Competitive Information for Chandelure [Sword/Shield]
Ghost / Fire
Abilities:
30% chance a Pokemon making contact with this Pokemon will be burned.
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

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Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Chandelure? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
KartanaTapu FiniNihilegoWhimsicottMamoswineThundurusLandorus-TherianDracovishUrshifuMoltres-Galar
Get hyped for Chandelure, a top-notch Pokémon with Ghost and Fire typing! Chandelure is a common Pokémon to see in the SS metagame. It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Want to master Chandelure's movesets? Dive into our detailed strategies below!
Item: Focus Sash / Shuca Berry
Ability: Flash Fire
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave
- Shadow Ball
- Imprison
- Trick Room
Chandelure is a stupendous Special Sweeper to use for single battles. This configuration strives to overwhelm foes with overwhelming special attacks. Focus Sash helps protect Chandelure from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Chandelure's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Shuca Berry equipped to it, halves damage taken from a supereffective ground-type attack then the Shuca Berry gets consumed.
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Imprison is a status move (no foe can use any move known by your Chandelure).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/maa261
Item: Eject Pack / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Psychic
Chandelure stands out as an exceptional Special Sweeper in single battles. The purpose of this moveset is to overwhelm foes with destructive special moves. Choice Specs will increase the damage of Chandelure's special moves by 1.5x but will lock you into the first move you pick. With Flash Fire, Chandelure's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped to it, if Chandelure's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mba261
Item: Life Orb
Ability: Infiltrator
Nature: Modest (+SpA, -Atk)
EVs: 216 Hp / 40 Def / 252 SpA
Moveset:
- Energy Ball
- Dark Pulse
- Calm Mind
- Heat Wave
Chandelure shows a dazzling Special Tank prowess in single battles. It is designed to handle special hits and respond with decent damage. Life Orb boosts the power of Chandelure's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Infiltrator, moves ignore substitutes and foe's reflect/light screen/safeguard/mist/aurora veil.
◆ Dark Pulse is a special 80-base power Dark-type move (20% chance to make the target flinch).
◆ Calm Mind is a status move (raises your Chandelure's special attack and special defense by 1 stage).
◆ Heat Wave is a special STAB-boosted 95-base power Fire-type move (10% chance to burn the foes).
Link (click to copy):
https://hohoushome.com/b/mca261
Movesets for Doubles
Need a strong doubles moveset for Chandelure? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
KartanaTapu FiniNihilegoWhimsicottMamoswineThundurusLandorus-TherianDracovishUrshifuMoltres-Galar
Item: Life Orb / Choice Specs
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Overheat
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Psychic
For double battles, Chandelure is a brilliant Special Sweeper. This technique aims to crush rivals using formidable special moves. Choice Specs will increase the damage of Chandelure's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Chandelure's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Chandelure's fire attacks do 1.5x damage if hit by one fire move; fire immunity.
◆ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Chandelure's special attack by 2 stages).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/naa261
Item: Eject Pack / Charcoal
Ability: Flash Fire
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Trick Room
Ready for single battles? Chandelure is an exquisite Offensive Trick Roomer. With Flash Fire, Chandelure's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Eject Pack equipped to it, if Chandelure's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Charcoal equipped to it, Chandelure's fire-type attacks have 1.2x power.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nba261
Movepool
Want to know what moves Chandelure can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Chandelure.
Damage Modifiers:
Combo List
These are a list of several common move combinations Chandelure can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Chandelure
- Moves: Sunny day + Solar beam
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Will-o-wisp
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Ally Switch, Endure, Protect
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp
Moves that boost Chandelure's stats
- Acid Armor
- Calm Mind
- Curse
Most notable and possible best moves for Chandelure
- Energy Ball
- Heat Wave
- Imprison
- Protect
- Rest
- Shadow Ball
- Taunt
- Trick Room
Common Effort Values for Chandelure in Sword and Shield
- Timid Nature ( 4/0/0/252/0/252 )
- Modest Nature ( 4/0/0/252/0/252 )
- Optimize Chandelure's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Chandelure. Top rated Chandelure Sword/Shield movesets. You can find Chandelure builds Sword/Shield. Chandelure movesets Sword/Shield are listed here. VGC Chandelure Competitive Movesets can be found here. Find various EV spreads, find the best nature for Chandelure in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution