Competitive Information for Numel [Sun/Moon]
Fire / Ground
Abilities:
This Pokemon cannot be infatuated or taunted.
This Pokemon cannot be confused.
When one of this Pokemon's stat stages is raised or lowered, the amount is doubled.

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Movesets for Singles
Looking for a competitive moveset for Numel? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Numel, a spectacular Pokémon boasting Fire and Ground attributes. Numel is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). Its only type-related weaknesses are Ground and Water. Delve into Numel's movesets below and strategize for victory!
Item: Groundium Z / Passho Berry
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Earthquake / Bulldoze
- Double-Edge / Return
- Iron Head / Heavy Slam
- Flame Charge
Numel stands out as an incredible Physical Sweeper in single battles. The purpose of this moveset is to overwhelm foes with destructive physical moves. With Oblivious, Numel cannot be infatuated or taunted. With a Groundium Z equipped to it, if Numel has a ground move, this item allows it to use a ground z-move. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Numel than the target).
◆ Flame Charge is a physical STAB-boosted 50-base power Fire-type move (100% chance to raise your Numel's speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kaa142
Item: Firium Z / Passho Berry
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Earth Power / Mud-Slap
- Ancient Power
- Hidden Power / Round
Numel proves to be a notable Special Sweeper for single battles. It is meant to overwhelm foes with powerful special moves. With Oblivious, Numel cannot be infatuated or taunted. With a Firium Z equipped to it, if Numel has a fire move, this item allows it to use a fire z-move. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud-Slap is a special STAB-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hidden Power is a special 60-base power Normal-type move (varies in type based on your Numel's ivs).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/kba142
Item: Leftovers
Ability: Simple
Nature: Modest (+SpA, -Atk)
EVs: 26 Hp / 242 SpA / 240 Spe
IVs: 0 Atk
Moveset:
- Earth Power
- Heat Wave
- Sunny Day
- Fire Blast
Taking on single battles? Numel is a decent Special Sweeper. This moveset is designed to overwhelm foes with brute special moves. Leftovers are always a great recovery option to ensure Numel last longer regaining it's healthiness every turn. With Simple, when one of Numel's stat stages is raised or lowered the amount is doubled.
◆ Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
◆ Sunny Day is a status move (for 5 turns, intense sunlight powers fire moves).
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kca142
Movesets for Doubles
Need a strong doubles moveset for Numel? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Groundium Z / Passho Berry
Ability: Oblivious
Nature: Adamant (+Atk, -SpA)
EVs: 96 Hp / 252 Atk / 100 Def / 60 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide / Rock Tomb
- Double-Edge / Return
- Iron Head / Heavy Slam
Numel stands out as a prestigious Physical Sweeper in double battles. This moveset design focuses to crush rivals using lethal physical moves. With Oblivious, Numel cannot be infatuated or taunted. With a Groundium Z equipped to it, if Numel has a ground move, this item allows it to use a ground z-move. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Heavy Slam is a physical 0-base power Steel-type move (more power the heavier your Numel than the target).
Link (click to copy):
https://hohoushome.com/b/laa142
Item: Firium Z / Passho Berry
Ability: Oblivious
Nature: Modest (+SpA, -Atk)
EVs: 96 Hp / 100 Def / 252 SpA / 60 SpD
IVs: 0 Atk
Moveset:
- Heat Wave / Lava Plume
- Earth Power / Mud-Slap
- Ancient Power
- Hidden Power / Round
When it comes to double battles, Numel shines as a remarkable Special Sweeper. It is meant to overwhelm foes with formidable special moves. With Oblivious, Numel cannot be infatuated or taunted. With a Firium Z equipped to it, if Numel has a fire move, this item allows it to use a fire z-move. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Lava Plume is a special STAB-boosted 80-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Earth Power is a special STAB-boosted 90-base power Ground-type move (10% chance to lower the target's special defense by 1 stage).
◆ Mud-Slap is a special STAB-boosted 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hidden Power is a special 60-base power Normal-type move (varies in type based on your Numel's ivs).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/lba142
Movepool
Want to know what moves Numel can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Numel.
Damage Modifiers:
Combo List
These are a list of several common move combinations Numel can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Numel
- Moves: Defense curl + Rollout
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Yawn + Protect
- Moves: Stockpile + Spit up
- Moves: Stockpile + Swallow
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect
- Moves that inflict status: Yawn, Will-O-Wisp, Toxic
Moves that boost Numel's stats
- Amnesia
- Ancient Power
- Curse
- Defense Curl
- Flame Charge
- Growth
- Howl
- Stockpile
Most notable and possible best moves for Numel
- Earthquake
- Howl
- Protect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Numel in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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