Competitive Information for Victini [Sun/Moon]
Psychic / Fire
Abilities:
This Pokemon and its allies' moves have their accuracy multiplied by 1.1.
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Movesets for Singles
Looking for a competitive moveset for Victini? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
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Meet Victini, the high-quality Pokémon of Psychic and Fire types! Victini is a common Pokémon to see in the SM metagame. It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Discover how Victini excels in battles with the movesets provided below.
Item: Normalium Z / Metronome
Ability: Victory Star
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- V-create
- Bolt Strike
- U-turn
- Celebrate
In single battles, Victini is known as a prestigious Physical Sweeper. This moveset is formulated to overwhelm foes with brute physical attacks. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Normalium Z equipped to it, if Victini has a normal move, this item allows it to use a normal z-move. With a Metronome equipped to it, damage of moves used on consecutive turns is increased. Max 2x after 5 turns.
◆ Bolt Strike is a physical 130-base power Electric-type move (20% chance to paralyze the target).
◆ U-turn is a physical 70-base power Bug-type move (Victini switches out after damaging the target).
◆ Celebrate is a status move (no competitive use).
Link (click to copy):
https://hohoushome.com/b/kaa1ee
Item: Normalium Z / Metronome
Ability: Victory Star
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Focus Blast / Final Gambit
- Searing Shot
- Stored Power
- Celebrate
Prepare for single battles with Victini as a unforgettable Special Sweeper. This setup is intended to take down the opponent's team with potent special power. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Normalium Z equipped to it, if Victini has a normal move, this item allows it to use a normal z-move. With a Metronome equipped to it, damage of moves used on consecutive turns is increased. Max 2x after 5 turns.
◆ Final Gambit is a special 0-base power Fighting-type move (does damage equal to your Victini's hp. Victini faints).
◆ Searing Shot is a special STAB-boosted 100-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Stored Power is a special STAB-boosted 20-base power Psychic-type move (+ 20 power for each of your Victini's stat boosts).
◆ Celebrate is a status move (no competitive use).
Link (click to copy):
https://hohoushome.com/b/kba1ee
Item: Firium Z / Shell Bell
Ability: Victory Star
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- V-create / Flare Blitz
- Double-Edge / Return
- Zen Headbutt
- Fusion Bolt / Wild Charge
Dominating single battles, Victini is a acclaimed Physical Sweeper. This moveset design focuses to take down the opponent's team with lethal physical moves. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Firium Z equipped to it, if Victini has a fire move, this item allows it to use a fire z-move.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Fusion Bolt is a physical 100-base power Electric-type move (power doubles if used after fusion flare this turn).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/kca1ee
Item: Firium Z / Life Orb
Ability: Victory Star
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Overheat / Searing Shot
- Psychic / Psyshock
- Energy Ball
- Thunderbolt
When it comes to single battles, Victini shines as a exalted Special Sweeper. This moveset is designed to overwhelm foes with heavy-hitting special power. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Firium Z equipped to it, if Victini has a fire move, this item allows it to use a fire z-move.
◆ Searing Shot is a special STAB-boosted 100-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/kda1ee
Item: Life Orb
Ability: Victory Star
Nature: Hardy
EVs: 29 Hp / 240 Atk / 241 SpA
Moveset:
- Flare Blitz / Final Gambit
- Fire Blast / Charge Beam
- Psychic / Return
- Bounce
When it comes to single battles, Victini shines as a renowned Mixed Sweeper. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1.
◆ Final Gambit is a special 0-base power Fighting-type move (does damage equal to your Victini's hp. Victini faints).
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Victini's special attack by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Bounce is a physical 85-base power Flying-type move (bounces turn 1. Hits turn 2. 30% paralyze).
Link (click to copy):
https://hohoushome.com/b/kea1ee
Movesets for Doubles
Need a strong doubles moveset for Victini? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
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Item: Firium Z / Shell Bell
Ability: Victory Star
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- V-create / Flare Blitz
- Double-Edge / Return
- Zen Headbutt
- Fusion Bolt / Wild Charge
Victini makes an a renowned Physical Sweeper in double battles. It is primarily designed to overwhelm foes with lethal physical moves. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Firium Z equipped to it, if Victini has a fire move, this item allows it to use a fire z-move.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Fusion Bolt is a physical 100-base power Electric-type move (power doubles if used after fusion flare this turn).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Link (click to copy):
https://hohoushome.com/b/laa1ee
Item: Firium Z / Life Orb
Ability: Victory Star
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Searing Shot
- Dazzling Gleam
- Psychic / Psyshock
- Glaciate
Prepare for double battles with Victini as a illustrious Special Sweeper. This moveset was created to overwhelm foes with destructive special power. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Firium Z equipped to it, if Victini has a fire move, this item allows it to use a fire z-move.
◆ Searing Shot is a special STAB-boosted 100-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Glaciate is a special 65-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lba1ee
Item: Firium Z / Shell Bell
Ability: Victory Star
Nature: Brave (+Atk, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- V-create / Flare Blitz
- Double-Edge / Return
- Zen Headbutt
- Trick Room
In single battles, Victini is known as a unforgettable Offensive Trick Roomer. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Firium Z equipped to it, if Victini has a fire move, this item allows it to use a fire z-move.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/lca1ee
Movepool
Want to know what moves Victini can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Victini.
Damage Modifiers:
Combo List
These are a list of several common move combinations Victini can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Victini
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Moves: Stored power + Psych up
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Will-O-Wisp, Thunder Wave, Toxic
Moves that boost Victini's stats
- Charge Beam
- Flame Charge
- Power-Up Punch
- Work Up
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Victini
- Blue Flare
- Bolt Strike
- Brick Break
- Celebrate
- Final Gambit
- Focus Blast
- Glaciate
- Hidden Power
- Light Screen
- Power-Up Punch
- Protect
- Rest
- Searing Shot
- Stored Power
- Taunt
- Toxic
- Trick
- U-turn
- V-create
- Zen Headbutt
Common Effort Values for Victini in Sun and Moon
- Jolly Nature ( 0/252/0/0/4/252/ )
- Timid Nature ( 0/0/0/252/4/252/ )
- Optimize Victini's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Victini. Top rated Victini Sun/Moon movesets. You can find Victini builds Sun/Moon. Victini movesets Sun/Moon are listed here. VGC Victini Competitive Movesets can be found here. Find various EV spreads, find the best nature for Victini in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution