Competitive Information for Meowth [Sun/Moon]
Normal
Abilities:
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
This Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
While this Pokemon is active, it prevents opposing Pokemon from using their Berries.
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Movesets for Singles
Looking for a competitive moveset for Meowth? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Meowth, the first-rate Normal-typed Pokémon! Meowth is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Fighting. Curious about Meowth's movesets? Check our suggestions listed below!
Item: Normalium Z / Focus Sash
Ability: Technician
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Foul Play / Knock Off
- Shadow Claw
- Seed Bomb
When it comes to single battles, Meowth shines as a wonderful Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Meowth from being one-shotted and allowing it to atleast use a crucial move when brought out. With Technician, Meowth's moves of 60 or less power get boosted by 1.5x power. With a Normalium Z equipped to it, if Meowth has a normal move, this item allows it to use a normal z-move.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Seed Bomb is a physical 80-base power Grass-type move that deals a substantial amount of damage.
Link (click to copy):
https://hohoushome.com/b/kaa34
Item: Normalium Z / Focus Sash
Ability: Technician
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Hidden Power
- Petal Dance
- Foul Play / Dark Pulse
- Thunderbolt
Meowth makes an an exquisite Special Sweeper in single battles. It's designed to crush rivals using potent special moves. Focus Sash helps protect Meowth from being one-shotted and allowing it to atleast use a crucial move when brought out. With Technician, Meowth's moves of 60 or less power get boosted by 1.5x power. With a Normalium Z equipped to it, if Meowth has a normal move, this item allows it to use a normal z-move.
◆ Hidden Power is a special STAB-boosted 60-base power Normal-type move (varies in type based on your Meowth's ivs).
◆ Petal Dance is a special 120-base power Grass-type move (lasts 2-3 turns. Confuses your Meowth afterwards).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/kba34
Item: Life Orb
Ability: Technician
Nature: Brave (+Atk, -Spe)
EVs: 160 Hp / 252 Def / 95 SpD
Moveset:
- Knock Off
- Fake Out
- Thief
- Screech
Meowth proves to be a superior Double Wall for single battles. It's designed to balance defenses for both physical and special attacks. Life Orb boosts the power of Meowth's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Technician, Meowth's moves of 60 or less power get boosted by 1.5x power. In this case it would boosts Fake Out and Thief.
◆ Fake Out is a physical STAB-boosted priority-increased 40-base power Normal-type move (hits first. First turn out only. 100% flinch chance).
◆ Thief is a physical 60-base power Dark-type move (if your Meowth has no item, it steals the target's).
◆ Screech is a status move (lowers the target's defense by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kca34
Movesets for Doubles
Need a strong doubles moveset for Meowth? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Normalium Z / Focus Sash
Ability: Technician
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Double-Edge / Return
- Foul Play / Knock Off
- Shadow Claw
- Seed Bomb
Taking on double battles? Meowth is a distinguished Physical Sweeper. It's goal is to crush rivals using lethal physical moves. Focus Sash helps protect Meowth from being one-shotted and allowing it to atleast use a crucial move when brought out. With Technician, Meowth's moves of 60 or less power get boosted by 1.5x power. With a Normalium Z equipped to it, if Meowth has a normal move, this item allows it to use a normal z-move.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Seed Bomb is a physical 80-base power Grass-type move that deals a good amount of damage.
Link (click to copy):
https://hohoushome.com/b/laa34
Item: Normalium Z / Focus Sash
Ability: Technician
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Hidden Power
- Icy Wind
- Petal Dance
- Foul Play / Dark Pulse
Prepare for double battles with Meowth as a sensational Special Sweeper. It attempts to crush rivals using brute special power. Focus Sash helps protect Meowth from being one-shotted and allowing it to atleast use a crucial move when brought out. With Technician, Meowth's moves of 60 or less power get boosted by 1.5x power. In this case it would boosts Hidden Power and Icy Wind. With a Normalium Z equipped to it, if Meowth has a normal move, this item allows it to use a normal z-move.
◆ Hidden Power is a special STAB-boosted 60-base power Normal-type move (varies in type based on your Meowth's ivs).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Petal Dance is a special 120-base power Grass-type move (lasts 2-3 turns. Confuses your Meowth afterwards).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/lba34
Movepool
Want to know what moves Meowth can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Meowth.
Damage Modifiers:
Combo List
These are a list of several common move combinations Meowth can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Meowth
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Endure + Flail
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves boosted by Technician: Icy Wind (BP: 55), Aerial Ace (BP: 60), Feint Attack (BP: 60), Shock Wave (BP: 60), Swift (BP: 60), Assurance (BP: 60), Bite (BP: 60), Covet (BP: 60), Echoed Voice (BP: 40), Fake Out (BP: 40), Feint (BP: 30), Hidden Power (BP: 60), Mud-Slap (BP: 20), Pay Day (BP: 40), Payback (BP: 50), Rage (BP: 20), Round (BP: 60), Scratch (BP: 40), Snore (BP: 50), Thief (BP: 60), Water Gun (BP: 40), Water Pulse (BP: 60), Fury Swipes (BP: 18), Cut (BP: 50)
- Moves with Priority: Bide, Detect, Endure, Protect, Snatch, Fake Out, Feint
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Meowth's stats
- Amnesia
- Curse
- Defense Curl
- Hone Claws
- Nasty Plot
- Rage
- Skull Bash
- Work Up
Most notable and possible best moves for Meowth
- Fake Out
- Hidden Power
- Knock Off
- Protect
- Rest
- Taunt
- Toxic
- U-turn
Common Effort Values for Meowth in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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