

Poliwhirl is a remarkable Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Poliwhirl is not a Pokemon anyone usually expects sees on the battlefield until it was realized Eviolite would make it quite viable. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Swift Swim, Poliwhirl's speed is doubled during rainy weather.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Bubble is a special STAB-boosted 40-base power Water-type move (10% chance to lower the foes speed by 1 stage).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Psywave is a special 0-base power Psychic-type move (random damage equal to 0.5x-1.5x Poliwhirl's level).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Poliwhirl must be asleep. 30% chance to flinch target).


Movepool


Wondering what moves can Poliwhirl learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bubble
40
100%
30
10% chance to lower the foe(s) Speed by 1.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Hydro Pump
110
80%
5
No additional effect.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mud Bomb
65
85%
10
30% chance to lower the target's accuracy by 1.
Mud Shot
55
95%
15
100% chance to lower the target's Speed by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Psywave
--
100%
15
Random damage equal to 0.5x-1.5x user's level.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Double-Edge
120
100%
15
Has 33% recoil.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Ball
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Ice Punch
75
100%
15
10% chance to freeze the target.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Rage
20
100%
20
Raises the user's Attack by 1 if hit during use.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Strength
80
100%
15
No additional effect.
Submission
80
80%
20
Has 1/4 recoil.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
60
100%
25
If the user has no item, it steals the target's.
Wake-Up Slap
70
100%
10
Power doubles if target is asleep, and wakes it.
Waterfall
80
100%
15
20% chance to flinch the target.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Belly Drum
--
--
10
User loses 50% max HP. Maximizes Attack.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Encore
--
100%
5
Target repeats its last move for its next 3 turns.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Metronome
--
--
10
Picks a random move.
Mimic
--
--
10
The last move the target used replaces this one.
Mind Reader
--
--
5
User's next move will not miss the target.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Kiss
--
75%
10
Causes the target to become confused.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.

Combo List


These are a list of several common move combinations Poliwhirl can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Poliwhirl

Create a build


Have an idea in mind for Poliwhirl that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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