Competitive Information for Zoroark [Sun/Moon]
Dark
Abilities:
This Pokemon appears as the last Pokemon in the party until it takes direct damage.
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Movesets for Singles
Looking for a competitive moveset for Zoroark? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
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Prepare for battle with Zoroark, a first-rate Pokémon boasting Dark attributes. It's a sight to see Zoroark out in the 7th generation battlefield. It is weak to Bug, Fairy, and Fighting-typed attacks. Discover how Zoroark excels in battles with the movesets provided below.
Item: Life Orb / Focus Sash
Ability: Illusion
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Flamethrower
- Sludge Bomb
- Dark Pulse
- Nasty Plot
Zoroark is a phenomenal Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zoroark from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Zoroark's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Nasty Plot is a status move (raises your Zoroark's special attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/kaa23b
Item: Darkinium Z / Focus Sash
Ability: Illusion
Nature: Adamant (+Atk, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Knock Off / Night Slash
- Return / Secret Power
- Shadow Claw
- U-turn
Zoroark is an awesome Physical Sweeper. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Zoroark from being one-shotted and allowing it to atleast use a crucial move when brought out. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ U-turn is a physical 70-base power Bug-type move (Zoroark switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/kba23b
Item: Darkinium Z / Focus Sash
Ability: Illusion
Nature: Modest (+SpA, -Atk)
EVs: 52 Hp / 252 SpA / 204 Spe
Moveset:
- Night Daze / Dark Pulse
- Flamethrower / Incinerate
- Sludge Bomb
- Extrasensory / Hyper Voice
Zoroark is a wonderful Special Sweeper. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zoroark from being one-shotted and allowing it to atleast use a crucial move when brought out. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage. Extrasensory was added to provide additional threat coverage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
♦ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
♦ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
♦ Extrasensory is a special 80-base power Psychic-type move (10% chance to flinch the target).
♦ Hyper Voice is a special 90-base power Normal-type move (no additional effect. hits adjacent foes).
Link (click to copy):
https://hohoushome.com/b/kca23b
Item: Life Orb
Ability: Illusion
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Nasty Plot
- Dark Pulse
- Agility
- Flamethrower
Zoroark is an interesting Special Sweeper. It's designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Zoroark's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage. A pretty damn strong special sweeper. Nasty Plot are for setting up the sweep. Agility so you can outspeed and hit everything hard. Dark Pulse is STAB and Flamethrower is coverage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Agility is a status move (raises your Zoroark's speed by 2 stages).
♦ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kda23b
Item: Life Orb
Ability: Illusion
Nature: Quiet (+SpA, -Spe)
EVs: 125 Hp / 10 Def / 125 SpA / 250 SpD
Moveset:
- Grass Knot
- Nasty Plot
- Dark Pulse
- Flamethrower
Zoroark is a pretty decent Special Wall. It is meant to take a hefty amount of hits from special attacks while dealing some decent damage. Life Orb boosts the power of Zoroark's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Nasty Plot is a status move (raises your Zoroark's special attack by 2 stages).
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kea23b
Item: Leftovers
Ability: Illusion
Nature: Timid (+Spe, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Night Daze / Dark Pulse
- Focus Blast
- Substitute
- Flamethrower
Zoroark is a notable Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Leftovers are always a great recovery option to ensure Zoroark last longer regaining it's health points every turn. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to flinch the target).
♦ Focus Blast is a special 120-base power Fighting-type move (10% chance to lower the target's special defense by 1 stage).
♦ Substitute is a status move (Zoroark takes 1/4 its max hp to put in a substitute).
♦ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/kfa23b
Movesets for Doubles
Need a strong doubles moveset for Zoroark? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
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Item: Darkinium Z / Focus Sash
Ability: Illusion
Nature: Adamant (+Atk, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Knock Off / Night Slash
- Return / Secret Power
- Shadow Claw
- U-turn
Zoroark is a fabulous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Zoroark from being one-shotted and allowing it to atleast use a crucial move when brought out. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Night Slash is a physical STAB-boosted 70-base power Dark-type move (high critical hit ratio).
♦ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ U-turn is a physical 70-base power Bug-type move (Zoroark switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/laa23b
Item: Normalium Z / Focus Sash
Ability: Illusion
Nature: Modest (+SpA, -Atk)
EVs: 52 Hp / 252 SpA / 204 Spe
Moveset:
- Hyper Voice / Hyper Beam
- Snarl / Night Daze
- Incinerate / Flamethrower
- Sludge Bomb
Zoroark is an extraordinary Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Zoroark from being one-shotted and allowing it to atleast use a crucial move when brought out. With Illusion, Zoroark appears as the last pokemon in the party until it takes direct damage.
♦ Hyper Beam is a special 150-base power Normal-type move (Zoroark cannot move next turn).
♦ Snarl is a special STAB-boosted 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
♦ Night Daze is a special STAB-boosted 85-base power Dark-type move (40% chance to lower the target's accuracy by 1 stage).
♦ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
♦ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
♦ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Link (click to copy):
https://hohoushome.com/b/lba23b
Movepool
Want to know what moves Zoroark can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Zoroark.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zoroark can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Zoroark
- Moves: Swagger + Foul play
- Moves: Swagger + Psych up
- Moves: Swagger + Punishment
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Detect, Protect, Snatch, Sucker Punch
- Moves that inflict status: Toxic
Moves that boost Zoroark's stats
- Agility
- Calm Mind
- Hone Claws
- Nasty Plot
- Swords Dance
Most notable and possible best moves for Zoroark
- Copycat
- Dark Pulse
- Extrasensory
- Flamethrower
- Focus Blast
- Grass Knot
- Hidden Power
- Hidden Power Ice
- Knock Off
- Low Kick
- Nasty Plot
- Night Daze
- Protect
- Pursuit
- Rest
- Shadow Ball
- Sludge Bomb
- Snarl
- Sucker Punch
- Swords Dance
- Taunt
- Taunt
- Toxic
- Toxic
- Trick
- U-turn
Common Effort Values for Zoroark in Sun and Moon
- Timid Nature ( 0/0/0/252/4/252/ )
- Timid Nature ( 0/0/4/252/0/252/ )
- Optimize Zoroark's Defensive EV-spread for Pokemon Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Zoroark. Top rated Zoroark Sun/Moon movesets. You can find Zoroark builds Sun/Moon. Zoroark movesets Sun/Moon are listed here. VGC Zoroark Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zoroark in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution