Competitive Information for Machop [Sword/Shield]


Fighting
Abilities:
Movesets for Singles
What is a good competitive moveset for Machop? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Machop is an awesome Fighting-typed Pokemon. Machop is not a Pokemon anyone usually expects sees on the battlefield. Machop is weak to Fairy, Flying, and Psychic-typed attacks.
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Facade / Double-Edge
- Earthquake
- Detect / Protect
Physical Sweeper Machop (Guts)
Machop is a spectacular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Flame Orb will burn Machop at the end of the turn which will activate Machop's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machop is statused its attack is 1.5x; ignores burn halving physical damage. Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machop a sweet boost.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Machop is burn/poison/paralyzed).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Detect is a status move (prevents moves from affecting your Machop this turn).
♦ Protect is a status move (prevents moves from affecting your Machop this turn).
Item: Shell Bell / Eject Pack
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Double-Edge / Body Slam
- Earthquake
- Knock Off
Physical Sweeper Machop (Steadfast)
Machop is a wonderful Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. With Steadfast, if Machop flinches its speed is raised by 1 stage.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
♦ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Movesets for Doubles
What is a good doubles moveset for Machop? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Flame Orb / Eject Pack
Ability: Guts
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Knock Off / Facade
- Detect / Protect
Doubles Physical Sweeper Machop (Guts)
Machop is a notable Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Flame Orb will burn Machop at the end of the turn which will activate Machop's Guts ability. Use Detect or Protect to help guarantee the Orb activates on your first turn. With Guts, if Machop is statused its attack is 1.5x; ignores burn halving physical damage. Knock Off was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction. Combine that with Guts to seriously give Machop a sweet boost.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Machop is burn/poison/paralyzed).
♦ Detect is a status move (prevents moves from affecting your Machop this turn).
♦ Protect is a status move (prevents moves from affecting your Machop this turn).
Item: Eject Pack / Choice Band
Ability: Steadfast
Nature: Adamant (+Atk, -SpA)
EVs: 56 Hp / 252 Atk / 40 Def / 160 SpD
Moveset:
- Close Combat / Brick Break
- Earthquake / Bulldoze
- Rock Slide
- Knock Off / Double-Edge
Doubles Physical Sweeper Machop (Steadfast)
Machop is a stupendous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Machop's physical moves by 1.5x at the cost of locking you into the first move you pick. With Steadfast, if Machop flinches its speed is raised by 1 stage. Knock Off was added to provide additional threat coverage.
♦ Brick Break is a physical STAB-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
♦ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
♦ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Movepool
Wondering what moves can Machop learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Machop can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Machop
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Substitute + Reversal
- Ability: Guts + Item: Flame Orb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- OHKO Combo - Ability: No Guard + Move: Fissure
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Detect, Endure, Protect, Helping Hand, Bullet Punch, Vacuum Wave, Quick Guard
- Moves that Break Screens: Brick Break
Most notable and possible best moves for Machop
- Protect
- Rest
Common Effort Values for Machop in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Machop's EV spread for Pokemon Sword and Shield
Related Videos
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