Competitive Information for Yanmega [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Yanmega yanmega
Base Stats for Yanmega

Bug / Flying

Abilities:
Speed BoostSpeed Boost: This Pokemon's Speed is raised 1 stage at the end of each full turn on the field.
,
FriskFrisk: On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
,
Tinted LensTinted Lens: This Pokemon's attacks that are not very effective on a target deal double damage.


Evolutions / Family:
Yanma
Yanmega

Weakness Chart for Bug/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
2x
  
0.25x
2x
2x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
0x
2x
  
  
  
4x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for YanmegaVisit Serebii's Pokedex for location, breeding, and other game details about YanmegaVisit Bulbapedia for more information about YanmegaVisit Pikalytics for competitive usage stats on Yanmega

Movesets for Singles


What is a good competitive moveset for Yanmega? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Common team mates for Yanmega in Pokemon Sun/Moon:

ChanseyGarchompCharizard-Mega-YMiniorGengarMagnezoneSwampertFlygonCharizard-Mega-XDiancie-MegaKingdraShuckle


Yanmega is an extraordinary Bug and Flying-typed Pokemon. It's pretty common to find yourself dealing with Yanmega when battling in the 7th generation meta. Yanmega is weak to Electric, Fire, Flying, Ice, and Rock-typed attacks.


Species: Yanmega
Item: Life Orb / Choice Specs
Ability: Speed Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Bug Buzz
- Air Slash
- Giga Drain
- Protect

Special Sweeper Yanmega (Analytic)

Yanmega is a sensational Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Yanmega's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Yanmega's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Speed Boost, Yanmega's speed is raised 1 stage at the end of each full turn on the field.

Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Giga Drain is a special 75-base power Grass-type move (Yanmega recovers 50% of the damage dealt).
Protect is a status move (prevents moves from affecting your Yanmega this turn).




Species: Yanmega
Item: Buginium Z / Life Orb
Ability: Speed Boost
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Bug Buzz / Signal Beam
- Air Slash / Air Cutter
- Psychic
- Shadow Ball

Special Sweeper Yanmega (Speed Boost)

Yanmega is a spectacular Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Yanmega from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yanmega's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Speed Boost, Yanmega's speed is raised 1 stage at the end of each full turn on the field.

Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Yanmega? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Common team mates for Yanmega in Pokemon Sun/Moon:

ChanseyGarchompCharizard-Mega-YMiniorGengarMagnezoneSwampertFlygonCharizard-Mega-XDiancie-MegaKingdraShuckle


Species: Yanmega
Item: Flyinium Z / Life Orb
Ability: Speed Boost
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Air Cutter / Air Slash
- Struggle Bug / Bug Buzz
- Psychic
- Shadow Ball

Doubles Special Sweeper Yanmega (Speed Boost)

Yanmega is a decent Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Yanmega from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Yanmega's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Speed Boost, Yanmega's speed is raised 1 stage at the end of each full turn on the field.

Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Struggle Bug is a special STAB-boosted 50-base power Bug-type move (100% chance to lower the foes special attack by 1 stage).
Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).



Movepool


Wondering what moves can Yanmega learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
60
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
15
30% chance to flinch the target.
Ancient Power
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Hyper Beam
150
90%
5
User cannot move next turn.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Psychic
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Sonic Boom
--
90%
20
Always does 20 HP of damage.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Aerial Ace
60
--
20
This move does not check accuracy.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Double-Edge
120
100%
15
Has 33% recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Feint Attack
60
--
20
This move does not check accuracy.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Leech Life
80
100%
10
User recovers 50% of the damage dealt.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Night Slash
70
100%
15
High critical hit ratio.
Pursuit
40
100%
20
Power doubles if a foe is switching out.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Reversal
--
100%
15
More power the less HP the user has left.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Tackle
40
100%
35
No additional effect.
Thief
60
100%
25
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Wing Attack
60
100%
35
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Detect
--
--
5
Prevents moves from affecting the user this turn.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Hypnosis
--
60%
20
Causes the target to fall asleep.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
String Shot
--
95%
40
Lowers the foe(s) Speed by 2.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Whirlwind
--
--
20
Forces the target to switch to a random ally.

Combo List


These are a list of several common move combinations Yanmega can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Yanmega

Create a build


Have an idea in mind for Yanmega that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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