Competitive Information for Cramorant [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for Cramorant cramorant
Base Stats for Cramorant

Flying / Water

Abilities:
Gulp MissileGulp Missile: When hit after Surf/Dive, attacker takes 1/4 max HP and -1 Defense or paralysis.

Weakness Chart for Flying/Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
  
  
4x
  
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
0x
  
  
  
  
2x
0.5x
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CramorantVisit Serebii's Pokedex for location, breeding, and other game details about CramorantVisit Bulbapedia for more information about CramorantVisit Pikalytics for competitive usage stats on Cramorant

Movesets for Singles


What is a good competitive moveset for Cramorant? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Common single-battle team mates for Cramorant in Pokemon Sword/Shield:

LaprasGastrodonTogedemaruKommo-oTogekissPelipperBarraskewdaRotom-MowSeismitoadToxicroak


Cramorant is a phenomenal Flying and Water-typed Pokemon. Cramorant is a pretty regular Pokemon to see in Generation 8. Cramorant's only type-related weaknesses are Electric and Rock.


Species: Cramorant
Item: Aguav Berry / Leftovers
Ability: Gulp Missile
Nature: Calm (+SpD, -Atk)
EVs: 252 Hp / 4 SpD / 252 Spe
Moveset:
- Ice Beam
- Surf
- Agility
- Stockpile

Support Cramorant (Analytic)

Cramorant is an interesting Support. Leftovers are always a great recovery option to ensure Cramorant last longer regaining it's it's life every turn. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Agility is a status move (raises your Cramorant's speed by 2 stages).
Stockpile is a status move (raises Cramorant's defense, special defense by 1 stage. max 3 uses).




Species: Cramorant
Item: Aguav Berry / Leftovers
Ability: Gulp Missile
Nature: Timid (+Spe, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Hurricane / Roost
- Ice Beam
- Surf / Scald
- Stockpile / Swallow

Special Sweeper Cramorant (Analytic)

Cramorant is an outstanding Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Leftovers are always a great recovery option to ensure Cramorant last longer regaining it's life every turn. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Hurricane is a special STAB-boosted 110-base power Flying-type move (30% chance to confuse target. can't miss in rain).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Stockpile is a status move (raises Cramorant's defense, special defense by 1 stage. max 3 uses).
Swallow is a status move (heals your Cramorant based on uses of stockpile).




Species: Cramorant
Item: Life Orb / White Herb
Ability: Gulp Missile
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Brave Bird / Drill Peck
- Liquidation
- Superpower
- Throat Chop

Physical Sweeper Cramorant (Gulp Missile)

Cramorant is an extraordinary Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Cramorant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cramorant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Drill Peck is a physical STAB-boosted 80-base power Flying-type move that deals a decent amount of damage.
Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Cramorant's attack and defense by 1 stage).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).




Species: Cramorant
Item: Life Orb / Focus Sash
Ability: Gulp Missile
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Belch
- Air Slash
- Ice Beam

Special Sweeper Cramorant (Gulp Missile)

Cramorant is a phenomenal Special Sweeper. It attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cramorant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cramorant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Belch is a special 120-base power Poison-type move (cannot be selected until your Cramorant eats a berry).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).



Movesets for Doubles


What is a good doubles moveset for Cramorant? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Common double-battle team mates for Cramorant in Pokemon Sword/Shield:

CinderaceFerrothornObstagoonHydreigonRhyperiorWeezing-GalarTerrakionDittoRotom-MowCorsola-GalarDhelmiseDiggersby


Species: Cramorant
Item: Life Orb / White Herb
Ability: Gulp Missile
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Brave Bird / Drill Peck
- Liquidation
- Superpower
- Throat Chop

Doubles Physical Sweeper Cramorant (Gulp Missile)

Cramorant is a stupendous Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Cramorant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cramorant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Brave Bird is a physical STAB-boosted 120-base power Flying-type move (has 33% recoil).
Drill Peck is a physical STAB-boosted 80-base power Flying-type move that deals a hefty amount of damage.
Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Superpower is a physical 120-base power Fighting-type move (lowers your Cramorant's attack and defense by 1 stage).
Throat Chop is a physical 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).




Species: Cramorant
Item: Life Orb / Focus Sash
Ability: Gulp Missile
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Surf / Scald
- Belch
- Air Slash
- Icy Wind

Doubles Special Sweeper Cramorant (Gulp Missile)

Cramorant is an outstanding Special Sweeper. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Cramorant from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Cramorant's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Gulp Missile, when hit after surf/dive attacker takes 1/4 max hp and -1 defense or paralysis.

Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. thaws target).
Belch is a special 120-base power Poison-type move (cannot be selected until your Cramorant eats a berry).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).



Movepool


Wondering what moves can Cramorant learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Slash
75
95%
15
30% chance to flinch the target.
Belch
120
90%
10
Cannot be selected until the user eats a Berry.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Hurricane
110
70%
10
30% chance to confuse target. Can't miss in rain.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Water Gun
40
100%
25
No additional effect.
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aerial Ace
60
--
20
This move does not check accuracy.
Assurance
60
100%
10
Power doubles if target was damaged this turn.
Brave Bird
120
100%
15
Has 33% recoil.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Drill Peck
80
100%
20
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Giga Impact
150
90%
5
User cannot move next turn.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Reversal
--
100%
15
More power the less HP the user has left.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Thief
60
100%
25
If the user has no item, it steals the target's.
Thrash
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Agility
--
--
30
Raises the user's Speed by 2.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swallow
--
--
10
Heals the user based on uses of Stockpile.

Combo List


These are a list of several common move combinations Cramorant can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Cramorant

Create a build


Have an idea in mind for Cramorant that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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