Competitive Information for Roserade [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Roserade roserade
Base Stats for Roserade

Grass / Poison

Abilities:
Poison PointPoison Point: 30% chance a Pokemon making contact with this Pokemon will be poisoned.
,
Natural CureNatural Cure: This Pokemon has its major status condition cured when it switches out.
,
TechnicianTechnician: This Pokemon's moves of 60 power or less have 1.5x power. Includes Struggle.


Evolutions / Family:
Budew
Roselia
Roserade

Weakness Chart for Grass/Poison-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
0.5x
0.5x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
  
2x
  
  
2x
  
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for RoseradeVisit Serebii's Pokedex for location, breeding, and other game details about RoseradeVisit Bulbapedia for more information about RoseradeVisit Pikalytics for competitive usage stats on Roserade

Movesets for Singles


What is a good competitive moveset for Roserade? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Roserade in Pokemon Sun/Moon:

ZapdosMetagrossBlacephalonBreloomAerodactyl-MegaGarchompStaraptorMiloticTogekissLucarioSpiritombSwampert


Roserade is an interesting Grass and Poison-typed Pokemon. It's almost common to find yourself dealing with Roserade when battling in the 7th generation meta. Roserade is weak to Fire, Flying, Ice, and Psychic-typed attacks.


Species: Roserade
Item: Choice Scarf / Black Sludge
Ability: Technician
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Leaf Storm / Giga Drain
- Sludge Bomb / Toxic Spikes
- Leech Seed
- Spikes

Special Sweeper Roserade (Analytic)

Roserade is a marvelous Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Scarf will increase Roserade's speed by 1.5x but will lock you into the first move you pick. With Technician, Roserade's moves of 60 power or less have 1.5x power. includes struggle.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Roserade's special attack by 2 stages).
Giga Drain is a special STAB-boosted 75-base power Grass-type move (Roserade recovers 50% of the damage dealt).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Toxic Spikes is a status move (poisons grounded foes on switch-in. max 2 layers).
Leech Seed is a status move (1/8 of target's hp is restored to Roserade every turn).
Spikes is a status move (hurts grounded foes on switch-in. max 3 layers).




Species: Roserade
Item: Grassium Z / Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Petal Dance / Leaf Storm
- Sludge Bomb / Venoshock
- Dazzling Gleam
- Shadow Ball

Special Sweeper Roserade (Natural Cure)

Roserade is pretty popular Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Roserade from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Roserade's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Roserade has its major status condition cured when it switches out.

Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Roserade afterwards).
Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Roserade's special attack by 2 stages).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).




Species: Roserade
Item: Shell Bell
Ability: Natural Cure
Nature: Quiet (+SpA, -Spe)
EVs: 199 Hp / 199 SpA / 112 SpD
Moveset:
- Leaf Storm
- Energy Ball
- Extrasensory
- Growth

Roserade Special Tank (A Rose By Any Name)

Roserade is a phenomenal Special Tank. It's designed to take a large amount of hits from special attacks while dealing some decent damage. With Natural Cure, Roserade has its major status condition cured when it switches out.

Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Roserade's special attack by 2 stages).
Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
Growth is a status move (raises Roserade's attack and special attack by 1 stage; 2 in sun).



Movesets for Doubles


What is a good doubles moveset for Roserade? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Roserade in Pokemon Sun/Moon:

ZapdosMetagrossBlacephalonBreloomAerodactyl-MegaGarchompStaraptorMiloticTogekissLucarioSpiritombSwampert


Species: Roserade
Item: Grassium Z / Life Orb
Ability: Natural Cure
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Petal Dance / Leaf Storm
- Dazzling Gleam
- Sludge Bomb / Venoshock
- Shadow Ball

Doubles Special Sweeper Roserade (Natural Cure)

Roserade is a remarkable Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Roserade from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Roserade's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Natural Cure, Roserade has its major status condition cured when it switches out.

Petal Dance is a special STAB-boosted 120-base power Grass-type move (lasts 2-3 turns. confuses your Roserade afterwards).
Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Roserade's special attack by 2 stages).
Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. hits adjacent foes).
Sludge Bomb is a special STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Venoshock is a special STAB-boosted 65-base power Poison-type move (power doubles if the target is poisoned).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Roserade learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
25
User recovers 50% of the damage dealt.
Dazzling Gleam
80
100%
10
No additional effect. Hits adjacent foes.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Extrasensory
80
100%
20
10% chance to flinch the target.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Leaf Storm
130
90%
5
Lowers the user's Sp. Atk by 2.
Magical Leaf
60
--
20
This move does not check accuracy.
Mega Drain
40
100%
15
User recovers 50% of the damage dealt.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Petal Dance
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Venoshock
65
100%
10
Power doubles if the target is poisoned.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Covet
60
100%
25
If the user has no item, it steals the target's.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
40
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Petal Blizzard
90
100%
15
No additional effect. Hits adjacent Pokemon.
Pin Missile
25
95%
20
Hits 2-5 times in one turn.
Poison Jab
80
100%
20
30% chance to poison the target.
Poison Sting
15
100%
35
30% chance to poison the target.
Power Whip
120
85%
10
No additional effect.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Aromatherapy
--
--
5
Cures the user's party of all status conditions.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Cotton Spore
--
100%
40
Lowers the target's Speed by 2.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grass Whistle
--
55%
15
Causes the target to fall asleep.
Grassy Terrain
--
--
10
5 turns. Grounded: +Grass power, +1/16 max HP.
Growth
--
--
20
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Mimic
--
--
10
The last move the target used replaces this one.
Mind Reader
--
--
5
User's next move will not miss the target.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Nightmare
--
100%
15
A sleeping target is hurt by 1/4 max HP per turn.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Sweet Kiss
--
75%
10
Causes the target to become confused.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 2.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Toxic Spikes
--
--
20
Poisons grounded foes on switch-in. Max 2 layers.
Venom Drench
--
100%
20
Lowers Atk/Sp. Atk/Speed of poisoned foes by 1.
Water Sport
--
--
15
For 5 turns, Fire-type attacks have 1/3 power.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Roserade can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Roserade

Create a build


Have an idea in mind for Roserade that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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