Competitive Information for Machop [Sun/Moon]
Fighting
Abilities:
If this Pokemon is statused, its Attack is 1.5x; ignores burn halving physical damage.
Every move used by or against this Pokemon will always hit.
If this Pokemon flinches, its Speed is raised by 1 stage.
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Movesets for Singles
Looking for a competitive moveset for Machop? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Machop, a dazzling Pokémon known for its Fighting typing! Machop is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. It is weak to Fairy, Flying, and Psychic-typed attacks. Check out the movesets listed below to learn more about Machop's strategies.
Item: Flame Orb / Fightinium Z
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Facade / Double-Edge
- Earthquake
- Detect / Protect
Machop is a fabulous Physical Sweeper. It was designed to take down the opponent's team with brute physical power. Flame Orb will burn Machop at the end of the turn which will activate Machop's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machop is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machop a sweet boost.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Machop is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Detect is a status move (prevents moves from affecting your Machop this turn).
♦ Protect is a status move (prevents moves from affecting your Machop this turn).
Link (click to copy):
https://hohoushome.com/b/kaa42
Item: Fightinium Z / Shell Bell
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Double-Edge / Return
- Earthquake
- Knock Off
Machop is a stupendous Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. With Steadfast, if Machop flinches its speed is raised by 1 stage.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Link (click to copy):
https://hohoushome.com/b/kba42
Movesets for Doubles
Need a strong doubles moveset for Machop? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Flame Orb / Fightinium Z
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Knock Off / Facade
- Detect / Protect
Machop is an awesome Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Flame Orb will burn Machop at the end of the turn which will activate Machop's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machop is statused its attack is 1.5x; ignores burn halving physical damage. Knock Off was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machop a sweet boost.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Machop is burn/poison/paralyzed).
♦ Detect is a status move (prevents moves from affecting your Machop this turn).
♦ Protect is a status move (prevents moves from affecting your Machop this turn).
Link (click to copy):
https://hohoushome.com/b/laa42
Item: Fightinium Z / Life Orb
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Rock Slide
- Knock Off / Double-Edge
Machop is an interesting Physical Sweeper. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Machop's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Steadfast, if Machop flinches its speed is raised by 1 stage. Knock Off was added to provide additional threat coverage.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/lba42
Movepool
Want to know what moves Machop can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Machop.
Damage Modifiers:
Combo List
These are a list of several common move combinations Machop can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Machop
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Guts + Item: Flame orb
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- OHKO Combo - Ability: No Guard + Move: Fissure
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Bide, Detect, Endure, Helping Hand, Protect, Quick Guard, Bullet Punch, Vacuum Wave
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Machop's stats
- Bulk Up
- Curse
- Meditate
- Power-Up Punch
- Rage
- Skull Bash
- Work Up
Most notable and possible best moves for Machop
- Earthquake
- Hidden Power
- Knock Off
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Machop in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Machop. Top rated Machop Sun/Moon movesets. You can find Machop builds Sun/Moon. Machop movesets Sun/Moon are listed here. VGC Machop Competitive Movesets can be found here. Find various EV spreads, find the best nature for Machop in Sun/Moon along with competitive movesets. Basic info and Movesets for Machoke evolution